1112 lines
20 KiB
Plaintext
1112 lines
20 KiB
Plaintext
![]() |
# TXT_NONE
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%3d.%02d
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# TXT_CREDIT_FORMAT
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Temps:%02d:%02d:%02d
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# TXT_TIME_FORMAT_HOURS
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Temps:%02d:%02d
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# TXT_TIME_FORMAT_NO_HOURS
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Vente
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# TXT_BUTTON_SELL
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Vente structure
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# TXT_SELL
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R<EFBFBD>paration
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# TXT_BUTTON_REPAIR
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Vous :
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# TXT_YOU
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Ennemi :
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# TXT_ENEMY
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B<EFBFBD>timents d<>truits par
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# TXT_BUILD_DEST
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Unit<EFBFBD>s d<>truites par
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# TXT_UNIT_DEST
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Minerai r<>colt<6C> par
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# TXT_TIB_HARV
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Score: %d
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# TXT_SCORE_1
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Oui
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# TXT_YES
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Non
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# TXT_NO
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Mission Accomplie
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# TXT_SCENARIO_WON
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Mission Echou<6F>e
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# TXT_SCENARIO_LOST
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Nouvelle partie
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# TXT_START_NEW_GAME
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Intro/Preview
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# TXT_INTRO
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Annuler
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# TXT_CANCEL
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Rocher
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# TXT_ROCK
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Civil
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# TXT_CIVILIAN
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Equipe de confinement
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# TXT_JP
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OK
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# TXT_OK
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Arbre
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# TXT_TREE
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\x011
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# TXT_LEFT
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\x010
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# TXT_RIGHT
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\x01E
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# TXT_UP
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\x01F
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# TXT_DOWN
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Effacer
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# TXT_CLEAR
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Eau
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# TXT_WATER
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Route
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# TXT_ROAD
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Pente
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# TXT_SLOPE
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Patch
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# TXT_PATCH
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Rivi<EFBFBD>re
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# TXT_RIVER
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Charger Mission
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# TXT_LOAD_MISSION
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Sauvegarder Mission
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# TXT_SAVE_MISSION
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Effacer Mission
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# TXT_DELETE_MISSION
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Charger
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# TXT_LOAD_BUTTON
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Sauvegarder
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# TXT_SAVE_BUTTON
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Effacer
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# TXT_DELETE_BUTTON
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Contr<EFBFBD>les
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# TXT_GAME_CONTROLS
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Son
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# TXT_SOUND_CONTROLS
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Reprendre Mission
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# TXT_RESUME_MISSION
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Affichage
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# TXT_VISUAL_CONTROLS
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Abandonner Mission
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# TXT_QUIT_MISSION
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Quitter le jeu
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# TXT_EXIT_GAME
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Options
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# TXT_OPTIONS
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D<EFBFBD>bris humains
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# TXT_SQUISH
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Crat<EFBFBD>re
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# TXT_CRATER
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Marque de br<62>lure
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# TXT_SCORCH
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Luminosit<EFBFBD> :
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# TXT_BRIGHTNESS
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Musique
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# TXT_MUSIC
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Effets sonores
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# TXT_VOLUME
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Teintes :
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# TXT_TINT
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Contraste :
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# TXT_CONTRAST
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Vitesse du jeu :
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# TXT_SPEED
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Vitesse d<>filement :
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# TXT_SCROLLRATE
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Couleur :
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# TXT_COLOR
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Revenir au jeu
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# TXT_RETURN_TO_GAME
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Soldat ennemi
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# TXT_ENEMY_SOLDIER
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V<EFBFBD>hicule ennemi
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# TXT_ENEMY_VEHICLE
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Structure ennemie
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# TXT_ENEMY_STRUCTURE
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Tank l<>ger
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# TXT_LTANK
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Tank lourd
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# TXT_MTANK
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Tank moyen
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# TXT_MTANK2
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Tank Mammouth
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# TXT_HTANK
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Missiles SAM
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# TXT_SAM
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Ranger
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# TXT_JEEP
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H<EFBFBD>licopt<EFBFBD>re Chinook
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# TXT_TRANS
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Collecteur minerai
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# TXT_HARVESTER
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Artillerie
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# TXT_ARTY
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Mitrailleurs
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# TXT_E1
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Grenadiers
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# TXT_E2
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Bazookas
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# TXT_E3
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Lance-flammes
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# TXT_E4
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H<EFBFBD>licopt<EFBFBD>re d'assaut
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# TXT_HELI
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Hind
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# TXT_ORCA
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VBT
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# TXT_APC
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Tour de garde
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# TXT_GUARD_TOWER
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D<EFBFBD>me radar
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# TXT_COMMAND
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H<EFBFBD>liport
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# TXT_HELIPAD
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Piste d'atterrissage
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# TXT_AIRSTRIP
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Silo minerai
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# TXT_STORAGE
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Chantier de construction
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# TXT_CONST_YARD
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Raffinerie de minerai
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# TXT_REFINERY
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Eglise
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# TXT_CIV1
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Chez Hans et Gretel
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# TXT_CIV2
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Manoir d'Hewitt
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# TXT_CIV3
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Maison de Ricktor
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# TXT_CIV4
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Maison de Gretchin
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# TXT_CIV5
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La grange
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# TXT_CIV6
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Pub Damon
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# TXT_CIV7
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Maison de Fran
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# TXT_CIV8
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Usine d'instruments
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# TXT_CIV9
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Fabricant de jouets
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# TXT_CIV10
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Maison de Ludwig
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# TXT_CIV11
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Meules de foin
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# TXT_CIV12
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Meule de foin
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# TXT_CIV13
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Champ de bl<62>
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# TXT_CIV14
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Champ en friche
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# TXT_CIV15
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Champ de ma<6D>s
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# TXT_CIV16
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Champ de c<>leri
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# TXT_CIV17
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Champ de pommes de terre
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# TXT_CIV18
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Maison de Sala
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# TXT_CIV20
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Maison d'Abdul
