package com.bumptech.glide.load.engine; import com.bumptech.glide.load.Key; import java.util.HashMap; import java.util.Map; /* loaded from: classes.dex */ final class Jobs { private final Map> a = new HashMap(); private final Map> b = new HashMap(); Jobs() { } EngineJob a(Key key, boolean z) { return a(z).get(key); } void b(Key key, EngineJob engineJob) { Map> a = a(engineJob.f()); if (engineJob.equals(a.get(key))) { a.remove(key); } } void a(Key key, EngineJob engineJob) { a(engineJob.f()).put(key, engineJob); } private Map> a(boolean z) { return z ? this.b : this.a; } }