package com.bumptech.glide.load.engine; import com.bumptech.glide.load.Key; import com.bumptech.glide.load.Options; import com.bumptech.glide.load.Transformation; import java.util.Map; /* loaded from: classes.dex */ class EngineKeyFactory { EngineKeyFactory() { } EngineKey a(Object obj, Key key, int i, int i2, Map, Transformation> map, Class cls, Class cls2, Options options) { return new EngineKey(obj, key, i, i2, map, cls, cls2, options); } }