package com.hw.videoprocessor.util; /* loaded from: classes.dex */ public class FrameDropper { private int a; private int b; private boolean c; private int d; private int e; public FrameDropper(int i, int i2) { this.a = i; this.b = i2; if (i <= i2) { CL.a("原始帧率:" + i + "小于目标帧率:" + i2 + ",不支持补帧", new Object[0]); this.c = true; } } public boolean a(int i) { if (this.c) { return false; } if (i == 0) { this.e++; return false; } float f = (r7 - this.b) / this.a; int i2 = this.d; int i3 = this.e; boolean z = Math.abs((((float) (i2 + 1)) / ((float) (i2 + i3))) - f) < Math.abs((((float) i2) / ((float) ((i2 + i3) + 1))) - f); if (z) { this.d++; } else { this.e++; } return z; } }