/* ** Command & Conquer Red Alert(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*************************************************************************** ** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S ** *************************************************************************** * * * Project Name : Testing memory. * * * * File Name : TEST.CPP * * * * Programmer : Julio Jerez * * * * Start Date : Feb 13, 1995 * * * * * *-------------------------------------------------------------------------* */ #include #include #include int Vesa_Scale_To_Linear ( void * scr, void * dst, int src_x , int src_y , int dst_x , int dst_y , int src_wd , int src_hg , int dst_wd, int dst_hg, BOOL trans , char * remap ) { int area ; int width , height ; char * temp ; VideoViewPortClass * scr1 = ( VideoViewPortClass * ) scr ; width = src_wd - src_x ; height = src_hg - src_y ; area = width * height ; temp = ( char * ) malloc ( area ) ; if ( ! temp ) return 0 ; scr1 -> To_Buffer ( 0, 0, width , height , temp, area ); GraphicBufferClass tempbuffer ( area , width , height , temp ) ; Linear_Scale_To_Linear ( & tempbuffer , dst , 0 , 0 , dst_x , dst_y , width , height , dst_wd , dst_hg , trans , remap ) ; free ( temp ) ; return 0 ; }