Files
midi-hid/controller.go

59 lines
1.1 KiB
Go

package main
import (
"gitlab.com/gomidi/midi/v2"
"github.com/bendahl/uinput"
)
type Controller struct {
midiInput *MidiInput
mappings []Mapping
abortChan chan interface{}
virtGamepad uinput.Gamepad
}
func NewController(portName string, vendorID, productID uint16) (*Controller, error) {
midiInput, err := NewMidiInput(portName)
if err != nil {
return nil, err
}
virtGamepad, err := uinput.CreateGamepad("/dev/uinput", []byte(portName), vendorID, productID)
if err != nil {
return nil, err
}
abortChan := make(chan interface{})
controller := &Controller{midiInput, nil, abortChan, virtGamepad}
go func() {
for {
select {
case midiMessage := <-midiInput.Messages:
controller.update(midiMessage)
case <-abortChan:
return
}
}
}()
return controller, nil
}
func (c *Controller) AddMapping(mapping Mapping) {
c.mappings = append(c.mappings, mapping)
}
func (c Controller) Stop() {
c.midiInput.Stop()
c.abortChan <- struct{}{}
c.virtGamepad.Close()
}
func (c Controller) update(msg midi.Message) {
for _, mapping := range c.mappings {
mapping.TriggerIfMatch(msg, c.virtGamepad)
}
}