/* ** Command & Conquer Red Alert(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*************************************************************************** ** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S ** *************************************************************************** * * * Project Name : Part of the FILEIO Library * * * * File Name : IFF.H * * * * Programmer : Scott K. Bowen * * * * Start Date : April 20, 1994 * * * * Last Update : April 20, 1994 [SKB] * * * *-------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef IFF_H #define IFF_H #ifndef MISC_H #include // This is needed fro Reverse_WORD and _LONG #endif #ifndef MEMFLAGS_H #include // This is needed for MemoryFlagType. #endif #ifndef GBUFFER_H #include #endif #define LZW_SUPPORTED FALSE /*=========================================================================*/ /* Iff and Load Picture system defines and enumerations */ /*=========================================================================*/ #define MAKE_ID(a,b,c,d) ((LONG) ((LONG) d << 24) | ((LONG) c << 16) | ((LONG) b << 8) | (LONG)(a)) #define IFFize_WORD(a) Reverse_WORD(a) #define IFFize_LONG(a) Reverse_LONG(a) //lint -strong(AJX,PicturePlaneType) typedef enum { BM_AMIGA, // Bit plane format (8K per bitplane). BM_MCGA, // Byte per pixel format (64K). BM_DEFAULT=BM_MCGA // Default picture format. } PicturePlaneType; /* ** This is the compression type code. This value is used in the compressed ** file header to indicate the method of compression used. Note that the ** LZW method may not be supported. */ //lint -strong(AJX,CompressionType) typedef enum { NOCOMPRESS, // No compression (raw data). LZW12, // LZW 12 bit codes. LZW14, // LZW 14 bit codes. HORIZONTAL, // Run length encoding (RLE). LCW // Westwood proprietary compression. } CompressionType; /* ** Compressed blocks of data must start with this header structure. ** Note that disk based compressed files have an additional two ** leading bytes that indicate the size of the entire file. */ //lint -strong(AJX,CompHeaderType) typedef struct { BYTE Method; // Compression method (CompressionType). BYTE pad; // Reserved pad byte (always 0). LONG Size; // Size of the uncompressed data. WORD Skip; // Number of bytes to skip before data. } CompHeaderType; /*=========================================================================*/ /* The following prototypes are for the file: IFF.CPP */ /*=========================================================================*/ WORD cdecl Open_Iff_File(BYTE const *filename); VOID cdecl Close_Iff_File(WORD fh); ULONG cdecl Get_Iff_Chunk_Size(WORD fh, LONG id); ULONG cdecl Read_Iff_Chunk(WORD fh, LONG id, VOID *buffer, ULONG maxsize); VOID cdecl Write_Iff_Chunk(WORD file, LONG id, VOID *buffer, LONG length); /*=========================================================================*/ /* The following prototypes are for the file: LOADPICT.CPP */ /*=========================================================================*/ //WORD cdecl Load_Picture(BYTE const *filename, BufferClass& scratchbuf, BufferClass& destbuf, UBYTE *palette=NULL, PicturePlaneType format=BM_DEFAULT); /*=========================================================================*/ /* The following prototypes are for the file: LOAD.CPP */ /*=========================================================================*/ ULONG cdecl Load_Data(BYTE const *name, VOID *ptr, ULONG size); ULONG cdecl Write_Data(BYTE const *name, VOID *ptr, ULONG size); VOID * cdecl Load_Alloc_Data(BYTE const *name, MemoryFlagType flags); //ULONG cdecl Load_Uncompress(BYTE const *file, BufferClass& uncomp_buff, BufferClass& dest_buff, VOID *reserved_data=NULL); ULONG cdecl Uncompress_Data(VOID const *src, VOID *dst); VOID cdecl Set_Uncomp_Buffer(WORD buffer_segment, UWORD size_of_buffer); /*=========================================================================*/ /* The following prototypes are for the file: WRITELBM.CPP */ /*=========================================================================*/ PUBLIC BOOL Write_LBM_File(WORD lbmhandle, BufferClass& buff, WORD bitplanes, UBYTE *palette); /*========================= Assembly Functions ============================*/ #ifdef __cplusplus extern "C" { #endif /*=========================================================================*/ /* The following prototypes are for the file: PACK2PLN.ASM */ /*=========================================================================*/ extern VOID Pack_2_Plane(VOID *buffer, VOID * pageptr, WORD planebit); /*=========================================================================*/ /* The following prototypes are for the file: LCWCOMP.ASM */ /*=========================================================================*/ extern ULONG LCW_Compress(VOID *source, VOID *dest, ULONG length); /*=========================================================================*/ /* The following prototypes are for the file: LCWUNCMP.ASM */ /*=========================================================================*/ extern ULONG LCW_Uncompress(VOID *source, VOID *dest, ULONG length); #ifdef __cplusplus } #endif /*=========================================================================*/ #endif //IFF_H