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# TXT_CIV21
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Le Pub Barjo de Pablo
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# TXT_CIV22
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Puits du village
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# TXT_CIV23
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Marchand de chameaux
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# TXT_CIV24
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Eglise
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# TXT_CIV25
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Maison d'Ali
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# TXT_CIV26
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Ted le Marchand
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# TXT_CIV27
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Maison de Menelik
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# TXT_CIV28
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Maison du pasteur John
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# TXT_CIV29
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Puits du village
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# TXT_CIV30
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Hutte du gu<67>risseur
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# TXT_CIV31
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Hutte de Rikitikitembo
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# TXT_CIV32
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Hutte de Roarke
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# TXT_CIV33
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Hutte de Moubasa'
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# TXT_CIV34
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Hutte d'Aksoum
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# TXT_CIV35
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Hutte de Mambo
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# TXT_CIV36
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Le studio
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# TXT_CIV37
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Centre technologique
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# TXT_CIVMISS
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Tourelle
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# TXT_TURRET
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Aviso-torpilleur
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# TXT_GUNBOAT
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V<EFBFBD>hicule de construction mobile
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# TXT_MCV
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Centrale <20>lectrique
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# TXT_POWER
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Centrale <20>lectrique avanc<6E>e
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# TXT_ADVANCED_POWER
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H<EFBFBD>pital
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# TXT_HOSPITAL
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Caserne
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# TXT_BARRACKS
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Pompe
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# TXT_PUMP
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P<EFBFBD>trolier
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# TXT_TANKER
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Sacs de sable
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# TXT_SANDBAG_WALL
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Cl<EFBFBD>ture grillag<61>e
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# TXT_CYCLONE_WALL
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Mur de b<>ton
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# TXT_BRICK_WALL
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Cl<EFBFBD>ture barbel<65>e
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# TXT_BARBWIRE_WALL
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Barri<EFBFBD>re de bois
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# TXT_WOOD_WALL
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Usine d'armement
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# TXT_WEAPON_FACTORY
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Tour de garde avanc<6E>e
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# TXT_AGUARD_TOWER
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Laboratoire biologique
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# TXT_BIO_LAB
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Centre de service
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# TXT_FIX_IT
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Contr<EFBFBD>les
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# TXT_TAB_SIDEBAR
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Options
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# TXT_TAB_BUTTON_CONTROLS
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Base de donn<6E>es
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# TXT_TAB_BUTTON_DATABASE
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Terrain inconnu
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# TXT_SHADOW
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Menu des options
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# TXT_OPTIONS_MENU
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Stop
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# TXT_STOP
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Lect
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# TXT_PLAY
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Al<EFBFBD>at.
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# TXT_SHUFFLE
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R<EFBFBD>p<EFBFBD>ter
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# TXT_REPEAT
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Musique :
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# TXT_MUSIC_VOLUME
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Effets sonores :
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# TXT_SOUND_VOLUME
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Oui
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# TXT_ON
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Non
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# TXT_OFF
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Jeu Multijoueurs
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# TXT_MULTIPLAYER_GAME
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Pas de fichiers disponibles
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# TXT_NO_FILES
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Voulez-vous effacer ce fichier ?
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# TXT_DELETE_SINGLE_FILE
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Voulez-vous effacer %d fichiers ?
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# TXT_DELETE_MULTIPLE_FILES
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D<EFBFBD>faut
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# TXT_RESET_MENU
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Voulez-vous abandonner la mission ?
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# TXT_CONFIRM_EXIT
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Description de la mission
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# TXT_MISSION_DESCRIPTION
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Joe
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# TXT_C1
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Barry
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# TXT_C2
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Shelly
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# TXT_C3
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Maria
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# TXT_C4
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Karen
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# TXT_C5
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Steve
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# TXT_C6
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Phil
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# TXT_C7
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Dwight
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# TXT_C8
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Erik
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# TXT_C9
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Prof. Einstein
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# TXT_EINSTEIN
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Cour
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# TXT_BIB
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Rapide
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# TXT_FASTER
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Lent
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# TXT_SLOWER
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Attaque a<>rienne
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# TXT_AIR_STRIKE
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Caisse d'acier
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# TXT_STEEL_CRATE
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Caisse de bois
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# TXT_WOOD_CRATE
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Caisse flottante
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# TXT_WATER_CRATE
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Emplacement du drapeau
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# TXT_FLAG_SPOT
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Lecture sc<73>nario impossible !
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# TXT_UNABLE_READ_SCENARIO
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Erreur de chargement !
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# TXT_ERROR_LOADING_GAME
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Sauvegarde obsol<6F>te
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# TXT_OBSOLETE_SAVEGAME
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Vous devez entrer une description !
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# TXT_MUSTENTER_DESCRIPTION
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Erreur de sauvegarde !
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# TXT_ERROR_SAVING_GAME
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Effacer ce fichier ?
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# TXT_DELETE_FILE_QUERY
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[EMPLACEMENT VIDE]
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# TXT_EMPTY_SLOT
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Choix du jeu Multijoueurs
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# TXT_SELECT_MPLAYER_GAME
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Modem/S<>rie
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# TXT_MODEM_SERIAL
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R<EFBFBD>seau
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# TXT_NETWORK
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Initialisation r<>seau impossible !
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# TXT_INIT_NET_ERROR
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Rejoindre jeu en r<>seau
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# TXT_JOIN_NETWORK_GAME
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Nouveau
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# TXT_NEW
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Joindre
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# TXT_JOIN
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Envoi Message
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# TXT_SEND_MESSAGE
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Votre nom :
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# TXT_YOUR_NAME
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Camp :
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# TXT_SIDE_COLON
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Couleur :
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# TXT_COLOR_COLON
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Parties
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# TXT_GAMES
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Joueurs
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# TXT_PLAYERS
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Sc<EFBFBD>nario :
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# TXT_SCENARIO_COLON
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>> NON TROUVE <<
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# TXT_NOT_FOUND
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Cr<EFBFBD>dits :
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# TXT_START_CREDITS_COLON
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Bases :
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# TXT_BASES_COLON
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Minerai :
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# TXT_TIBERIUM_COLON
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Caisses :
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# TXT_CRATES_COLON
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Joueurs IA :
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# TXT_AI_PLAYERS_COLON
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Demande refus<75>e.
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# TXT_REQUEST_DENIED
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Impossible de jouer, sc<73>nario non trouv<75>.
