/* ** Command & Conquer Red Alert(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /* $Header: /CounterStrike/CRC.CPP 1 3/03/97 10:24a Joe_bostic $ */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Command & Conquer * * * * File Name : CRC.CPP * * * * Programmer : Joe L. Bostic * * * * Start Date : 03/02/96 * * * * Last Update : March 2, 1996 [JLB] * * * *---------------------------------------------------------------------------------------------* * Functions: * * CRCEngine::operator() -- Submits one byte of data to the CRC engine. * * CRCEngine::operator() -- Submits an arbitrary data block to the CRC engine. * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #include "crc.h" /*********************************************************************************************** * CRCEngine::operator() -- Submits one byte of data to the CRC engine. * * * * This routine will take the specified byte of data and submit it to the CRC engine * * for processing. This routine is designed to be as fast as possible since the typical * * use of this routine is to feed one of presumably many byte sized chunks of data to the * * CRC engine. * * * * INPUT: datum -- One byte of data to submit to the CRC engine. * * * * OUTPUT: none * * * * WARNINGS: If possible, use the buffer/size operator to submit data rather than repeated * * calls to this routine. * * * * HISTORY: * * 03/02/1996 JLB : Created. * *=============================================================================================*/ void CRCEngine::operator() (char datum) { StagingBuffer.Buffer[Index++] = datum; if (Index == sizeof(long)) { CRC = Value(); StagingBuffer.Composite = 0; Index = 0; } } /*********************************************************************************************** * CRCEngine::operator() -- Submits an arbitrary data block to the CRC engine. * * * * This routine will submit the specified block to the CRC engine. The block can be of * * arbitrary length. * * * * INPUT: buffer -- Pointer to the buffer that contains the data. The buffer will not * * be modified. * * * * length -- The length of the buffer (in bytes). * * * * OUTPUT: Returns with the current CRC value accumulated so far. * * * * WARNINGS: none * * * * HISTORY: * * 03/02/1996 JLB : Created. * *=============================================================================================*/ long CRCEngine::operator() (void const * buffer, int length) { if (buffer != NULL && length > 0) { char const * dataptr = (char const *)buffer; int bytes_left = length; /* ** If there are any leader bytes (needed to fill the staging buffer) ** then process those by first using them to fill up the staging ** buffer. The bulk of the data block will be processed by the high ** speed longword processing loop. */ while (bytes_left && Buffer_Needs_Data()) { operator()(*dataptr); dataptr++; bytes_left--; } /* ** Perform the fast 'bulk' processing by reading long word sized ** data blocks. */ long const * longptr = (long const *)dataptr; int longcount = bytes_left / sizeof(long); // Whole 'long' elements remaining. while (longcount--) { CRC = _lrotl(CRC, 1) + *longptr++; bytes_left -= sizeof(long); } /* ** If there are remainder bytes, then process these by adding them ** to the staging buffer. */ dataptr = (char const *)longptr; while (bytes_left) { operator()(*dataptr); dataptr++; bytes_left--; } } /* ** Return the current CRC value. */ return(Value()); }