CnC_Red_Alert/WINVQ/VQA32/OLD/CONFIG.CPP

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/*
** Command & Conquer Red Alert(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/****************************************************************************
*
* C O N F I D E N T I A L -- W E S T W O O D S T U D I O S
*
*----------------------------------------------------------------------------
*
* PROJECT
* VQA player library. (32-Bit protected mode)
*
* FILE
* config.c
*
* DESCRIPTION
* Player configuration routines.
*
* PROGRAMMER
* Bill Randolph
* Denzil E. Long, Jr.
*
* DATE
* April 10, 1995
*
*----------------------------------------------------------------------------
*
* PUBLIC
* VQA_INIConfig - Initialize VQAConfig structure with INI settings.
* VQA_DefaultConfig - Initialize VQAConfig structure with defaults.
*
****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "vqaplayp.h"
#include <vqm32\all.h>
/*---------------------------------------------------------------------------
* PRIVATE DECLARATIONS
*-------------------------------------------------------------------------*/
/* Default configuration structure. */
static VQAConfig _defaultconfig = {
/* DrawerCallback: This is a function that is called for every frame
* in the movie.
*/
NULL,
/* EventHandler: This is a function that is called for every event that
* the client requested to be notified about.
*/
NULL,
/* NotifyFlags: Flags representing the events the client wishes to be
* notified about during playback.
*/
NULL,
/* Vmode: Video mode to use. */
MCGA,
/* VBIBit: Vertical blank bit polarity. */
-1,
/* ImageBuf: Pointer to image buffer to draw into. */
NULL,
/* ImageWidth, ImageHeight: Width and height dimensions of image buffer.
* A width and height value of -1 tells the player to consider the image
* buffer as having the same dimensions as the frames in the movie.
*/
320, 200, /* Image width and height */
/* X1, Y1: These are the coordinates to put the movies frame in the image
* buffer. Values of -1 tell the drawer to center the frames in the buffer.
*/
-1, -1,
/* FrameRate: The rate to load the frames at. A value of -1 tells the
* player to use the framerate of the movie.
*/
-1,
/* DrawRate: The rate to draw the frames at. A value of -1 tells the
* player to use the framerate of the movie. A value of 0 tells the player
* to use a fixed rate based on the frame size.
*/
-1,
/* TimerMethod: Timer method to use for playback. */
-1,
/* DrawFlags: Various drawing related flags. */
0,
/* OptionFlags: Various player options. */
VQAOPTF_AUDIO,
/* NumFrameBufs: The number of frame buffers to allocate/use. */
6,
/* NumCBBufs: The number of codebook buffers to allocate/use. */
3,
/* VocFile: Filename of audio track override. A value of 0 tells the
* player not to override the movies audio track.
*/
NULL,
/* AudioBuf: Audio buffer to use. A value of 0 tells the player that
* it has to allocate a buffer itself.
*/
NULL,
/* AudioBufSize: Size of audio buffer to use/allocate. A value of -1
* tells the player to compute the buffer size from the audio
* information in the movie.
*/
-1,
/* AudioRate: Audio playback rate in samples per second. A value of -1
* tells the player to use the audio rate of the movie.
*/
-1,
/* Volume: Volume level to playback audio track. */
0x00FF,
/* HMIBufSize: Size of HMIs internal buffer. */
2048L,
/* DigiHandle: Handle to an initialized HMI sound driver. A value of -1
* tells the player it must initialize the HMI sound driver itself.
*/
-1,
/* DigiCard: HMI ID of audio card to use. A value of 0 tells the player
* not to use any card. A value of -1 tells the player to autodetect the
* card in the system.
*/
-1,
/* DigiPort: Port address of the sound card. A value of -1 tells the player
* to autodetect this address.
*/
-1,
/* DigiIRQ: Interrupt number of sound card. A value of -1 tells the player
* to autodetect the interrupt used by the card.
*/
-1,
/* DigiDMA: DMA channel of the sound card. A value of -1 tells the player
* to autodetect the channel used by the card.
