/* ** Command & Conquer Red Alert(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /* $Header: F:\projects\c&c0\vcs\code\led.h_v 4.42 04 Jul 1996 16:10:40 JOE_BOSTIC $ */ #ifndef LED_H #define LED_H class LEDClass { public: typedef enum ControlType { LED_NOCHANGE, // Do nothing (just query). LED_OFF, // Turn LED off. LED_ON, // Turn LED on. LED_TOGGLE // Toggle LED state. } ControlType; protected: static int Shift_Control(ControlType control, char bit); public: static int Scroll_Lock(ControlType control=LED_TOGGLE) {return Shift_Control(control, 0x01);}; static int Caps_Lock(ControlType control=LED_TOGGLE) {return Shift_Control(control, 0x02);}; static int Num_Lock(ControlType control=LED_TOGGLE) {return Shift_Control(control, 0x04);}; private: static void Send_To_Keyboard(unsigned char val); }; #endif