/* ** Command & Conquer Red Alert(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see <http://www.gnu.org/licenses/>. */ /*************************************************************************** ** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ** *************************************************************************** * * * Project Name : VQAVIEW * * * * File Name : VQ.CPP * * * * Programmer : Michael Grayford * * * * Start Date : * * * * Last Update : May 31, 1995 [MG] * * * *-------------------------------------------------------------------------* * Functions: * * Choose_VQA - Brings up choice of VQA files. * * Draw_To_Video_Callback -- callback after draw VQA frame to video * * Draw_To_Buffer_Callback -- callback after draw VQA frame to buffer * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ //========================================================================== // PUBLIC FUNCTIONS //========================================================================== extern int Initialize_Movie_System( void ); extern void Free_Movie_System( void ); extern void Choose_Movie( WindowHandle window_handle ); extern long Draw_To_Video_Callback( unsigned char *buffer, long frame_number ); extern long Draw_To_Buffer_Callback( unsigned char *buffer, long frame_number ); extern void Create_Palette_Interpolation_Table( void ); //========================================================================== // PRIVATE DEFINES //========================================================================== #define DRAW_TO_VIDEO FALSE //========================================================================== // PUBLIC FUNCTIONS //========================================================================== #if( DRAW_TO_VIDEO ) #define MOVIE_WIDTH 640 #define MOVIE_HEIGHT 480 #else #define MOVIE_WIDTH 320 #define MOVIE_HEIGHT 200 #endif