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|||
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# TXT_UNABLE_PLAY_WAAUGH
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Aucune partie disponible !
|
|||
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# TXT_NOTHING_TO_JOIN
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Vous devez entrer un nom !
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# TXT_NAME_ERROR
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Les noms identiques ne sont pas autoris<69>s.
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# TXT_DUPENAMES_NOTALLOWED
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La version de votre jeu est trop ancienne.
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|||
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# TXT_YOURGAME_OUTDATED
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Version du jeu de destination trop ancienne.
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|||
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# TXT_DESTGAME_OUTDATED
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Partie de %s
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|||
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# TXT_THATGUYS_GAME
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[Partie de %s]
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# TXT_THATGUYS_GAME_BRACKET
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Configuration du jeu en r<>seau
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# TXT_NETGAME_SETUP
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Rejeter
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# TXT_REJECT
|
|||
|
Vous ne pouvez pas vous rejeter vous-m<>me ! Vous risquez des conflits d'ego !
|
|||
|
# TXT_CANT_REJECT_SELF
|
|||
|
Vous devez s<>lectionner un joueur <20> rejeter.
|
|||
|
# TXT_SELECT_PLAYER_REJECT
|
|||
|
Bases
|
|||
|
# TXT_BASES
|
|||
|
Caisses
|
|||
|
# TXT_CRATES
|
|||
|
Joueur IA
|
|||
|
# TXT_AI_PLAYERS
|
|||
|
Sc<EFBFBD>narios
|
|||
|
# TXT_SCENARIOS
|
|||
|
Cr<EFBFBD>dits :
|
|||
|
# TXT_CREDITS_COLON
|
|||
|
Un seul joueur ?
|
|||
|
# TXT_ONLY_ONE
|
|||
|
Oops !
|
|||
|
# TXT_OOPS
|
|||
|
Pour %s :
|
|||
|
# TXT_TO
|
|||
|
Pour tous
|
|||
|
# TXT_TO_ALL
|
|||
|
Message :
|
|||
|
# TXT_MESSAGE
|
|||
|
Perte de connexion avec %s !
|
|||
|
# TXT_CONNECTION_LOST
|
|||
|
%s a quitt<74> le jeu.
|
|||
|
# TXT_LEFT_GAME
|
|||
|
%s a <20>t<EFBFBD> vaincu !
|
|||
|
# TXT_PLAYER_DEFEATED
|
|||
|
Attente de connexion...
|
|||
|
# TXT_WAITING_CONNECT
|
|||
|
Erreur de connexion ! V<>rifiez vos branchements. Nouvel essai de connexion...
|
|||
|
# TXT_NULL_CONNERR_CHECK_CABLES
|
|||
|
Erreur de connexion ! Rappel du num<75>ro...
|
|||
|
# TXT_MODEM_CONNERR_REDIALING
|
|||
|
Erreur de connexion ! Attente de connexion...
|
|||
|
# TXT_MODEM_CONNERR_WAITING
|
|||
|
Choix du jeu en s<>rie
|
|||
|
# TXT_SELECT_SERIAL_GAME
|
|||
|
Appel
|
|||
|
# TXT_DIAL_MODEM
|
|||
|
Attente appel
|
|||
|
# TXT_ANSWER_MODEM
|
|||
|
Null Modem
|
|||
|
# TXT_NULL_MODEM
|
|||
|
Param<EFBFBD>tres
|
|||
|
# TXT_SETTINGS
|
|||
|
Port :
|
|||
|
# TXT_PORT_COLON
|
|||
|
IRQ :
|
|||
|
# TXT_IRQ_COLON
|
|||
|
Bauds :
|
|||
|
# TXT_BAUD_COLON
|
|||
|
Cha<EFBFBD>ne d'initialisation
|
|||
|
# TXT_INIT_STRING
|
|||
|
Cha<EFBFBD>ne d'attente d'appel
|
|||
|
# TXT_CWAIT_STRING
|
|||
|
Tonalit<EFBFBD>
|
|||
|
# TXT_TONE_BUTTON
|
|||
|
Impulsions
|
|||
|
# TXT_PULSE_BUTTON
|
|||
|
H<EFBFBD>te du jeu en s<>rie
|
|||
|
# TXT_HOST_SERIAL_GAME
|
|||
|
Adversaire :
|
|||
|
# TXT_OPPONENT_COLON
|
|||
|
Utilisateur reparti !
|
|||
|
# TXT_USER_SIGNED_OFF
|
|||
|
Rejoindre jeu en s<>rie
|
|||
|
# TXT_JOIN_SERIAL_GAME
|
|||
|
R<EFBFBD>pertoire
|
|||
|
# TXT_PHONE_LIST
|
|||
|
Ajouter
|
|||
|
# TXT_ADD
|
|||
|
Editer
|
|||
|
# TXT_EDIT
|
|||
|
Appel
|
|||
|
# TXT_DIAL
|
|||
|
D<EFBFBD>faut
|
|||
|
# TXT_DEFAULT
|
|||
|
D<EFBFBD>faut
|
|||
|
# TXT_DEFAULT_SETTINGS
|
|||
|
Autres param<61>tres
|
|||
|
# TXT_CUSTOM_SETTINGS
|
|||
|
R<EFBFBD>pertoire
|
|||
|
# TXT_PHONE_LISTING
|
|||
|
Nom :
|
|||
|
# TXT_NAME_COLON
|
|||
|
Num<EFBFBD>ro :
|
|||
|
# TXT_NUMBER_COLON
|
|||
|
Modem non d<>tect<63>. V<>rifiez vos branchements.
|
|||
|
# TXT_UNABLE_FIND_MODEM
|
|||
|
Pas de porteuse.
|
|||
|
# TXT_NO_CARRIER
|
|||
|
Ligne occup<75>e.
|
|||
|
# TXT_LINE_BUSY
|
|||
|
Num<EFBFBD>ro incorrect.
|
|||
|
# TXT_NUMBER_INVALID
|
|||
|
L'autre syst<73>me ne r<>pond pas !
|
|||
|
# TXT_SYSTEM_NOT_RESPONDING
|
|||
|
Mauvaise synchronisation !
