# # Command & Conquer Red Alert(tm) # Copyright 2025 Electronic Arts Inc. # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # #**************************************************************************** # # C O N F I D E N T I A L --- W E S T W O O D S T U D I O S # #---------------------------------------------------------------------------- # # PROJECT # VQAPlay 32-bit library. # # FILE # makefile (Watcom C/C++ 10.0a) # # DESCRIPTION # Makefile for generating the 32-bit VQAPlay library. # # PROGRAMMER # Denzil E. Long, Jr. # # DATE # February 10, 1995 # # ENVIROMENT # PRJ - Projects path. # PRJVCS - Version control archive path. # WATCOM - Watcom C installation path. # #**************************************************************************** #---------------------------------------------------------------------------- # VERIFY ENVIROMENT #---------------------------------------------------------------------------- !ifndef %PRJ PRJ=.. !endif !ifndef %WATCOM !error Environment not configured. !endif .OPTIMIZE .ERASE #---------------------------------------------------------------------------- # PROJECTS DEPENDENT MACROS #---------------------------------------------------------------------------- PRJNAME = vqa32wp PRJDIR = $(PRJ)\VQA32 OBJECTS = & config.obj & task.obj & loader.obj & drawer.obj & audio.obj & monodisp.obj & dstream.obj & unvqbuff.obj & unvqvesa.obj & vertag.obj & caption.obj & # unvqxmde.obj #---------------------------------------------------------------------------- # PATH MACROS #---------------------------------------------------------------------------- !ifdef %LIB LIBPATH = $(PRJ)\LIB;$(%LIB) !else LIBPATH = $(PRJ)\LIB;$(%WATCOM)\LIB386 !endif !ifdef %INCLUDE INCLUDEPATH = $(PRJ)\INCLUDE;$(%INCLUDE) !else INCLUDEPATH = $(PRJ)\INCLUDE;$(%WATCOM)\H !endif path_c = .\ path_cpp = .\ path_h = .\ path_asm = .\ path_i = .\ path_obj = .\O path_lib = $(PRJ)\LIB path_exe = .\ #---------------------------------------------------------------------------- # IMPLICIT RULE EXTENSIONS AND PATHS #---------------------------------------------------------------------------- .EXTENSIONS : .EXTENSIONS : .exe .lib .obj .c .cpp .asm .h .i .c : $(path_c) .cpp : $(path_cpp) .h : $(path_h) .asm : $(path_asm) .i : $(path_i) .obj : $(path_obj) .lib : $(path_lib) .exe : $(path_exe) #---------------------------------------------------------------------------- # Tools/commands & configurations #---------------------------------------------------------------------------- CC_CMD = wcc386 CCP_CMD = wpp386 ASM_CMD = tasm32 LINK_CMD = wlink LIB_CMD = wlib CC_OPTS = -i$(INCLUDEPATH) -j -zp1 -5s -mf -oaeilrt -s -zq ASM_OPTS = /t /m /w+ /jJUMPS /ml /p /z /i$(PRJ)\INCLUDE\VQM32 /dPHARLAP_TNT=0 LIB_OPTS = /b /c /q LINK_CFG = $(PRJNAME).lnk #---------------------------------------------------------------------------- # DEFAULT TARGET #---------------------------------------------------------------------------- all : $(PRJNAME).lib .SYMBOLIC $(PRJNAME).lib : $(OBJECTS) .SYMBOLIC #---------------------------------------------------------------------------- # IMPLICIT RULES #---------------------------------------------------------------------------- .c.obj : $(CC_CMD) $(CC_OPTS) -fo=$(PATH_OBJ)\$^. $< $(LIB_CMD) $(LIB_OPTS) $(path_lib)\$(PRJNAME).lib -+$(path_obj)\$]& .cpp.obj : $(CCP_CMD) $(CC_OPTS) -fo=$(PATH_OBJ)\$^. $< $(LIB_CMD) $(LIB_OPTS) $(path_lib)\$(PRJNAME).lib -+$(path_obj)\$]& .asm.obj: $(ASM_CMD) $(ASM_OPTS) $<,$(path_obj)\$^. $(LIB_CMD) $(LIB_OPTS) $(path_lib)\$(PRJNAME).lib -+$(path_obj)\$]& update: .SYMBOLIC @echo Updating VQAPlay32 header files! @copy vqaplay.h ..\include\vqa32 >NUL @copy vqafile.h ..\include\vqa32 >NUL