package com.ubt.jimu.widgets; import android.content.Context; import android.graphics.BlurMaskFilter; import android.graphics.Canvas; import android.graphics.EmbossMaskFilter; import android.graphics.Paint; import android.graphics.RectF; import android.graphics.SweepGradient; import android.util.AttributeSet; import android.view.View; import com.ubt.jimu.R; /* loaded from: classes2.dex */ public class SweepGradientCircleProgressBar extends View { private Paint a; private Paint b; private float[] c; private float d; private int[] e; private float f; private RectF g; private boolean h; private float i; private int j; private int k; private int l; public SweepGradientCircleProgressBar(Context context, AttributeSet attributeSet) { super(context, attributeSet); this.c = new float[]{1.0f, 1.0f, 1.0f}; this.d = 0.4f; this.e = new int[]{getContext().getResources().getColor(R.color.bg_A00A9FF), getContext().getResources().getColor(R.color.bg_A00A9FF)}; this.f = 10.0f; this.h = false; this.i = 3.5f; this.j = 15; this.k = 0; this.l = 100; a(); this.g = new RectF(); new EmbossMaskFilter(this.c, this.d, this.f, this.i); new BlurMaskFilter(20.0f, BlurMaskFilter.Blur.NORMAL); } private void a() { this.a = new Paint(); this.a.setAntiAlias(true); this.a.setFlags(1); this.a.setStyle(Paint.Style.STROKE); this.a.setDither(true); this.a.setStrokeJoin(Paint.Join.ROUND); this.b = new Paint(); this.b.setAntiAlias(true); this.b.setFlags(1); this.b.setStyle(Paint.Style.STROKE); this.b.setDither(false); this.b.setStrokeJoin(Paint.Join.ROUND); } public int getMax() { return this.l; } public int getProgress() { return this.k; } @Override // android.view.View protected void onDraw(Canvas canvas) { super.onDraw(canvas); if (this.h) { canvas.drawColor(0); this.h = false; } a(canvas); } public void setMax(int i) { this.l = i; } public void setProgress(int i) { this.k = i; invalidate(); } private void a(Canvas canvas) { int measuredWidth = getMeasuredWidth(); int measuredWidth2 = getMeasuredWidth() / 2; int i = measuredWidth2 - this.j; this.b.setStrokeCap(Paint.Cap.ROUND); this.b.setStrokeWidth(this.j + 1); this.g.set(measuredWidth2 - i, r0 - i, measuredWidth2 + i, i + r0); this.b.setShader(null); this.b.setColor(getResources().getColor(R.color.progress_secondary)); canvas.drawArc(this.g, 0.0f, 360.0f, false, this.b); this.b.setShader(new SweepGradient(measuredWidth2, measuredWidth / 2, this.e, (float[]) null)); canvas.drawArc(this.g, 0.0f, (this.k / this.l) * 360.0f, false, this.b); } }