|
|||
|
# TXT_OUT_OF_SYNC
|
|||
|
Paquet re<72>u trop tard !
|
|||
|
# TXT_PACKET_TOO_LATE
|
|||
|
L'autre joueur a quitt<74> le jeu.
|
|||
|
# TXT_PLAYER_LEFT_GAME
|
|||
|
De %s:%s
|
|||
|
# TXT_FROM
|
|||
|
TEMPS :
|
|||
|
# TXT_SCORE_TIME
|
|||
|
COMMANDEMENT :
|
|||
|
# TXT_SCORE_LEAD
|
|||
|
EFFICACITE :
|
|||
|
# TXT_SCORE_EFFI
|
|||
|
SCORE TOTAL :
|
|||
|
# TXT_SCORE_TOTA
|
|||
|
PERTES :
|
|||
|
# TXT_SCORE_CASU
|
|||
|
NEUTRE :
|
|||
|
# TXT_SCORE_NEUT
|
|||
|
BATIMENTS PERDUS
|
|||
|
# TXT_SCORE_BUIL
|
|||
|
BATIMENTS
|
|||
|
# TXT_SCORE_BUIL1
|
|||
|
PERDUS :
|
|||
|
# TXT_SCORE_BUIL2
|
|||
|
MEILLEURS SCORES
|
|||
|
# TXT_SCORE_TOP
|
|||
|
CREDITS DE FIN :
|
|||
|
# TXT_SCORE_ENDCRED
|
|||
|
%dh %dm
|
|||
|
# TXT_SCORE_TIMEFORMAT1
|
|||
|
%dm
|
|||
|
# TXT_SCORE_TIMEFORMAT2
|
|||
|
Appel...
|
|||
|
# TXT_DIALING
|
|||
|
Appel annul<75>
|
|||
|
# TXT_DIALING_CANCELED
|
|||
|
Attente d'appel...
|
|||
|
# TXT_WAITING_FOR_CALL
|
|||
|
Attente d'appel annul<75>e
|
|||
|
# TXT_ANSWERING_CANCELED
|
|||
|
Ing<EFBFBD>nieurs
|
|||
|
# TXT_E6
|
|||
|
Espion
|
|||
|
# TXT_E8
|
|||
|
Pas de c<>ble Null Modem connect<63> ! C'est un c<>ble de modem ou en boucle.
|
|||
|
# TXT_MODEM_OR_LOOPBACK
|
|||
|
Carte
|
|||
|
# TXT_MAP
|
|||
|
Arbre en fleurs
|
|||
|
# TXT_BLOSSOM_TREE
|
|||
|
Briefing
|
|||
|
# TXT_RESTATE_MISSION
|
|||
|
Joueur IA
|
|||
|
# TXT_COMPUTER
|
|||
|
Nombre :
|
|||
|
# TXT_COUNT
|
|||
|
Niveau :
|
|||
|
# TXT_LEVEL
|
|||
|
Adversaire
|
|||
|
# TXT_OPPONENT
|
|||
|
Vict.:
|
|||
|
# TXT_KILLS_COLON
|
|||
|
Vid<EFBFBD>o
|
|||
|
# TXT_VIDEO
|
|||
|
Scientifique
|
|||
|
# TXT_C10
|
|||
|
Capture drapeau
|
|||
|
# TXT_CAPTURE_THE_FLAG
|
|||
|
Objectifs de mission
|
|||
|
# TXT_OBJECTIVE
|
|||
|
Mission
|
|||
|
# TXT_MISSION
|
|||
|
Pas de sauvegardes disponibles.
|
|||
|
# TXT_NO_SAVES
|
|||
|
B<EFBFBD>timent civil
|
|||
|
# TXT_CIVILIAN_BUILDING
|
|||
|
Technicien
|
|||
|
# TXT_TECHNICIAN
|
|||
|
Sauvegarde interdite en mode Multijoueurs.
|
|||
|
# TXT_NO_SAVELOAD
|
|||
|
Agent Sp<53>cial 1
|
|||
|
# TXT_DELPHI
|
|||
|
Voulez-vous recommencer cette mission ?
|
|||
|
# TXT_TO_REPLAY
|
|||
|
Reconnexion vers %s.
|
|||
|
# TXT_RECONN_TO
|
|||
|
Attendez %02d secondes.
|
|||
|
# TXT_PLEASE_WAIT
|
|||
|
Voulez-vous vous rendre ?
|
|||
|
# TXT_SURRENDER
|
|||
|
CHOIX DE LA TRANSMISSION
|
|||
|
# TXT_SEL_TRANS
|
|||
|
Les sauvegardes ne peuvent pas avoir le m<>me nom.
|
|||
|
# TXT_GAMENAME_MUSTBE_UNIQUE
|
|||
|
Partie ferm<72>e.
|
|||
|
# TXT_GAME_IS_CLOSED
|
|||
|
Les noms doivent <20>tre tous diff<66>rents.
|
|||
|
# TXT_NAME_MUSTBE_UNIQUE
|
|||
|
Reconnexion vers %s
|
|||
|
# TXT_RECONNECTING_TO
|
|||
|
Attente de connexions...
|
|||
|
# TXT_WAITING_FOR_CONNECTIONS
|
|||
|
Temps autoris<69> : %02d secondes
|
|||
|
# TXT_TIME_ALLOWED
|
|||
|
Appuyez sur Echap pour annuler.
|
|||
|
# TXT_PRESS_ESC
|
|||
|
De l'ordinateur : Il ne reste plus que toi et moi!
|
|||
|
# TXT_JUST_YOU_AND_ME
|
|||
|
Capture du drapeau :
|
|||
|
# TXT_CAPTURE_THE_FLAG_COLON
|
|||
|
Agent Sp<53>cial 2
|
|||
|
# TXT_CHAN
|
|||
|
%s s'est alli<6C>(e) avec %s
|
|||
|
# TXT_HAS_ALLIED
|
|||
|
%s d<>clare la guerre <20> %s
|
|||
|
# TXT_AT_WAR
|
|||
|
Choisissez un cible
|
|||
|
# TXT_SEL_TARGET
|
|||
|
Abandonner
|
|||
|
# TXT_RESIGN
|
|||
|
Le minerai pousse tr<74>s vite.
