/* ** Command & Conquer Red Alert(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /* $Header: /CounterStrike/SHAPIPE.H 1 3/03/97 10:25a Joe_bostic $ */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Command & Conquer * * * * File Name : SHAPIPE.H * * * * Programmer : Joe L. Bostic * * * * Start Date : 06/30/96 * * * * Last Update : June 30, 1996 [JLB] * * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef SHAPIPE_H #define SHAPIPE_H #include "pipe.h" #include "sha.h" /* ** This class serves as a pipe that generates a Secure Hash from the data stream that flows ** through it. It doesn't modify the data stream in any fashion. */ class SHAPipe : public Pipe { public: SHAPipe(void) {} virtual int Put(void const * source, int slen); // Fetch the SHA hash value (stored in result buffer -- 20 bytes long). int Result(void * result) const; protected: SHAEngine SHA; private: SHAPipe(SHAPipe & rvalue); SHAPipe & operator = (SHAPipe const & pipe); }; #endif