/* ** Command & Conquer Red Alert(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*************************************************************************** ** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S ** *************************************************************************** * * * Project Name : Westwood 32 Bit Library * * * * File Name : DRAWRECT.C * * * * Programmer : Christopher Yates * * * * Last Update : August 20, 1993 [JLB] * * * *-------------------------------------------------------------------------* * Functions: * * Draw_Rect -- Draws a rectangle to the LogicPage. * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #include "gbuffer.h" /*************************************************************************** * Draw_Rect -- Draws a rectangle to the LogicPage. * * * * This routine will draw a rectangle to the LogicPage. The rectangle * * doesn't have to be aligned on the vertical or horizontal axis. In * * fact, it doesn't even have to be a rectangle. The "square" can be * * skewed. * * * * INPUT: x1_pixel, y1_pixel -- One corner. * * * * x2_pixel, y2_pixel -- The other corner. * * * * color -- The color to draw the lines. * * * * OUTPUT: none * * * * WARNINGS: None, but the rectangle will be clipped to the current * * draw line clipping rectangle. * * * * HISTORY: * * 08/20/1993 JLB : Created. * *=========================================================================*/ VOID GraphicViewPortClass::Draw_Rect(int x1_pixel, int y1_pixel, int x2_pixel, int y2_pixel, unsigned char color) { Lock(); Draw_Line(x1_pixel, y1_pixel, x2_pixel, y1_pixel, color); Draw_Line(x1_pixel, y2_pixel, x2_pixel, y2_pixel, color); Draw_Line(x1_pixel, y1_pixel, x1_pixel, y2_pixel, color); Draw_Line(x2_pixel, y1_pixel, x2_pixel, y2_pixel, color); Unlock(); }