|
|||
|
# TXT_TIBERIUM_FAST
|
|||
|
R<EFBFBD>ponse en cours...
|
|||
|
# TXT_ANSWERING
|
|||
|
Initialisation Modem...
|
|||
|
# TXT_INITIALIZING_MODEM
|
|||
|
Les sc<73>narios ne correspondent pas.
|
|||
|
# TXT_SCENARIOS_DO_NOT_MATCH
|
|||
|
Production d'<27>nergie
|
|||
|
# TXT_POWER_OUTPUT
|
|||
|
Production d'<27>nergie (faible)
|
|||
|
# TXT_POWER_OUTPUT_LOW
|
|||
|
Continuer
|
|||
|
# TXT_CONTINUE
|
|||
|
Saturation des donn<6E>es <20> envoyer
|
|||
|
# TXT_QUEUE_FULL
|
|||
|
%s a modifi<66> les options de jeu!
|
|||
|
# TXT_SPECIAL_WARNING
|
|||
|
Placez un CD d'Alerte Rouge dans le lecteur de CD-ROM.
|
|||
|
# TXT_CD_DIALOG_1
|
|||
|
Placez le CD %d (%s) dans le lecteur de CD-ROM.
|
|||
|
# TXT_CD_DIALOG_2
|
|||
|
Alerte Rouge n'a pas d<>tect<63> votre lecteur de CD-ROM.
|
|||
|
# TXT_CD_ERROR1
|
|||
|
Pas de carte sonore d<>tect<63>e
|
|||
|
# TXT_NO_SOUND_CARD
|
|||
|
INCONNU
|
|||
|
# TXT_UNKNOWN
|
|||
|
(ancien)
|
|||
|
# TXT_OLD_GAME
|
|||
|
Espace disque insuffisant pour lancer Alerte Rouge.
|
|||
|
# TXT_NO_SPACE
|
|||
|
Vous devez disposer de %d Mo sur votre disque dur.
|
|||
|
# TXT_MUST_HAVE_SPACE
|
|||
|
Lancez d'abord le programme SETUP.
|
|||
|
# TXT_RUN_SETUP
|
|||
|
Attente adversaire
|
|||
|
# TXT_WAITING_FOR_OPPONENT
|
|||
|
Choisissez l'option 'Param<61>tres' pour d<>finir la configuration par d<>faut
|
|||
|
# TXT_SELECT_SETTINGS
|
|||
|
Prison
|
|||
|
# TXT_PRISON
|
|||
|
Mission sauvegard<72>e
|
|||
|
# TXT_GAME_WAS_SAVED
|
|||
|
Espace disque insuffisant pour sauvegarde. Effacez une ancienne sauvegarde pour lib<69>rer de la place sur le disque dur et r<>essayez.
|
|||
|
# TXT_SPACE_CANT_SAVE
|
|||
|
Port/Adresse invalide. COM 1-4 OU ADDRESSE
|
|||
|
# TXT_INVALID_PORT_ADDRESS
|
|||
|
param<EFBFBD>tres Port et/ou IRQ invalides
|
|||
|
# TXT_INVALID_SETTINGS
|
|||
|
IRQ d<>j<EFBFBD> utilis<69>
|
|||
|
# TXT_IRQ_ALREADY_IN_USE
|
|||
|
Oui
|
|||
|
# TXT_ABORT
|
|||
|
Recommencer
|
|||
|
# TXT_RESTART
|
|||
|
Mission relanc<6E>e. Attendez SVP...
|
|||
|
# TXT_RESTARTING
|
|||
|
Chargement de la mission. Attendez SVP...
|
|||
|
# TXT_LOADING
|
|||
|
Erreur cha<68>ne d'initialisation modem
|
|||
|
# TXT_ERROR_IN_INITSTRING
|
|||
|
Ombre
|
|||
|
# TXT_SHADOW_COLON
|
|||
|
Mine Anti-V<>hicule
|
|||
|
# TXT_AVMINE
|
|||
|
Mine Anti-Personnel
|
|||
|
# TXT_APMINE
|
|||
|
Nouvelles missions
|
|||
|
# TXT_NEW_MISSIONS
|
|||
|
Voleur
|
|||
|
# TXT_THIEF
|
|||
|
Brouilleur de radar
|
|||
|
# TXT_MRJ
|
|||
|
G<EFBFBD>n<EFBFBD>rateur d'ombre
|
|||
|
# TXT_GAP_GENERATOR
|
|||
|
Bunker
|
|||
|
# TXT_PILLBOX
|
|||
|
Bunker camoufl<66>
|
|||
|
# TXT_CAMOPILLBOX
|
|||
|
Chronosph<EFBFBD>re
|
|||
|
# TXT_CHRONOSPHERE
|
|||
|
Roy. Uni
|
|||
|
# TXT_ENGLAND
|
|||
|
Allemagne
|
|||
|
# TXT_GERMANY
|
|||
|
Espagne
|
|||
|
# TXT_SPAIN
|
|||
|
URSS
|
|||
|
# TXT_USSR
|
|||
|
Ukraine
|
|||
|
# TXT_UKRAINE
|
|||
|
Gr<EFBFBD>ce
|
|||
|
# TXT_GREECE
|
|||
|
France
|
|||
|
# TXT_FRANCE
|
|||
|
Turquie
|
|||
|
# TXT_TURKEY
|
|||
|
Rivage
|
|||
|
# TXT_SHORE
|
|||
|
Choisir objet
|
|||
|
# TXT_PLACE_OBJECT
|
|||
|
Sous-marin
|
|||
|
# TXT_SS
|
|||
|
Contre-torpilleur
|
|||
|
# TXT_DD
|
|||
|
Croiseur
|
|||
|
# TXT_CA
|
|||
|
Transport
|
|||
|
# TXT_TRANSPORT
|
|||
|
Aviso-torpilleur
|
|||
|
# TXT_PT
|
|||
|
Hall
|
|||
|
# TXT_LOBBY
|
|||
|
Parties
|
|||
|
# TXT_CHANNEL_GAMES
|
|||
|
Sauvegarder partie...
|
|||
|
# TXT_SAVING_GAME
|
|||
|
La partie est au complet.
