/* ** Command & Conquer Red Alert(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #ifndef VQMPALETTE_H #define VQMPALETTE_H /**************************************************************************** * * C O N F I D E N T I A L -- W E S T W O O D S T U D I O S * *---------------------------------------------------------------------------- * * FILE * Palette.h (32-Bit protected mode) * * DESCRIPTION * Palette definitions. * * PROGRAMMER * Denzil E. Long, Jr. * * DATE * Febuary 3, 1995 * ****************************************************************************/ /* Prototypes */ #ifdef __cplusplus extern "C" { #endif void __cdecl SetPalette(unsigned char *palette,long numbytes,unsigned long slowpal); void __cdecl ReadPalette(void *palette); void __cdecl SetDAC(long color, long red, long green, long blue); void __cdecl TranslatePalette(void *pal24, void *pal15, long numbytes); #ifdef __cplusplus } #endif void SortPalette(unsigned char *pal, long numcolors); #endif /* VQMPALETTE_H */