/*
**	Command & Conquer Red Alert(tm)
**	Copyright 2025 Electronic Arts Inc.
**
**	This program is free software: you can redistribute it and/or modify
**	it under the terms of the GNU General Public License as published by
**	the Free Software Foundation, either version 3 of the License, or
**	(at your option) any later version.
**
**	This program is distributed in the hope that it will be useful,
**	but WITHOUT ANY WARRANTY; without even the implied warranty of
**	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
**	GNU General Public License for more details.
**
**	You should have received a copy of the GNU General Public License
**	along with this program.  If not, see .
*/
#ifndef VQAFILE_H
#define VQAFILE_H
/****************************************************************************
*
*         C O N F I D E N T I A L -- W E S T W O O D  S T U D I O S
*
*----------------------------------------------------------------------------
*
* PROJECT
*     VQA player library. (32-Bit protected mode)
*
* FILE
*     vqafile.h
*
* DESCRIPTION
*     VQA file format definitions.
*
* PROGRAMMER
*     Denzil E. Long, Jr.
*
* DATE
*     April 10, 1995
*
****************************************************************************/
#include 
#ifdef __WATCOMC__
#pragma pack(1);
#endif
/*---------------------------------------------------------------------------
 * STRUCTURE DEFINITIONS AND RELATED DEFINES.
 *-------------------------------------------------------------------------*/
/* VQAHeader: VQA movie description header. (VQHD)
 *
 * Version       - VQA version.
 * Flags         - Various flags. (See below)
 * ImageWidth    - Image width in pixels.
 * ImageHeight   - Image height in pixels.
 * BlockWidth    - Block width in pixels.
 * BlockHeight   - Block height in pixels.
 * Frames        - Total number of frames in the movie.
 * FPS           - Playback rate (Frame Per Second).
 * Groupsize     - Frame grouping size (frames per codebook).
 * Num1Colors    - Number of 1 color colors.
 * CBentries     - Number of codebook entries.
 * Xpos          - X position to draw frames. (-1 = Center)
 * Ypos          - Y position to draw frames. (-1 = Center)
 * MaxFramesize  - Size of largest frame.
 * SampleRate    - Sample rate of primary audio stream.
 * Channels      - Number of channels in primary audio stream.
 * BitsPerSample - Sample bit size in primary audio stream.
 * FutureUse     - Reserved for future expansion.
 */
typedef struct _VQAHeader {
	unsigned short Version;
	unsigned short Flags;
	unsigned short Frames;
	unsigned short ImageWidth;
	unsigned short ImageHeight;
	unsigned char  BlockWidth;
	unsigned char  BlockHeight;
	unsigned char  FPS;
	unsigned char  Groupsize;
	unsigned short Num1Colors;
	unsigned short CBentries;
	unsigned short Xpos;
	unsigned short Ypos;
	unsigned short MaxFramesize;
	unsigned short SampleRate;
	unsigned char  Channels;
	unsigned char  BitsPerSample;
	unsigned short AltSampleRate;
	unsigned char  AltChannels;
	unsigned char  AltBitsPerSample;
	unsigned short FutureUse[5];
} VQAHeader;
/* Version type. */
#define VQAHD_VER1 1
#define VQAHD_VER2 2
/* VQA header flag definitions */
#define VQAHDB_AUDIO    0 /* Audio track present. */
#define VQAHDB_ALTAUDIO 1 /* Alternate audio track present. */
#define VQAHDF_AUDIO    (1<