|
|||
|
# TXT_GAME_FULL
|
|||
|
Vous devez s<>lectionner une partie!
|
|||
|
# TXT_MUST_SELECT_GAME
|
|||
|
%s joue contre %s
|
|||
|
# TXT_S_PLAYING_S
|
|||
|
Seul l'h<>te peut modifier cette option.
|
|||
|
# TXT_ONLY_HOST_CAN_MODIFY
|
|||
|
La partie a <20>t<EFBFBD> annul<75>e.
|
|||
|
# TXT_GAME_CANCELLED
|
|||
|
%s a initi<74> une nouvelle partie.
|
|||
|
# TXT_S_FORMED_NEW_GAME
|
|||
|
La partie de %s est maintenant en cours.
|
|||
|
# TXT_GAME_NOW_IN_PROGRESS
|
|||
|
Bobine de Tesla
|
|||
|
# TXT_TESLA
|
|||
|
G<EFBFBD>n<EFBFBD>rateur d'ombre mobile
|
|||
|
# TXT_MGG
|
|||
|
Tour lance-flammes
|
|||
|
# TXT_FLAME_TURRET
|
|||
|
Canon Anti-Avion
|
|||
|
# TXT_AAGUN
|
|||
|
Niche
|
|||
|
# TXT_KENNEL
|
|||
|
Centre Technique
|
|||
|
# TXT_SOVIET_TECH
|
|||
|
Bombardier
|
|||
|
# TXT_BADGER
|
|||
|
Mig
|
|||
|
# TXT_MIG
|
|||
|
Yak
|
|||
|
# TXT_YAK
|
|||
|
Barbel<EFBFBD>s
|
|||
|
# TXT_FENCE
|
|||
|
M<EFBFBD>decin
|
|||
|
# TXT_MEDIC
|
|||
|
Saboteur
|
|||
|
# TXT_SABOTEUR
|
|||
|
G<EFBFBD>n<EFBFBD>ral
|
|||
|
# TXT_GENERAL
|
|||
|
Tanya
|
|||
|
# TXT_E7
|
|||
|
Parabombes
|
|||
|
# TXT_PARA_BOMB
|
|||
|
Parachutistes
|
|||
|
# TXT_PARA_INFANTRY
|
|||
|
Saboteur parachutiste
|
|||
|
# TXT_PARA_SABOTEUR
|
|||
|
Chantier naval
|
|||
|
# TXT_SHIP_YARD
|
|||
|
Port sous-marin
|
|||
|
# TXT_SUB_PEN
|
|||
|
Options Sc<53>nario
|
|||
|
# TXT_SCENARIO_OPTIONS
|
|||
|
Avion espion
|
|||
|
# TXT_SPY_MISSION
|
|||
|
Avion espion
|
|||
|
# TXT_U2
|
|||
|
Chien d'attaque
|
|||
|
# TXT_GUARD_DOG
|
|||
|
Info Espion
|
|||
|
# TXT_SPY_INFO
|
|||
|
B<EFBFBD>timents
|
|||
|
# TXT_BUILDNGS
|
|||
|
Unit<EFBFBD>s
|
|||
|
# TXT_UNITS
|
|||
|
Infanterie
|
|||
|
# TXT_INFANTRY
|
|||
|
Avion
|
|||
|
# TXT_AIRCRAFT
|
|||
|
Camion d'approvisionnement
|
|||
|
# TXT_TRUCK
|
|||
|
Module d'invuln<6C>rabilit<69>
|
|||
|
# TXT_INVUL
|
|||
|
Rideau de Fer
|
|||
|
# TXT_IRON_CURTAIN
|
|||
|
Centre technique avanc<6E>
|
|||
|
# TXT_ADVANCED_TECH
|
|||
|
Lance-roquettes V2
|
|||
|
# TXT_V2_LAUNCHER
|
|||
|
Poste de commandement avanc<6E>
|
|||
|
# TXT_FORWARD_COM
|
|||
|
Bombardeur
|
|||
|
# TXT_DEMOLITIONER
|
|||
|
Poseur de mines
|
|||
|
# TXT_MINE_LAYER
|
|||
|
Chantier de construction leurre
|
|||
|
# TXT_FAKE_CONST
|
|||
|
Usine d'armement leurre
|
|||
|
# TXT_FAKE_WEAP
|
|||
|
Chantier naval leurre
|
|||
|
# TXT_FAKE_YARD
|
|||
|
Port sous-marin leurre
|
|||
|
# TXT_FAKE_PEN
|
|||
|
D<EFBFBD>me radar leurre
|
|||
|
# TXT_FAKE_RADAR
|
|||
|
Bigfoot
|
|||
|
# TXT_THEME_BIGF
|
|||
|
La r<>volte
|
|||
|
# TXT_THEME_CRUS
|
|||
|
A l'attaque 1
|
|||
|
# TXT_THEME_FAC1
|
|||
|
A l'attaque 2
|
|||
|
# TXT_THEME_FAC2
|
|||
|
Marche de l'enfer
|
|||
|
# TXT_THEME_HELL
|
|||
|
Sauve-qui-peut
|
|||
|
# TXT_THEME_RUN1
|
|||
|
La d<>b<EFBFBD>cle
|
|||
|
# TXT_THEME_SMSH
|
|||
|
Tranch<EFBFBD>es
|
|||
|
# TXT_THEME_TREN
|
|||
|
Les professionnels
|
|||
|
# TXT_THEME_WORK
|
|||
|
Attente
|
|||
|
# TXT_THEME_AWAIT
|
|||
|
Dense
|
|||
|
# TXT_THEME_DENSE_R
|
|||
|
S<EFBFBD>lection carte
|
|||
|
# TXT_THEME_MAP
|
|||
|
Fogger
|
|||
|
# TXT_THEME_FOGGER1A
|
|||
|
Boue
|
|||
|
# TXT_THEME_MUD1A
|
|||
|
Radio 2
|
|||
|
# TXT_THEME_RADIO2
|
|||
|
Laminage
|
|||
|
# TXT_THEME_ROLLOUT
|
|||
|
Serpent
|
|||
|
# TXT_THEME_SNAKE
|
|||
|
Extermination
|
|||
|
# TXT_THEME_TERMINAT
|
|||
|
Jumeau
|
|||
|
# TXT_THEME_TWIN
|
|||
|
Vecteur
|
|||
|
# TXT_THEME_VECTOR1A
|
|||
|
Equipiers
|
|||
|
# TXT_TEAM_MEMBERS
|
|||
|
Pont
|
|||
|
# TXT_BRIDGE
|
|||
|
Baril
|
|||
|
# TXT_BARREL
|
|||
|
Amical
|
|||
|
# TXT_GOODGUY
|
|||
|
Ennemi
|
|||
|
# TXT_BADGUY
|
|||
|
Or
|
|||
|
# TXT_GOLD
|
|||
|
Gemmes
|
|||
|
# TXT_GEMS
|
|||
|
Film titre
|
|||
|
# TXT_TEASER
|
|||
|
Films
|
|||
|
# TXT_MOVIES
|
|||
|
Int<EFBFBD>rieur
|
|||
|
# TXT_INTERIOR
|
|||
|
Signal sonar
|
|||
|
# TXT_SONAR_PULSE
|
|||
|
Silo de missiles
|
|||
|
# TXT_MSLO
|
|||
|
Satellite GPS
|
|||
|
# TXT_GPS_SATELLITE
|
|||
|
Bombe atomique
|
|||
|
# TXT_NUCLEAR_BOMB
|
|||
|
Facile
|
|||
|
# TXT_EASY
|
|||
|
Difficile
|
|||
|
# TXT_HARD
|
|||
|
Normal
|
|||
|
# TXT_NORMAL
|
|||
|
S<EFBFBD>lectionnez un niveau de difficult<6C>.
