/* ** Command & Conquer Red Alert(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*************************************************************************** ** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ** *************************************************************************** * * * Project Name : Initialize mono * * * * File Name : INITMONO.CPP * * * * Programmer : Jeff Wilson * * * * Start Date : March 28, 1994 * * * * Last Update : September 8, 1994 [IML] * * * *-------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef WWSTD_H #include "wwstd.h" #endif #ifndef MONO_H #include "mono.h" #endif #ifndef DESCMGMT_H #include "descmgmt.h" #endif /*************************************************************************** * INITIALIZE_MONO_SCREEN -- Initializes the Mono display data * * * * * * * * INPUT: * * * * OUTPUT: * * * * WARNINGS: * * * * HISTORY: * * 01/21/1994 jaw: Created. * *========================================================================*/ int Initialize_Mono_Screen(void) { // get a valid selector to mono screen. // Map_Segment_To_Address(0x0b0000UL, 0x8000UL); MonoScreen = 0xb0000 ; return (int)0; }