/* ** Command & Conquer Red Alert(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #ifndef VQAUNVQ_H #define VQAUNVQ_H /**************************************************************************** * * C O N F I D E N T I A L -- W E S T W O O D S T U D I O S * *---------------------------------------------------------------------------- * * PROJECT * VQAPlay32 library. (32-Bit protected mode) * * FILE * unvq.h * * DESCRIPTION * VQ frame decompress definitions. * * PROGRAMMER * Denzil E. Long, Jr. * * DATE * Feburary 8, 1995 * ****************************************************************************/ #ifdef PHARLAP_TNT #include #endif /*--------------------------------------------------------------------------- * FUNCTION PROTOTYPES *-------------------------------------------------------------------------*/ #ifdef __cplusplus extern "C" { #endif /* unvqbuff.asm */ #ifndef PHARLAP_TNT void __cdecl UnVQ_2x2(unsigned char *codebook, unsigned char *pointers, unsigned char *buffer, unsigned long blocksperrow, unsigned long numrows, unsigned long bufwidth); void __cdecl UnVQ_2x3(unsigned char *codebook, unsigned char *pointers, unsigned char *buffer, unsigned long blocksperrow, unsigned long numrows, unsigned long bufwidth); void __cdecl UnVQ_4x2(unsigned char *codebook, unsigned char *pointers, unsigned char *buffer, unsigned long blocksperrow, unsigned long numrows, unsigned long bufwidth); void __cdecl UnVQ_4x4(unsigned char *codebook, unsigned char *pointers, unsigned char *buffer, unsigned long blocksperrow, unsigned long numrows, unsigned long bufwidth); void __cdecl UnVQ_4x2_Woofer(unsigned char *codebook, unsigned char *pointers, unsigned char *buffer, unsigned long blocksperrow, unsigned long numrows, unsigned long bufwidth); /* unvqvesa.asm */ void __cdecl UnVQ_4x2_VESA320_32K(unsigned char *codebook, unsigned char *pointers, unsigned char *palette, unsigned long grains_per_win,unsigned long dummy1,unsigned long dummy2); #else /* PHARLAP_TNT */ void __cdecl UnVQ_2x2(unsigned char *codebook, unsigned char *pointers, FARPTR buffer, unsigned long blocksperrow, unsigned long numrows, unsigned long bufwidth); void __cdecl UnVQ_2x3(unsigned char *codebook, unsigned char *pointers, FARPTR buffer, unsigned long blocksperrow, unsigned long numrows, unsigned long bufwidth); void __cdecl UnVQ_4x2(unsigned char *codebook, unsigned char *pointers, FARPTR buffer, unsigned long blocksperrow, unsigned long numrows, unsigned long bufwidth); void __cdecl UnVQ_4x4(unsigned char *codebook, unsigned char *pointers, FARPTR buffer, unsigned long blocksperrow, unsigned long numrows, unsigned long bufwidth); /* unvqvesa.asm */ void __cdecl UnVQ_4x2_VESA320_32K(unsigned char *codebook, unsigned char *pointers, FARPTR palette, unsigned long grains_per_win, unsigned long dummy1, unsigned long dummy2); #endif /* PHARLAP_TNT */ /* unvqxmde.asm */ void __cdecl UnVQ_4x2_Xmode(unsigned char *codebook, unsigned char *pointers, unsigned char *buffer, unsigned long blocksperrow, unsigned long numrows, unsigned long dummy); void __cdecl UnVQ_4x2_XmodeCB(unsigned char *cbdummy, unsigned char *pointers, unsigned char *buffer, unsigned long blocksperrow, unsigned long numrows, unsigned long dummy); void __cdecl Upload_4x2CB(unsigned char *codebook, unsigned long numentries); void __cdecl XlatePointers(unsigned char *pointers, unsigned long numpointers); #ifdef __cplusplus } #endif #endif /* VQAUNVQ_H */