|
|||
|
Il sera valable tout au long de votre campagne.
|
|||
|
# TXT_DIFFICULTY
|
|||
|
Alli<EFBFBD>s
|
|||
|
# TXT_ALLIES
|
|||
|
Soviets
|
|||
|
# TXT_SOVIET
|
|||
|
Th<EFBFBD>me Intro
|
|||
|
# TXT_THEME_INTRO
|
|||
|
Progr. ombre
|
|||
|
# TXT_SHADOW_REGROWS
|
|||
|
Progr. minerai
|
|||
|
# TXT_ORE_SPREADS
|
|||
|
Musiques
|
|||
|
# TXT_THEME_SCORE
|
|||
|
Internet
|
|||
|
# TXT_INTERNET
|
|||
|
Glace
|
|||
|
# TXT_ICE
|
|||
|
Caisses
|
|||
|
# TXT_CRATE
|
|||
|
Escarmouche
|
|||
|
# TXT_SKIRMISH
|
|||
|
Choisissez votre camp.
|
|||
|
# TXT_CHOOSE
|
|||
|
Min<EFBFBD>raux pr<70>cieux
|
|||
|
# TXT_MINERALS
|
|||
|
Ignorer
|
|||
|
# TXT_IGNORE
|
|||
|
Erreur - le modem ne r<>pond pas.
|
|||
|
# TXT_ERROR_NO_RESP
|
|||
|
Erreur - Le modem n'a pas r<>pondu <20> l'activation du code de r<>sultat.
|
|||
|
# TXT_ERROR_NO_RESCODE
|
|||
|
Erreur - Le modem n'a pas r<>pondu <20> la cha<68>ne d'initialisation.
|
|||
|
# TXT_ERROR_NO_INIT
|
|||
|
Erreur - Le modem n'a pas r<>pondu <20> l'activation des codes de r<>sultat d<>taill<6C>s.
|
|||
|
# TXT_ERROR_NO_VERB
|
|||
|
Erreur - Le modem n'a pas r<>pondu <20> la commande du mode '<27>cho'.
|
|||
|
# TXT_ERROR_NO_ECHO
|
|||
|
Erreur - Impossible de d<>sactiver r<>ponse auto du modem.
|
|||
|
# TXT_ERROR_NO_DISABLE
|
|||
|
Erreur - Trop d'erreurs lors de l'initialisation du modem - Interruption.
|
|||
|
# TXT_ERROR_TOO_MANY
|
|||
|
Erreur - Le modem a retourn<72> une erreur de param<61>trage.
|
|||
|
# TXT_ERROR_ERROR
|
|||
|
Erreur - Temps d'attente de connexion d<>pass<73>.
|
|||
|
# TXT_ERROR_TIMEOUT
|
|||
|
Accompli
|
|||
|
# TXT_ACCOMPLISHED
|
|||
|
Cliquez pour continuer
|
|||
|
# TXT_CLICK_CONTINUE
|
|||
|
R<EFBFBD>ception du sc<73>nario de l'h<>te.
|
|||
|
# TXT_RECEIVING_SCENARIO
|
|||
|
Envoi du sc<73>nario aux joueurs <20> distance.
|
|||
|
# TXT_SENDING_SCENARIO
|
|||
|
Erreur - Le modem n'a pas r<>pondu <20> la commande de contr<74>le de flux. Votre configuration de Windows peut <20>tre incorrecte.
|
|||
|
# TXT_NO_FLOW_CONTROL_RESPONSE
|
|||
|
Erreur - Le modem n'a pas r<>pondu <20> la d<>sactivation du protocole de compression. Votre configuration de Windows peut <20>tre incorrecte.
|
|||
|
# TXT_NO_COMPRESSION_RESPONSE
|
|||
|
Erreur - Le modem n'a pas r<>pondu <20> la d<>sactivation du protocole de correction d'erreurs. Votre configuration de Windows peut <20>tre incorrecte.
|
|||
|
# TXT_NO_ERROR_CORRECTION_RESPONSE
|
|||
|
Pour jouer <20> Alerte Rouge via Internet, vous devez <20>tre connect<63> <20> un serveur Internet et <20>tre inscrit <20> Planet Westwood.
|
|||
|
# TXT_EXPLAIN_REGISTRATION
|
|||
|
Erreur - Impossible d'ex<65>cuter WChat.