*/
-1,
/* Language: Prefered language. */
0,
/* CaptionFont: Caption text font. */
NULL,
};
/* Supported video modes. */
#if(VQAVIDEO_ON)
enum VMTAGS {
VMTAG_NONE = 0,
#if(VQAMCGA_ON)
VMTAG_MCGA,
VMTAG_MCGA_BUF,
#endif
#if(VQAXMODE_ON)
VMTAG_XMODE320X200,
VMTAG_XMODE320X200_BUF,
VMTAG_XMODE320X200_VRAM,
VMTAG_XMODE320X240,
VMTAG_XMODE320X240_BUF,
VMTAG_XMODE320X240_VRAM,
#endif
#if(VQAVESA_ON)
VMTAG_VESA640X480_BUF,
VMTAG_VESA640X480_X2,
VMTAG_VESA320X200,
VMTAG_VESA320X200_BUF,
#endif
};
typedef struct _VideoModeTag {
char const *token;
long id;
} VideoModeTag;
VideoModeTag VideoModeTags[] = {
{"NONE",VMTAG_NONE},
#if(VQAMCGA_ON)
{"MCGA", VMTAG_MCGA},
{"MCGA_BUF",VMTAG_MCGA_BUF},
#endif /* VQAMCGA_ON */
#if(VQAXMODE_ON)
{"XMODE_320X200", VMTAG_XMODE320X200},
{"XMODE_320X200_BUF", VMTAG_XMODE320X200_BUF},
{"XMODE_320X200_VRAM",VMTAG_XMODE320X200_VRAM},
{"XMODE_320X240", VMTAG_XMODE320X240},
{"XMODE_320X240_BUF", VMTAG_XMODE320X240_BUF},
{"XMODE_320X240_VRAM",VMTAG_XMODE320X240_VRAM},
#endif /* VQAXMODE_ON */
#if(VQAVESA_ON)
{"VESA_640X480_BUF",VMTAG_VESA640X480_BUF},
{"VESA_640X480_X2", VMTAG_VESA640X480_X2},
{"VESA_320X200", VMTAG_VESA320X200},
{"VESA_320X200_BUF",VMTAG_VESA320X200_BUF},
#endif /* VQAVESA_ON */
{NULL, NULL}
};
#endif /* VQAVIDEO_ON */
/****************************************************************************
*
* NAME
* VQA_INIConfig - Initialize VQAConfig structure with INI settings.
*
* SYNOPSIS
* VQA_INIConfig(Config)
*
* void VQA_INIConfig(VQAConfig *);
*
* FUNCTION
* Initializes the configuration structure from the player INI file.
*
* INPUTS
* Config - Pointer to VQAConfig structure.
*
* RESULT
* NONE
*
****************************************************************************/
void VQA_INIConfig(VQAConfig *config)
{
char *ininame;
char buf[80];
long i;
/* Set all Config entries to 0. */
memset(config, 0, sizeof(VQAConfig));
/* Retrieve player INI filename from an enviroment variable if
* it is provided.
*/
if ((ininame = getenv("VQACFG")) == NULL) {
ininame = "PLAYER.INI";
}
/*-------------------------------------------------------------------------
* VIDEO MODE AND DRAW FLAGS
*-----------------------------------------------------------------------*/
#if(VQAVIDEO_ON)
/* Get video mode from INI */
GetINIString("Player", "PlayerMode", "MCGA", buf, 80, ininame);
/* Search supported modes for a match. */
i = 0;
while (VideoModeTags[i].token != NULL) {
if (stricmp(buf, VideoModeTags[i].token) == 0) {
break;
}
i++;
}
/* Setup for requested mode */
switch (VideoModeTags[i].id) {
/* MCGA direct */
#if(VQAMONO_ON)
case VMTAG_MCGA:
config->Vmode = MCGA;
break;
/* MCGA buffered */
case VMTAG_MCGA_BUF:
config->Vmode = MCGA;
config->DrawFlags |= VQACFGF_BUFFER;
break;
#endif /* VQAMCGA_ON */
/* XMODE direct (320x200) */
#if(VQAXMODE_ON)
case VMTAG_XMODE320X200:
config->Vmode = XMODE_320X200;
break;
/* XMODE buffered (320x200) */
case VMTAG_XMODE320X200_BUF:
config->Vmode = XMODE_320X200;
config->DrawFlags |= VQACFGF_BUFFER;
break;
/* XMODE VRAM codebook (320x200) */
case VMTAG_XMODE320X200_VRAM:
config->Vmode = XMODE_320X200;
config->DrawFlags |= VQACFGF_VRAMCB;
break;
/* XMODE direct (320x240) */
case VMTAG_XMODE320X240:
config->Vmode = XMODE_320X240;
break;
/* XMODE buffered (320x240) */
case VMTAG_XMODE320X240_BUF:
config->Vmode = XMODE_320X240;
config->DrawFlags |= VQACFGF_BUFFER;
break;
/* XMODE VRAM codebook (320x240) */
case VMTAG_XMODE320X240_VRAM:
config->Vmode = XMODE_320X240;
config->DrawFlags |= VQACFGF_VRAMCB;
break;
#endif /* VQAXMODE_ON */
/* VESA buffered (640x480_256) */
#if(VQAVESA_ON)
