/* ** Command & Conquer Red Alert(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ // // If you link with this it will automatically call the COM initialization stuff // #include "cominit.h" //#include //#include //#include #include //#include "externs.h" //#include "text.rh" //#include "WolDebug.h" ComInit::ComInit() { //HRESULT hRes = CoInitialize(NULL); // if (SUCCEEDED(hRes)==FALSE) // exit(0); HRESULT hRes = OleInitialize(NULL); } ComInit::~ComInit() { // CoUninitialize(); // debugprint( "pre OleUninitialize\n" ); OleUninitialize(); // debugprint( "post OleUninitialize\n" ); } // Creating this instance will setup all COM stuff & do cleanup on program exit ComInit Global_COM_Initializer;