|
|||
|
# TXT_ERROR_UNABLE_TO_RUN_WCHAT
|
|||
|
Enregistrer
|
|||
|
# TXT_REGISTER
|
|||
|
Gisement Minerai
|
|||
|
# TXT_ORE_MINE
|
|||
|
Aucun modem configur<75>
|
|||
|
# TXT_NO_REGISTERED_MODEM
|
|||
|
D<EFBFBD>placement chronoporte
|
|||
|
# TXT_CHRONOSHIFT
|
|||
|
Adresse invalide ou en cours d'utilisation
|
|||
|
# TXT_UNABLE_TO_OPEN_PORT
|
|||
|
Pas de tonalit<69>. Assurez-vous que votre modem est connect<63> <20> la ligne t<>l<EFBFBD>phonique et r<>essayez.
|
|||
|
# TXT_NO_DIAL_TONE
|
|||
|
Erreur - L'autre joueur n'a pas ce sc<73>nario d'extension.
|
|||
|
# TXT_NO_EXPANSION_SCENARIO
|
|||
|
Patientez SVP...
|
|||
|
# TXT_STAND_BY
|
|||
|
Musique du g<>n<EFBFBD>rique de fin
|
|||
|
# TXT_THEME_CREDITS
|
|||
|
Puissance faible: Canon(s) AA neutralis<69>(s)
|
|||
|
# TXT_POWER_AAGUN
|
|||
|
Puissance faible: Bobine(s) de Tesla neutralis<69>e(s)
|
|||
|
# TXT_POWER_TESLA
|
|||
|
Puissance Faible
|
|||
|
# TXT_LOW_POWER
|
|||
|
Commandant:
|
|||
|
# TXT_COMMANDER
|
|||
|
Parties gagn<67>es:
|
|||
|
# TXT_BATTLES_WON
|
|||
|
Fichier de donn<6E>es du jeu d<>tect<63> incompatible. Un fichier de donn<6E>es du jeu est peut-<2D>tre corrompu.
|
|||
|
# TXT_MISMATCH
|
|||
|
Votre version de jeu n<>cessite une mise <20> jour. Vous pouvez t<>l<EFBFBD>charger la derni<6E>re mise <20> jour sur notre site Web : WWW.WESTWOOD.COM.
|
|||
|
#TXT_SCENARIO_ERROR
|
|||
|
Connecting
|
|||
|
# TXT_CONNECTING
|
|||
|
Initialisation du Modem
|
|||
|
# TXT_MODEM_INITIALISATION
|
|||
|
Compression des Donn<6E>es
|
|||
|
# TXT_DATA_COMPRESSION
|
|||
|
Correction d'Erreur
|
|||
|
# TXT_ERROR_CORRECTION
|
|||
|
Contr<EFBFBD>le Mat<61>riel du Flux
|
|||
|
# TXT_HARDWARE_FLOW_CONTROL
|
|||
|
Avanc<EFBFBD>
|
|||
|
# TXT_ADVANCED
|
|||
|
Seconde main
|
|||
|
# TXT_THEME_2ND_HAND
|
|||
|
Arazo<EFBFBD>de
|
|||
|
# TXT_THEME_ARAZOID
|
|||
|
Retour <20> l'envoyeur
|
|||
|
# TXT_THEME_BACKSTAB
|
|||
|
Chaos2
|
|||
|
# TXT_THEME_CHAOS2
|
|||
|
Fermez-la !
|
|||
|
# TXT_THEME_SHUT_IT
|
|||
|
Visite de courtoisie
|
|||
|
# TXT_THEME_TWINMIX1
|
|||
|
A couvert
|
|||
|
# TXT_THEME_UNDER3
|
|||
|
VR2
|
|||
|
# TXT_THEME_VR2
|
|||
|
L'autre syst<73>me ne r<>pond pas. Voulez-vous tenter une sauvegarde d'urgence ? Tous les joueurs doivent sauvegarder pour que cela fonctionne.
|
|||
|
# TXT_ASK_EMERGENCY_SAVE_NOT_RESPONDING
|
|||
|
L'autre syst<73>me a raccroch<63>. Voulez-vous tenter une sauvegarde d'urgence ? Tous les joueurs doivent sauvegarder pour que cela fonctionne.
|
|||
|
# TXT_ASK_EMERGENCY_SAVE_HUNG_UP
|
|||
|
Alerte Rouge n'a pu ex<65>cuter le programme d'enregistrement. Vous devez installer Westwood Chat <20> partir du CD d'Alerte Rouge pour vous enregistrer.
|
|||
|
# TXT_NO_REG_APP
|
|||
|
Un joueur de la partie n'a pas son sc<73>nario d'extension.
|
|||
|
# TXT_NO_CS_SCENARIOS
|
|||
|
Sous-marin MS
|
|||
|
# TXT_MISSILESUB
|
|||
|
Electrocuteur
|
|||
|
# TXT_SHOCKTROOPER
|
|||
|
M<EFBFBD>canicien
|
|||
|
# TXT_MECHANIC
|
|||
|
Chrono Tank
|
|||
|
# TXT_CHRONOTANK
|
|||
|
Tank Tesla
|
|||
|
# TXT_TESLATANK
|
|||
|
Tank M.A.D.
|
|||
|
# TXT_MAD
|
|||
|
Camion de d<>molition
|
|||
|
# TXT_DEMOTRUCK
|
|||
|
Transport Cam<61>l<EFBFBD>on
|
|||
|
# TXT_PHASETRANSPORT
|
|||
|
Mar<EFBFBD>cages
|
|||
|
# TXT_THEME_BOG
|
|||
|
Volutes
|
|||
|
# TXT_THEME_FLOAT_V2
|
|||
|
T<EFBFBD>n<EFBFBD>bres
|
|||
|
# TXT_THEME_GLOOM
|
|||
|
Terrain min<69>
|
|||
|
# TXT_THEME_GRNDWIRE
|
|||
|
M<EFBFBD>caniciens 2
|
|||
|
# TXT_THEME_RPT
|
|||
|
Battue
|
|||
|
# TXT_THEME_SEARCH
|
|||
|
Traction
|
|||
|
# TXT_THEME_TRACTION
|
|||
|
Chaos
|
|||
|
# TXT_THEME_WASTELND
|
|||
|
H<EFBFBD>liport Mobile
|
|||
|
# TXT_CARRIER
|
|||
|
|