/* ** Command & Conquer Red Alert(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /* $Header: /CounterStrike/BLOWPIPE.H 1 3/03/97 10:24a Joe_bostic $ */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Command & Conquer * * * * File Name : BLOWPIPE.H * * * * Programmer : Joe L. Bostic * * * * Start Date : 06/30/96 * * * * Last Update : June 30, 1996 [JLB] * * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef BLOWPIPE_H #define BLOWPIPE_H #include "pipe.h" #include "blowfish.h" /* ** Performs Blowfish encryption/decryption on the data stream that is piped ** through this class. */ class BlowPipe : public Pipe { public: typedef enum CryptControl { ENCRYPT, DECRYPT } CryptControl; BlowPipe(CryptControl control) : BF(NULL), Counter(0), Control(control) {} virtual ~BlowPipe(void) {delete BF;BF = NULL;} virtual int Flush(void); virtual int Put(void const * source, int slen); // Submit key for blowfish engine. void Key(void const * key, int length); protected: /* ** The Blowfish engine used for encryption/decryption. If this pointer is ** NULL, then this indicates that the blowfish engine is not active and no ** key has been submitted. All data would pass through this pipe unchanged ** in that case. */ BlowfishEngine * BF; private: char Buffer[8]; int Counter; CryptControl Control; BlowPipe(BlowPipe & rvalue); BlowPipe & operator = (BlowPipe const & pipe); }; #endif