package com.bumptech.glide.load.resource; import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.util.Preconditions; /* loaded from: classes.dex */ public class SimpleResource implements Resource { protected final T a; public SimpleResource(T t) { Preconditions.a(t); this.a = t; } @Override // com.bumptech.glide.load.engine.Resource public void a() { } @Override // com.bumptech.glide.load.engine.Resource public Class b() { return (Class) this.a.getClass(); } @Override // com.bumptech.glide.load.engine.Resource public final T get() { return this.a; } @Override // com.bumptech.glide.load.engine.Resource public final int getSize() { return 1; } }