CnC_Red_Alert/VQ/VQM32/VESABLIT.CPP

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/*
** Command & Conquer Red Alert(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/****************************************************************************
*
* C O N F I D E N T I A L -- W E S T W O O D S T U D I O S
*
*----------------------------------------------------------------------------
*
* FILE
* vesablit.c
*
* DESCRIPTION
* VESA bitblit routines. (32-Bit protected mode)
*
* PROGRAMMER
* Bill Randolph
* Denzil E. Long, Jr.
*
* DATE
* January 26, 1995
*
*----------------------------------------------------------------------------
*
* PUBLIC
* VESA_Blit_640x480 - Blit to 640x480 256 color VESA mode.
*
****************************************************************************/
#include <stdio.h>
#include <mem.h>
#include <dos.h>
#include "video.h"
#include "vesavid.h"
#include "vesablit.h"
/****************************************************************************
*
* NAME
* VESA_Blit_640x480 - Blit to 640x480 256 color VESA mode.
*
* SYNOPSIS
* VESA_Blit_640x480(DisplayInfo, Buffer, X, Y, Width, Height)
*
* void VESA_Blit_640x480(DisplayInfo *, char *, long, long, long, long);
*
* FUNCTION
*
* INPUTS
* DisplayInfo - Pointer to display information structure.
* Buffer - Pointer to buffer to blit to VRAM.
* X - Destination X coordinate of blit (upper left).
* Y - Destination Y coordinate of blit (upper left).
* Width - Width of blit.
* Height - Height of blit.
*
* RESULT
* NONE
*
****************************************************************************/
void VESA_Blit_640x480(DisplayInfo *disp,unsigned char *buf,long x1,long y1,
long width,long height)
{
VESAModeInfo *vminfo;
long bank;
long last_bank;
long bank_offset;
long scrn_offset;
long grains_per_win;
long part1;
long part2;
long i;
/* Initialize values */
vminfo = (VESAModeInfo *)disp->Extended;
scrn_offset = ((disp->XRes * y1) + x1);
grains_per_win = ((long)vminfo->WinSize / (long)vminfo->WinGranularity);
bank_offset = scrn_offset % 65536L;
last_bank = -1;
for (i = 0; i < height; i++) {
/* Compute which bank this scanline is in */
bank = (scrn_offset / 65536L);
/* Set a new bank */
if (bank != last_bank) {
SetVESAWindow(bank);
last_bank = bank;
bank_offset = (scrn_offset % 65536L);
}
/* Copy a full scanline */
if ((bank_offset + width) < 65536L) {
Copy_Row((char *)buf, (char *)bank_offset, width);
buf += width;
scrn_offset += disp->XRes;
bank_offset += disp->XRes;
}
/* Copy two partial scanlines */
else {
part1 = (65536L - bank_offset);
part2 = (width - part1);
Copy_Row((char *)buf, (char *)bank_offset, part1);
buf += part1;
bank += grains_per_win;
last_bank += grains_per_win;
SetVESAWindow(bank);
Copy_Row((char *)buf, (char *)0, part2);
buf += part2;
scrn_offset += disp->XRes;
bank_offset = (scrn_offset % 65536L);
}
}
}