/* ** Command & Conquer Red Alert(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /************************************************************************************* ** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ** ************************************************************************************* * * * Project Name : Command & Conquer - Red Alert * * * * File Name : EGOS.H * * * * Programmer : Steve Tall * * * * Start Date : September 4th, 1996 * * * * Last Update : September 4th, 1996 [ST] * * * *-----------------------------------------------------------------------------------* * Overview: * * * * Scrolling movie style credits. * * * *-----------------------------------------------------------------------------------* * Functions: * * * * * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ class EgoClass { public: EgoClass (int x, int y, char *text, TextPrintType flags); ~EgoClass (); bool Scroll (int distance); void Render (void); void Wipe (GraphicBufferClass *background); char *Text; int XPos; int YPos; TextPrintType Flags; };