package com.unity3d.ads.connectivity; import android.content.BroadcastReceiver; import android.content.Context; import android.content.Intent; import android.content.IntentFilter; import android.net.ConnectivityManager; import android.net.NetworkInfo; import com.unity3d.ads.properties.ClientProperties; /* loaded from: classes2.dex */ public class ConnectivityChangeReceiver extends BroadcastReceiver { private static ConnectivityChangeReceiver _receiver; public static void register() { if (_receiver == null) { _receiver = new ConnectivityChangeReceiver(); ClientProperties.getApplicationContext().registerReceiver(_receiver, new IntentFilter("android.net.conn.CONNECTIVITY_CHANGE")); } } public static void unregister() { if (_receiver != null) { ClientProperties.getApplicationContext().unregisterReceiver(_receiver); _receiver = null; } } @Override // android.content.BroadcastReceiver public void onReceive(Context context, Intent intent) { NetworkInfo activeNetworkInfo; if (intent.getBooleanExtra("noConnectivity", false)) { ConnectivityMonitor.disconnected(); return; } ConnectivityManager connectivityManager = (ConnectivityManager) context.getSystemService("connectivity"); if (connectivityManager == null || (activeNetworkInfo = connectivityManager.getActiveNetworkInfo()) == null || !activeNetworkInfo.isConnected()) { return; } ConnectivityMonitor.connected(); } }