package com.ubt.jimu.controller.component; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.LinearGradient; import android.graphics.Paint; import android.graphics.Rect; import android.graphics.RectF; import android.graphics.Shader; import android.util.AttributeSet; import android.view.MotionEvent; import android.view.View; import com.ubt.jimu.R; import com.ubt.jimu.utils.LogUtils; /* loaded from: classes.dex */ public class AngleSetView extends View { private Bitmap A; private Bitmap B; private Bitmap C; private float D; private float E; private float F; private boolean G; private Paint H; private Paint I; private Paint J; private Paint K; private Paint L; private double M; private double N; private float O; private float P; private String Q; private String R; private float S; private float T; private float U; private float V; private String W; private float a; private String a0; private float b; private float b0; private float c; private AngleUpdateListener c0; private float d; private boolean d0; private float e; private float f; private float g; private float h; private float i; private float j; private Paint k; private Paint l; private Paint m; private Paint n; private Paint o; private RectF p; private RectF q; private RectF r; private RectF s; private RectF t; private RectF u; private RectF v; private RectF x; private Context y; private Bitmap z; public interface AngleUpdateListener { void a(double d); void c(double d); } enum DataType { MIN, MAX } public AngleSetView(Context context) { super(context); this.h = 150.0f; this.i = 0.0f; this.j = 0.0f; this.S = -118.0f; this.T = 118.0f; this.U = -118.0f; this.V = 118.0f; this.d0 = false; this.y = context; a(); } private void b(float f, float f2) { if (f == this.U) { this.J.setAlpha(60); } else { this.J.setAlpha(255); } if (f2 == this.V) { this.K.setAlpha(60); } else { this.K.setAlpha(255); } } private void c() { double d = this.N; double d2 = this.M; if (d < 90.0d) { d += 360.0d; } if (d2 < 90.0d) { d2 = this.M + 360.0d; } if (d - d2 > 0.0d) { this.I.setAlpha(255); return; } this.M = this.N; float centerX = this.s.centerX(); float centerY = this.s.centerY(); RectF rectF = this.r; float f = this.h; rectF.offsetTo(centerX - (f / 2.0f), centerY - (f / 2.0f)); this.I.setAlpha(66); } private void d(float f, float f2) { this.J.setAlpha(255); double d = this.M; if (d > 152.0d || d < Math.abs(-28.0f)) { return; } if (this.M >= Math.abs(-28.0f) && this.M < 90.0d) { float sin = (float) ((this.g / 2.0f) * Math.sin((Math.abs(-28.0f) * 3.141592653589793d) / 180.0d)); float cos = (float) ((this.g / 2.0f) * Math.cos((Math.abs(-28.0f) * 3.141592653589793d) / 180.0d)); RectF rectF = this.r; float f3 = this.F; rectF.offsetTo((f + cos) - (f3 / 2.0f), (f2 + sin) - (f3 / 2.0f)); this.M = 28.0d; return; } float sin2 = (float) ((this.g / 2.0f) * Math.sin((Math.abs(-28.0f) * 3.141592653589793d) / 180.0d)); float cos2 = (float) ((this.g / 2.0f) * Math.cos((Math.abs(-28.0f) * 3.141592653589793d) / 180.0d)); RectF rectF2 = this.r; float f4 = this.F; rectF2.offsetTo((f - cos2) - (f4 / 2.0f), (f2 + sin2) - (f4 / 2.0f)); this.M = 