package com.unity3d.ads.placement; import com.unity3d.ads.UnityAds; import java.util.HashMap; /* loaded from: classes2.dex */ public class Placement { private static String _defaultPlacement; private static HashMap _placementReadyMap; private static UnityAds.PlacementState currentState(String str) { HashMap hashMap = _placementReadyMap; return (hashMap == null || !hashMap.containsKey(str)) ? UnityAds.PlacementState.NOT_AVAILABLE : _placementReadyMap.get(str); } public static String getDefaultPlacement() { return _defaultPlacement; } public static UnityAds.PlacementState getPlacementState(String str) { return currentState(str); } public static boolean isReady(String str) { return getPlacementState(str) == UnityAds.PlacementState.READY; } public static void reset() { _placementReadyMap = null; _defaultPlacement = null; } public static void setDefaultPlacement(String str) { _defaultPlacement = str; } public static void setPlacementState(String str, String str2) { if (_placementReadyMap == null) { _placementReadyMap = new HashMap<>(); } _placementReadyMap.put(str, UnityAds.PlacementState.valueOf(str2)); } public static UnityAds.PlacementState getPlacementState() { String str = _defaultPlacement; return str == null ? UnityAds.PlacementState.NOT_AVAILABLE : getPlacementState(str); } public static boolean isReady() { return getPlacementState() == UnityAds.PlacementState.READY; } }