package com.unity3d.ads.request; import java.util.LinkedList; import java.util.List; import java.util.concurrent.LinkedBlockingQueue; import java.util.concurrent.ThreadPoolExecutor; import java.util.concurrent.TimeUnit; /* loaded from: classes2.dex */ public class CancelableThreadPoolExecutor extends ThreadPoolExecutor { private final List _activeRunnable; public CancelableThreadPoolExecutor(int i, int i2, long j, TimeUnit timeUnit, LinkedBlockingQueue linkedBlockingQueue) { super(i, i2, j, timeUnit, linkedBlockingQueue); this._activeRunnable = new LinkedList(); } @Override // java.util.concurrent.ThreadPoolExecutor protected synchronized void afterExecute(Runnable runnable, Throwable th) { super.afterExecute(runnable, th); this._activeRunnable.remove(runnable); } @Override // java.util.concurrent.ThreadPoolExecutor protected synchronized void beforeExecute(Thread thread, Runnable runnable) { super.beforeExecute(thread, runnable); this._activeRunnable.add(runnable); } public synchronized void cancel() { for (Runnable runnable : this._activeRunnable) { if (runnable instanceof WebRequestRunnable) { ((WebRequestRunnable) runnable).setCancelStatus(true); } } } }