152.0d; this.J.setAlpha(60); } public void a(float f, float f2) { this.S = f; this.T = f2; this.W = ((int) f) + "°"; this.a0 = ((int) f2) + "°"; b(f, f2); float[] a = a(f, DataType.MIN); float[] a2 = a(f2, DataType.MAX); RectF rectF = this.r; if (rectF != null) { float f3 = a[0]; float f4 = this.h; rectF.set(f3 - (f4 / 2.0f), a[1] - (f4 / 2.0f), a[0] + (f4 / 2.0f), a[1] + (f4 / 2.0f)); } RectF rectF2 = this.s; if (rectF2 != null) { float f5 = a2[0]; float f6 = this.h; rectF2.set(f5 - (f6 / 2.0f), a2[1] - (f6 / 2.0f), a2[0] + (f6 / 2.0f), a2[1] + (f6 / 2.0f)); } invalidate(); } public float getCurrentMax() { return this.E; } public float getCurrentMin() { return this.D; } @Override // android.view.View protected void onDraw(Canvas canvas) { double d; canvas.drawArc(this.p, 152.0f, 236.0f, false, this.k); LogUtils.c("progressStartAngle:" + this.M + " progressEndAngle:" + this.N); double d2 = this.N; if (d2 == this.M) { d = 0.11d; LogUtils.c("progressEndAngle == progressStartAngle1111"); } else { if (d2 <= 152.0d || d2 > 360.0d) { double d3 = this.M; if (d3 < 0.0d || d3 >= 152.0d || d3 >= this.N) { double d4 = this.N; if (d4 >= 0.0d && d4 < 152.0d) { double d5 = this.M; if (d4 != d5) { d = d4 + (360.0d - d5); LogUtils.c("3333"); } } d = 0.0d; } } d = this.N - this.M; LogUtils.c("2222222"); } double d6 = this.M; if (d < 0.0d) { d = d + 360.0d + 152.0d; LogUtils.c("44444"); } LogUtils.c("startAngle:" + d6 + " sweepAngle:" + d); canvas.drawArc(this.q, (float) d6, (float) d, false, this.l); if (this.G) { canvas.drawBitmap(this.A, (Rect) null, this.r, this.m); canvas.drawBitmap(this.z, (Rect) null, this.s, this.m); } else { canvas.drawBitmap(this.z, (Rect) null, this.s, this.m); canvas.drawBitmap(this.A, (Rect) null, this.r, this.m); } canvas.drawBitmap(this.B, (Rect) null, this.t, this.K); canvas.drawBitmap(this.B, (Rect) null, this.u, this.I); canvas.drawBitmap(this.C, (Rect) null, this.v, this.L); canvas.drawBitmap(this.C, (Rect) null, this.x, this.J); canvas.drawText(this.W, this.u.centerX(), this.O - this.f, this.n); canvas.drawText(this.a0, this.t.centerX(), this.O - this.f, this.n); canvas.drawText(this.Q, this.t.centerX(), this.O + this.f, this.o); canvas.drawText(this.R, this.u.centerX(), this.O + this.f, this.o); super.onDraw(canvas); } @Override // android.view.View public boolean onTouchEvent(MotionEvent motionEvent) { int i; int action = motionEvent.getAction(); if (action != 0) { if (action == 2) { float x = motionEvent.getX(); float y = motionEvent.getY(); float centerX = this.p.centerX(); float centerY = this.p.centerY(); double sqrt = Math.sqrt((r0 * r0) + (r2 * r2)); float f = this.g; double d = (((f / 2.0f) / sqrt) * (x - centerX)) + (f / 2.0f); double d2 = (((f / 2.0f) / sqrt) * (y - centerY)) + (f / 2.0f); if (this.G) { if (this.d0) { return super.onTouchEvent(motionEvent); } this.N = a(centerX, centerY, d, d2); b(); if (Math.round(this.N) == 28.0f) { this.K.setAlpha(66); } else { this.K.setAlpha(255); } c(centerX, centerY); double a = a(this.N); this.a0 = ((int) a) + "°"; AngleUpdateListener angleUpdateListener = this.c0; if (angleUpdateListener != null) { angleUpdateListener.a(a); } } else { if (this.d0) { return super.onTouchEvent(motionEvent); } this.M = b(centerX, centerY, d, d2); c(); d(centerX, centerY); double a2 = a(this.M); this.W = ((int) a2) + "°"; AngleUpdateListener angleUpdateListener2 = this.c0; if (angleUpdateListener2 != null) { angleUpdateListener2.c(a2); } } invalidate(); } return super.onTouchEvent(motionEvent); } float x2 = motionEvent.getX(); float y2 = motionEvent.getY(); float centerX2 = this.r.centerX(); float centerY2 = this.r.centerY(); float centerX3 = this.s.centerX(); float centerY3 = this.s.centerY(); this.d0 = false; if (this.G) { float f2 = this.h; if (x2 >= centerX3 - (f2 / 2.0f) && x2 <= centerX3 + (f2 / 2.0f) && y2 >= centerY3 - (f2 / 2.0f) && y2 <= centerY3 + (f2 / 2.0f)) { this.G = true; return true; } float f3 = this.h; if (x2 >= centerX2 - (f3 / 2.0f) && x2 <= centerX2 + (f3 / 2.0f) && y2 >= centerY2 - (f3 / 2.0f) && y2 <= centerY2 + (f3 / 2.0f)) { this.G = false; return true; } } else { float f4 = this.h; if (x2 >= centerX2 - (f4 / 2.0f) && x2 <= centerX2 + (f4 / 2.0f) && y2 >= centerY2 - (f4 / 2.0f) && y2 <= centerY2 + (f4 / 2.0f)) { this.G = false; return true; } float f5 = this.h; if (x2 >= centerX3 - (f5 / 2.0f) && x2 <= centerX3 + (f5 / 2.0f) && y2 >= centerY3 - (f5 / 2.0f) && y2 <= centerY3 + (f5 / 2.0f)) { this.G = true; return true; } } float centerX4 = this.u.centerX(); float centerY4 = this.u.centerY(); float f6 = this.a; float f7 = this.b0; if (x2 >= (centerX4 - (f6 / 2.0f)) - f7 && x2 <= centerX4 + (f6 / 2.0f) + f7) { float f8 = this.b; if (y2 >= (centerY4 - (f8 / 2.0f)) - f7 && y2 <= centerY4 + (f8 / 2.0f) + f7) { this.d0 = true; this.G = false; this.M += 1.0d; double d3 = this.M; if (d3 < 28.0d || d3 >= 152.0d) { double d4 = this.M; double d5 = this.N; if (d4 == d5) { this.M = d5; } else if (d4 < 0.0d) { this.M = 360.0d; } else if (d4 > 360.0d) { this.M = d4 - 360.0d; } } else { this.M = 28.0d; } c(); this.J.setAlpha(255); double a3 = a(this.M); this.W = ((int) a3) + "°"; float[] a4 = a((float) this.M); RectF rectF = this.r; float f9 = a4[0]; float f10 = this.h; rectF.set(f9 - (f10 / 2.0f), a4[1] - (f10 / 2.0f), a4[0] + (f10 / 2.0f), a4[1] + (f10 / 2.0f)); invalidate(); AngleUpdateListener angleUpdateListener3 = this.c0; if (angleUpdateListener3 != null) { angleUpdateListener3.c(a3); } return true; } } float centerX5 = this.x.centerX(); float centerY5 = this.x.centerY(); float f11 = this.a; float f12 = this.b0; if (x2 >= (centerX5 - (f11 / 2.0f)) - f12 && x2 <= centerX5 + (f11 / 2.0f) + f12) { float f13 = this.b; if (y2 >= (centerY5 - (f13 / 2.0f)) - f12 && y2 <= centerY5 + (f13 / 2.0f) + f12) { this.d0 = true; this.G = false; this.M -= 1.0d; double d6 = this.M; if (d6 <= 28.0d || d6 >= 152.0d) { double d7 = this.M; double d8 = this.N; if (d7 == d8) { this.M = d8; } else if (d7 < 0.0d) { this.M = 360.0d; } } else { this.M = 152.0d; } this.I.setAlpha(255); if (Math.round(this.M) == 152.0f) { this.J.setAlpha(60); } else { this.J.setAlpha(255); } double a5 = a(this.M); this.W = ((int) a5) + "°"; float[] a6 = a((float) this.M); RectF rectF2 = this.r; float f14 = a6[0]; float f15 = this.h; rectF2.set(f14 - (f15 / 2.0f), a6[1] - (f15 / 2.0f), a6[0] + (f15 / 2.0f), a6[1] + (f15 / 2.0f)); invalidate(); AngleUpdateListener angleUpdateListener4 = this.c0; if (angleUpdateListener4 != null) { angleUpdateListener4.c(a5); } return true; } } float centerX6 = this.v.centerX(); float centerY6 = this.v.centerY(); float f16 = this.a; float f17 = this.b0; if (x2 >= (centerX6 - (f16 / 2.0f)) - f17 && x2 <= centerX6 + (f16 / 2.0f) + f17) { float f18 = this.b; if (y2 >= (centerY6 - (f18 / 2.0f)) - f17 && y2 <= centerY6 + (f18 / 2.0f) + f17) { this.d0 = true; this.G = true; this.N -= 1.0d; double d9 = this.N; double d10 = this.M; if (d9 == d10) { this.N = d10; } else if (d9 > 28.0d && d9 <= 152.0d) { this.N = 152.0d; } else if (this.N < 0.0d) { this.N = 360.0d; } b(); if (this.N == 28.0d) { this.K.setAlpha(60); } else { this.K.setAlpha(255); } double a7 = a(this.N); this.a0 = ((int) a7) + "°"; float[] a8 = a((float) this.N); RectF rectF3 = this.s; float f19 = a8[0]; float f20 = this.h; rectF3.set(f19 - (f20 / 2.0f), a8[1] - (f20 / 2.0f), a8[0] + (f20 / 2.0f), a8[1] + (f20 / 2.0f)); invalidate(); AngleUpdateListener angleUpdateListener5 = this.c0; if (angleUpdateListener5 != null) { angleUpdateListener5.a(a7); } return true; } } float centerX7 = this.t.centerX(); float centerY7 = this.t.centerY(); float f21 = this.a; float f22 = this.b0; if (x2 >= (centerX7 - (f21 / 2.0f)) - f22 && x2 <= centerX7 + (f21 / 2.0f) + f22) { float f23 = this.b; if (y2 >= (centerY7 - (f23 / 2.0f)) - f22 && y2 <= centerY7 + (f23 / 2.0f) + f22) { this.d0 = true; this.G = true; this.N += 1.0d; double d11 = this.N; if (d11 > 360.0d) { this.N = d11 - 360.0d; } double d12 = this.N; if (d12 < 28.0d || d12 >= 152.0d) { double d13 = this.N; double d14 = this.M; if (d13 == d14) { this.N = d14; } } else { this.N = 28.0d; } if (this.N == 28.0d) { this.K.setAlpha(60); i = 255; } else { i = 255; this.K.setAlpha(255); } this.L.setAlpha(i); double a9 = a(this.N); this.a0 = ((int) a9) + "°"; float[] a10 = a((float) this.N); RectF rectF4 = this.s; float f24 = a10[0]; float f25 = this.h; rectF4.set(f24 - (f25 / 2.0f), a10[1] - (f25 / 2.0f), a10[0] + (f25 / 2.0f), a10[1] + (f25 / 2.0f)); invalidate(); AngleUpdateListener angleUpdateListener6 = this.c0; if (angleUpdateListener6 != null) { angleUpdateListener6.a(a9); } return true; } } return super.onTouchEvent(motionEvent); } public void setAngleUpdateListener(AngleUpdateListener angleUpdateListener) { this.c0 = angleUpdateListener; } public void setCurrentMax(float f) { this.E = f; } public void setCurrentMin(float f) { this.D = f; } private void b() { double d = this.N; double d2 = this.M; if (d < 90.0d) { d += 360.0d; } if (d2 < 90.0d) { d2 = this.M + 360.0d; } if (d - d2 <= 0.0d) { this.N = this.M; float centerX = this.r.centerX(); float centerY = this.r.centerY(); RectF rectF = this.s; float f = this.h; rectF.offsetTo(centerX - (f / 2.0f), centerY - (f / 2.0f)); this.L.setAlpha(60); return; } this.L.setAlpha(255); } private void c(float f, float f2) { if (this.N >= Math.abs(-28.0f)) { double d = this.N; if (d < 152.0d) { if (d < 152.0d && d > 90.0d) { float sin = (float) ((this.g / 2.0f) * Math.sin((Math.abs(-28.0f) * 3.141592653589793d) / 180.0d)); float cos = (float) ((this.g / 2.0f) * Math.cos((Math.abs(-28.0f) * 3.141592653589793d) / 180.0d)); RectF rectF = this.s; float f3 = f - cos; float f4 = this.F; rectF.offsetTo(f3 - (f4 / 2.0f), (f2 + sin) - (f4 / 2.0f)); this.N = 152.0d; return; } float sin2 = (float) ((this.g / 2.0f) * Math.sin((Math.abs(-28.0f) * 3.141592653589793d) / 180.0d)); float cos2 = (float) ((this.g / 2.0f) * Math.cos((Math.abs(-28.0f) * 3.141592653589793d) / 180.0d)); RectF rectF2 = this.s; float f5 = f + cos2; float f6 = this.F; rectF2.offsetTo(f5 - (f6 / 2.0f), (f2 + sin2) - (f6 / 2.0f)); this.N = 28.0d; } } } public AngleSetView(Context context, AttributeSet attributeSet) { super(context, attributeSet); this.h = 150.0f; this.i = 0.0f; this.j = 0.0f; this.S = -118.0f; this.T = 118.0f; this.U = -118.0f; this.V = 118.0f; this.d0 = false; this.y = context; a(); } public void a() { this.W = ((int) this.S) + "°"; this.a0 = ((int) this.T) + "°"; this.b0 = this.y.getResources().getDimension(R.dimen.arrow_down_offset); this.a = this.y.getResources().getDimension(R.dimen.arrow_width); this.b = this.y.getResources().getDimension(R.dimen.arrow_height); this.c = this.y.getResources().getDimension(R.dimen.arrow_sides_x); this.d = this.y.getResources().getDimension(R.dimen.arrow_sides_y); this.e = this.y.getResources().getDimension(R.dimen.arrow_sides_down_y); this.f = this.y.getResources().getDimension(R.dimen.angle_text_margin_top); this.F = this.y.getResources().getDimension(R.dimen.angle_set_progress_width); float dimension = this.y.getResources().getDimension(R.dimen.angle_set_width); float f = this.F; this.g = dimension - f; this.h = f; Math.toDegrees(Math.asin(this.h / this.g)); this.Q = this.y.getResources().getString(R.string.angle_max_txt); this.R = this.y.getResources().getString(R.string.angle_min_txt); LogUtils.c("angleMaxHintText:" + this.Q.length()); LogUtils.c("angleMinHintText:" + this.R.length()); this.n = new Paint(); this.n.setAntiAlias(true); this.n.setColor(this.y.getResources().getColor(R.color.txt_596F80)); this.n.setTextSize(this.y.getResources().getDimension(R.dimen.angle_text_size)); this.n.setTextAlign(Paint.Align.CENTER); this.o = new Paint(); this.o.setAntiAlias(true); this.o.setColor(this.y.getResources().getColor(R.color.txt_596F80)); int length = this.Q.length(); int length2 = this.R.length(); if (length <= 11 && length2 <= 11) { this.o.setTextSize(this.y.getResources().getDimension(R.dimen.angle_text_hint_size)); } else { this.o.setTextSize(this.y.getResources().getDimension(R.dimen.angle_text_hint_size_2)); } this.o.setTextAlign(Paint.Align.CENTER); this.I = new Paint(); this.I.setFlags(3); this.J = new Paint(); this.J.setFlags(3); this.K = new Paint(); this.K.setFlags(3); this.L = new Paint(); this.L.setFlags(3); this.m = new Paint(); this.m.setFlags(3); this.H = new Paint(); this.H.setColor(-16776961); this.k = new Paint(); this.k.setColor(this.y.getResources().getColor(R.color.bg_3396A6B4)); this.k.setFlags(3); this.k.setStrokeWidth(this.F); this.k.setStyle(Paint.Style.STROKE); this.k.setStrokeCap(Paint.Cap.ROUND); this.l = new Paint(); this.l.setShader(new LinearGradient(0.0f, 0.0f, 500.0f + this.g, 0.0f, new int[]{this.y.getResources().getColor(R.color.bg_0AEEFE), this.y.getResources().getColor(R.color.bg_4AACF5)}, (float[]) null, Shader.TileMode.CLAMP)); this.l.setAntiAlias(true); this.l.setStrokeWidth(this.F); this.l.setStyle(Paint.Style.STROKE); this.l.setStrokeCap(Paint.Cap.ROUND); float f2 = this.i; float f3 = this.F; float f4 = this.j; float f5 = this.g; this.p = new RectF((f3 / 2.0f) + f2, (f3 / 2.0f) + f4, f2 + f5 + (f3 / 2.0f), f4 + f5 + (f3 / 2.0f)); float f6 = this.i; float f7 = this.F; float f8 = this.j; float f9 = this.g; this.q = new RectF((f7 / 2.0f) + f6, (f7 / 2.0f) + f8, f6 + f9 + (f7 / 2.0f), f8 + f9 + (f7 / 2.0f)); this.P = this.p.centerX(); this.O = this.p.centerY(); float[] a = a(this.S, DataType.MIN); float f10 = a[0]; float f11 = a[1]; float[] a2 = a(this.T, DataType.MAX); float f12 = a2[0]; float f13 = a2[1]; float f14 = this.h; this.r = new RectF(f10 - (f14 / 2.0f), f11 - (f14 / 2.0f), f10 + (f14 / 2.0f), f11 + (f14 / 2.0f)); float f15 = this.h; this.s = new RectF(f12 - (f15 / 2.0f), f13 - (f15 / 2.0f), f12 + (f15 / 2.0f), f13 + (f15 / 2.0f)); float f16 = this.P; float f17 = this.c; float f18 = this.a; float f19 = this.O; float f20 = this.d; float f21 = this.b; this.t = new RectF((f16 + f17) - (f18 / 2.0f), (f19 - f20) - (f21 / 2.0f), f16 + f17 + (f18 / 2.0f), (f19 - f20) + (f21 / 2.0f)); float f22 = this.P; float f23 = this.c; float f24 = this.a; float f25 = this.O; float f26 = this.d; float f27 = this.b; this.u = new RectF((f22 - f23) - (f24 / 2.0f), (f25 - f26) - (f27 / 2.0f), (f22 - f23) + (f24 / 2.0f), (f25 - f26) + (f27 / 2.0f)); float f28 = this.P; float f29 = this.c; float f30 = this.a; float f31 = this.O; float f32 = this.e; float f33 = this.b; this.v = new RectF((f28 + f29) - (f30 / 2.0f), (f31 + f32) - (f33 / 2.0f), f28 + f29 + (f30 / 2.0f), f31 + f32 + (f33 / 2.0f)); float f34 = this.P; float f35 = this.c; float f36 = this.a; float f37 = this.O; float f38 = this.e; float f39 = this.b; this.x = new RectF((f34 - f35) - (f36 / 2.0f), (f37 + f38) - (f39 / 2.0f), (f34 - f35) + (f36 / 2.0f), f37 + f38 + (f39 / 2.0f)); this.z = BitmapFactory.decodeResource(this.y.getResources(), R.mipmap.angle_max); this.A = BitmapFactory.decodeResource(this.y.getResources(), R.mipmap.angle_min); this.B = BitmapFactory.decodeResource(this.y.getResources(), R.mipmap.arrow_up); this.C = BitmapFactory.decodeResource(this.y.getResources(), R.mipmap.arrow_down); b(this.S, this.T); } private double b(float f, float f2, double d, double d2) { RectF rectF = this.r; float f3 = this.h; float f4 = this.F; rectF.offsetTo((float) ((d - (f3 / 2.0f)) + (f4 / 2.0f)), (float) ((d2 - (f3 / 2.0f)) + (f4 / 2.0f))); float centerX = this.r.centerX(); double atan2 = ((Math.atan2(f2 - this.r.centerY(), f - centerX) * 180.0d) / 3.141592653589793d) + 180.0d; if (centerX < f && atan2 < 152.0d) { return 152.0d; } if (centerX <= f || atan2 < 28.0d || atan2 >= 152.0d) { return atan2; } return 28.0d; } private float[] a(float f, DataType dataType) { float abs = (((Math.abs(this.U) + Math.abs(this.V)) / 236.0f) * (f - this.U)) + 152.0f; if (dataType == DataType.MIN) { this.M = abs; double d = this.M; if (d > 360.0d) { this.M = d - 360.0d; } } else { this.N = abs; double d2 = this.N; if (d2 > 360.0d) { this.N = d2 - 360.0d; } } if (abs >= 90.0f && abs <= 180.0f) { double radians = Math.toRadians(180.0f - abs); return new float[]{(float) (this.P - (Math.cos(radians) * (this.g / 2.0f))), (float) (this.O + (Math.sin(radians) * (this.g / 2.0f)))}; } if (abs > 180.0f && abs <= 270.0f) { double radians2 = Math.toRadians(abs - 180.0f); return new float[]{(float) (this.P - (Math.cos(radians2) * (this.g / 2.0f))), (float) (this.O - (Math.sin(radians2) * (this.g / 2.0f)))}; } if (abs > 270.0f && abs <= 360.0f) { double radians3 = Math.toRadians(abs - 270.0f); return new float[]{(float) (this.P + (Math.sin(radians3) * (this.g / 2.0f))), (float) (this.O - (Math.cos(radians3) * (this.g / 2.0f)))}; } if (abs >= 360.0f) { double radians4 = Math.toRadians(abs - 360.0f); return new float[]{(float) (this.P + (Math.cos(radians4) * (this.g / 2.0f))), (float) (this.O + (Math.sin(radians4) * (this.g / 2.0f)))}; } double radians5 = Math.toRadians(28.0f); double sin = Math.sin(radians5) * (this.g / 2.0f); float cos = (float) (this.P - (Math.cos(radians5) * (this.g / 2.0f))); float f2 = (float) (sin + this.O); this.M = 152.0d; this.N = 28.0d; return new float[]{cos, f2}; } private float[] a(float f) { if (f >= 90.0f && f <= 180.0f) { double radians = Math.toRadians(180.0f - f); return new float[]{(float) (this.P - (Math.cos(radians) * (this.g / 2.0f))), (float) (this.O + (Math.sin(radians) * (this.g / 2.0f)))}; } if (f > 180.0f && f <= 270.0f) { double radians2 = Math.toRadians(f - 180.0f); return new float[]{(float) (this.P - (Math.cos(radians2) * (this.g / 2.0f))), (float) (this.O - (Math.sin(radians2) * (this.g / 2.0f)))}; } if (f > 270.0f && f <= 360.0f) { double radians3 = Math.toRadians(f - 270.0f); return new float[]{(float) (this.P + (Math.sin(radians3) * (this.g / 2.0f))), (float) (this.O - (Math.cos(radians3) * (this.g / 2.0f)))}; } if (f >= 0.0f && f < 90.0f) { double radians4 = Math.toRadians(f); return new float[]{(float) (this.P + (Math.cos(radians4) * (this.g / 2.0f))), (float) (this.O + (Math.sin(radians4) * (this.g / 2.0f)))}; } double radians5 = Math.toRadians(28.0f); double sin = Math.sin(radians5) * (this.g / 2.0f); float cos = (float) (this.P - (Math.cos(radians5) * (this.g / 2.0f))); float f2 = (float) (sin + this.O); this.M = 152.0d; this.N = 28.0d; return new float[]{cos, f2}; } private double a(double d) { if (Math.round(d) < 152.0f) { d += 360.0d; } return Math.round(((d - 152.0d) * 1.0d) + this.U); } private double a(float f, float f2, double d, double d2) { RectF rectF = this.s; float f3 = this.h; float f4 = this.F; rectF.offsetTo((float) ((d - (f3 / 2.0f)) + (f4 / 2.0f)), (float) ((d2 - (f3 / 2.0f)) + (f4 / 2.0f))); float centerX = this.s.centerX(); double atan2 = ((Math.atan2(f2 - this.s.centerY(), f - centerX) * 180.0d) / 3.141592653589793d) + 180.0d; if (atan2 < 28.0d || atan2 >= 152.0d || centerX <= f) { return atan2; } return 28.0d; } }