case VMTAG_VESA640X480_BUF:
config->Vmode = VESA_640X480_256;
config->DrawFlags |= VQACFGF_BUFFER;
break;
/* VESA buffered scaled (640x480_256) */
case VMTAG_VESA640X480_X2:
config->Vmode = VESA_640X480_256;
config->DrawFlags |= (VQACFGF_BUFFER|VQACFGF_SCALEX2);
break;
/* VESA direct (320x200_32k) */
case VMTAG_VESA320X200:
config->Vmode = VESA_320X200_32K_1;
break;
/* VESA buffered (320x200_32k) */
case VMTAG_VESA320X200_BUF:
config->Vmode = VESA_320X200_32K_1;
config->DrawFlags |= VQACFGF_BUFFER;
break;
#endif /* VQAVESA_ON */
/* Default to MCGA direct */
VMTAG_NONE:
default:
config->Vmode = MCGA;
break;
}
#endif /* VQAVIDEO_ON */
/* Get framerate and drawrate. */
GetINIString("Player", "FrameRate", "-1", buf, 80, ininame);
config->FrameRate = atoi(buf);
GetINIString("Player", "DrawRate", "Variable", buf, 80, ininame);
if (!stricmp(buf, "Variable")) {
config->DrawRate = -1;
} else {
config->DrawRate = 0;
}
/*-------------------------------------------------------------------------
* AUDIO SETTINGS
*-----------------------------------------------------------------------*/
GetINIString("Player", "AudioRate", "-1", buf, 80, ininame);
config->AudioRate = atoi(buf);
/* OptionFlags */
GetINIString("Player", "SoundEnabled", "True", buf, 80, ininame);
if (!stricmp(buf, "True") || !stricmp(buf, "1")) {
config->OptionFlags |= VQAOPTF_AUDIO;
} else {
config->OptionFlags &= (~VQAOPTF_AUDIO);
}
/* Default audio settings. */
config->AudioBufSize = 32768U;
config->HMIBufSize = 2048;
config->DigiHandle = -1;
config->Volume = 0x00FF;
config->DigiCard = 0xFFFF;
config->DigiPort = -1;
config->DigiIRQ = -1;
config->DigiDMA = -1;
/* Configure sound hardware */
GetINIString("Player", "Port", "-1", buf, 80, ininame);
if (!stricmp(buf, "-1")) {
config->DigiPort = -1;
} else {
sscanf(buf, "%x", &config->DigiPort);
}
GetINIString("Player", "IRQ", "-1", buf, 80, ininame);
config->DigiIRQ = atoi(buf);
GetINIString("Player", "DMA", "-1", buf, 80, ininame);
config->DigiDMA = atoi(buf);
/*-------------------------------------------------------------------------
* GENERAL OPTIONS
*-----------------------------------------------------------------------*/
/* Enable/Disable single stepping */
GetINIString("Player", "SingleStep", "False", buf, 80, ininame);
if (!stricmp(buf, "True") || !stricmp(buf, "1")) {
config->OptionFlags |= VQAOPTF_STEP;
config->DrawFlags |= VQACFGF_NOSKIP;
} else {
config->OptionFlags &= (~VQAOPTF_STEP);
}
/* Enable/Disable Slowpalette */
GetINIString("Player", "SlowPalette", "False", buf, 80, ininame);
if (!stricmp(buf, "True") || !stricmp(buf, "1")) {
config->OptionFlags |= VQAOPTF_SLOWPAL;
} else {
config->OptionFlags &= (~VQAOPTF_SLOWPAL);
}
/* Enable/Disable monochrome display */
GetINIString("Player", "MonoOutput", "False", buf, 80, ininame);
if (!stricmp(buf, "True") || !stricmp(buf, "1")) {
config->OptionFlags |= VQAOPTF_MONO;
} else {
config->OptionFlags &= (~VQAOPTF_MONO);
}
/* Frame and codebook buffers */
config->NumFrameBufs = 6;
config->NumCBBufs = 3;
}
/****************************************************************************
*
* NAME
* VQA_DefaultConfig - Initialize VQAConfig structure with defaults.
*
* SYNOPSIS
* VQA_DefaultConfig(Config);
*
* void VQA_DefaultConfig(VQAConfig *);
*
* FUNCTION
* Initialize configuration with default settings.
*
* INPUTS
* Config - Pointer to VQA configuration structure.
*
* RESULT
* NONE
*
****************************************************************************/
void VQA_DefaultConfig(VQAConfig *config)
{
memcpy(config, &_defaultconfig, sizeof(VQAConfig));
}