/* ** Command & Conquer Red Alert(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*************************************************************************** ** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S ** *************************************************************************** * * * Project Name : IFF * * * * File Name : LOADPCX.CPP * * * * Programmer : Julio R. Jerez * * * * Start Date : May 2, 1995 * * * * Last Update : May 3, 1995 [JRJ] * * * *-------------------------------------------------------------------------* * Functions: * * GraphicBufferClass* Read_PCX_File (char* name, void *Buff, long size ); * * int Get_PCX_Palette (char * name, void& palette ) * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #include #include "filepcx.h" /*************************************************************************** * READ_PCX_FILE -- read a pcx file into a Graphic Buffer * * * * GraphicBufferClass* Read_PCX_File (char* name, char* palette ,void *Buff, long size ); * * * * * * INPUT: name is a NULL terminated string of the fromat [xxxx.pcx] * * palette is optional, if palette != NULL the the color palette of * * the pcx file will be place in the memory block pointed * * by palette. * * Buff is optinal, if Buff == NULL a new memory Buffer * * will be allocated, otherwise the file will be placed * * at location pointd by Buffer; * * Size is the size in bytes of the memory block pointed by Buff * * is also optional; * * * OUTPUT: on succes a pointer to a GraphicBufferClass cointaining the * * pcx file, NULL othewise. * * * * WARNINGS: * * * * HISTORY: * * 05/03/1995 JRJ : Created. * *=========================================================================*/ #define POOL_SIZE 2048 #define READ_CHAR() *file_ptr++ ; \ if ( file_ptr >= & pool [ POOL_SIZE ] ) { \ Read_File ( file_handle, pool , POOL_SIZE ) ; \ file_ptr = pool ; \ } GraphicBufferClass* Read_PCX_File(char* name, char* Palette, void *Buff, long Size) { unsigned i , j ; unsigned rle ; unsigned color ; unsigned scan_pos ; char * file_ptr ; int width ; int height ; int file_handle ; char * buffer ; PCX_HEADER header ; RGB * pal ; char pool [ POOL_SIZE ] ; GraphicBufferClass * pic ; // Open file name file_handle = Open_File ( name , READ ) ; if ( file_handle == WW_ERROR ) return NULL ; Read_File ( file_handle, & header , sizeof (PCX_HEADER)) ; if ( header.id != 10 && header.version != 5 && header.pixelsize != 8 ) return NULL ; width = header.width - header.x + 1 ; height = header.height - header.y + 1 ; if ( Buff ) { buffer = ( char * ) Buff; i = Size / width; height = MIN ( i - 1, height); pic = new GraphicBufferClass( width, height, buffer ,Size); if ( !(pic && pic->Get_Buffer()))return NULL ; } else { pic = new GraphicBufferClass( width, height, NULL, width*(height+4)); if ( !(pic && pic->Get_Buffer()))return NULL ; } buffer = (char *) pic->Get_Buffer() ; file_ptr = pool ; Read_File ( file_handle, pool , POOL_SIZE ) ; if ( header.byte_per_line != width ) for ( scan_pos = j = 0 ; j < height ; j ++, scan_pos += width ) { for ( i = 0 ; i < width ; ) { rle = READ_CHAR (); if ( rle > 192 ) { rle -= 192 ; color = READ_CHAR (); ; memset ( buffer + scan_pos + i , color , rle ) ; i += rle ; } else * ( buffer + scan_pos + i ++ ) = (char)rle ; } if ( i == width ) rle = READ_CHAR () ; // if ( rle > 192 ) rle = READ_CHAR (); } else for ( i = 0 ; i < width * height ; ) { rle = READ_CHAR (); rle &= 0xff; if ( rle > 192 ) { rle -= 192 ; color = READ_CHAR (); memset ( buffer + i , color , rle ) ; i += rle ; } else * ( buffer + i ++ ) = (char)rle ; } if ( Palette ) { //Seek_File ( file_handle , - 256 * sizeof ( RGB ) , SEEK_END ) ; Seek_File ( file_handle , 256 * sizeof ( RGB ) , SEEK_END ) ; Read_File ( file_handle, Palette , 256L * sizeof ( RGB )) ; pal = ( RGB * ) Palette ; for ( i = 0 ; i < 256 ; i ++ ) { pal -> red >>= 2 ; pal -> green >>= 2 ; pal -> blue >>= 2 ; pal ++ ; } } Close_File (file_handle) ; return pic ; } /*************************************************************************** * READ_PCX_FILE -- read a pcx file into a Graphic Buffer * * * * GraphicBufferClass* Read_PCX_File (char* name, BufferClass& Buff, * * char* palette) * * * * * * * INPUT: name is a NULL terminated string of the fromat [xxxx.pcx] * * Buff is a pointer to a BufferClass the will hold the pcx file * * at location pointd by Buffer; * * palette is optional, if palette != NULL the the color palette of * * the pcx file will be place in the memory block pointed * * by palette. * * * * OUTPUT: on succes a pointer to a GraphicBufferClass cointaining the * * pcx file, NULL othewise. * * * * WARNINGS: * * * * HISTORY: * * 05/03/1995 JRJ : Created. * *=========================================================================*/ GraphicBufferClass* Read_PCX_File (char* name, BufferClass& Buff,char* palette) { return Read_PCX_File(name, palette, (void*)Buff.Get_Buffer(), Buff.Get_Size()); }