CnC_Red_Alert/WWFLAT32/INCLUDE/GBUFFER.INC

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;
; Command & Conquer Red Alert(tm)
; Copyright 2025 Electronic Arts Inc.
;
; This program is free software: you can redistribute it and/or modify
; it under the terms of the GNU General Public License as published by
; the Free Software Foundation, either version 3 of the License, or
; (at your option) any later version.
;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
;
; You should have received a copy of the GNU General Public License
; along with this program. If not, see <http://www.gnu.org/licenses/>.
;
;***************************************************************************
;** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S **
;***************************************************************************
;* *
;* Project Name : Westwood 32 Bit Library *
;* *
;* File Name : GBUFFER.INC *
;* *
;* Programmer : Phil W. Gorrow *
;* *
;* Start Date : May 26, 1994 *
;* *
;* Last Update : May 26, 1994 [PWG] *
;* *
;* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - *
;******************************************************************************
; Much testing was done to determine that only when there are 14 or more bytes
; being copied does it speed the time it takes to do copies in this algorithm.
; For this reason and because 1 and 2 byte copies crash, is the special case
; used. SKB 4/21/94. Tested on 486 66mhz. Copied by PWG 6/7/04.
OPTIMAL_BYTE_COPY equ 14
STRUC GraphicViewPort
GVPOffset DD ? ; offset to virtual viewport
GVPWidth DD ? ; width of virtual viewport
GVPHeight DD ? ; height of virtual viewport
GVPXAdd DD ? ; x mod to get to next line
GVPXPos DD ? ; x pos relative to Graphic Buff
GVPYPos DD ? ; y pos relative to Graphic Buff
GVPBuffPtr DD ? ; ptr to associated Graphic Buff
ENDS
STRUC VideoViewPort
VIVPOffset DD ? ; offset to virtual viewport
VIVPWidth DD ? ; width of virtual viewport
VIVPHeight DD ? ; height of virtual viewport
VIVPXAdd DD ? ; x mod to get to next line
VIVPXPos DD ? ; x pos relative to Graphic Buff
VIVPYPos DD ? ; y pos relative to Graphic Buff
VIVPBuffPtr DD ? ; ptr to associated Graphic Buff
ENDS