127 lines
2.6 KiB
C++
127 lines
2.6 KiB
C++
![]() |
/*
|
|||
|
** Command & Conquer Red Alert(tm)
|
|||
|
** Copyright 2025 Electronic Arts Inc.
|
|||
|
**
|
|||
|
** This program is free software: you can redistribute it and/or modify
|
|||
|
** it under the terms of the GNU General Public License as published by
|
|||
|
** the Free Software Foundation, either version 3 of the License, or
|
|||
|
** (at your option) any later version.
|
|||
|
**
|
|||
|
** This program is distributed in the hope that it will be useful,
|
|||
|
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|||
|
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|||
|
** GNU General Public License for more details.
|
|||
|
**
|
|||
|
** You should have received a copy of the GNU General Public License
|
|||
|
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
|
*/
|
|||
|
|
|||
|
extern "C" {
|
|||
|
#include "lpc.h"
|
|||
|
#include "types.h"
|
|||
|
#include "services.h"
|
|||
|
#include "rtq.h"
|
|||
|
#include <stdio.h>
|
|||
|
#include <mem.h>
|
|||
|
};
|
|||
|
#include "mplib.h"
|
|||
|
|
|||
|
|
|||
|
#define IDLE_QUEUE 6
|
|||
|
#define REC_QUEUE 7
|
|||
|
#define SEND_QUEUE 8
|
|||
|
|
|||
|
void
|
|||
|
SetLPCData(LPCData *lpc)
|
|||
|
{
|
|||
|
lpc->version = 1;
|
|||
|
lpc->sizeOfArgs = 0;
|
|||
|
lpc->service = LPC_NOSERVICE;
|
|||
|
}
|
|||
|
|
|||
|
void
|
|||
|
GetGameDef(void *gameDef, int* len)
|
|||
|
{
|
|||
|
RTQ_NODE *n = MGenGetNode(IDLE_QUEUE);
|
|||
|
LPCData *p;
|
|||
|
LPCReturn *r;
|
|||
|
|
|||
|
if (!n) {
|
|||
|
*len = 0;
|
|||
|
return; // can't get service!
|
|||
|
}
|
|||
|
|
|||
|
p = (LPCData *) n->rtqDatum;
|
|||
|
SetLPCData(p);
|
|||
|
p->service = LPC_GENGETGAMEDEF;
|
|||
|
MGenMoveTo(IDLE_QUEUE, SEND_QUEUE);
|
|||
|
|
|||
|
// make call
|
|||
|
PostWindowsMessage();
|
|||
|
|
|||
|
// wait for return
|
|||
|
while ((n = MGenGetNode(REC_QUEUE)) == 0)
|
|||
|
Yield();
|
|||
|
|
|||
|
r = (LPCReturn *) n->rtqDatum;
|
|||
|
|
|||
|
if (r->sizeOfReturn > *len || r->error != LPC_NOERROR) {
|
|||
|
*len = 0;
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
*len = r->sizeOfReturn;
|
|||
|
memcpy(gameDef, r->Data, r->sizeOfReturn);
|
|||
|
|
|||
|
// get ready for next call
|
|||
|
MGenMoveTo(REC_QUEUE, IDLE_QUEUE);
|
|||
|
}
|
|||
|
|
|||
|
int
|
|||
|
LPCGetMPAddr(void)
|
|||
|
{
|
|||
|
RTQ_NODE *n = MGenGetNode(IDLE_QUEUE);
|
|||
|
LPCData *p;
|
|||
|
LPCReturn *r;
|
|||
|
int retVal;
|
|||
|
|
|||
|
p = (LPCData *) n->rtqDatum;
|
|||
|
SetLPCData(p);
|
|||
|
p->service = LPC_GETMPADDR;
|
|||
|
MGenMoveTo(IDLE_QUEUE, SEND_QUEUE);
|
|||
|
|
|||
|
PostWindowsMessage();
|
|||
|
|
|||
|
while ((n = MGenGetNode(REC_QUEUE)) == 0)
|
|||
|
Yield();
|
|||
|
|
|||
|
r = (LPCReturn *) n->rtqDatum;
|
|||
|
|
|||
|
if (r->sizeOfReturn != sizeof(int) || r->error != LPC_NOERROR) {
|
|||
|
return -1;
|
|||
|
}
|
|||
|
|
|||
|
retVal = *((int *) r->Data);
|
|||
|
MGenMoveTo(REC_QUEUE, IDLE_QUEUE);
|
|||
|
return retVal;
|
|||
|
}
|
|||
|
|
|||
|
void
|
|||
|
NullLPC(void)
|
|||
|
{
|
|||
|
RTQ_NODE *n = MGenGetNode(IDLE_QUEUE);
|
|||
|
LPCData *p;
|
|||
|
|
|||
|
p = (LPCData *) n->rtqDatum;
|
|||
|
SetLPCData(p);
|
|||
|
p->service = LPC_NULLSERVICE;
|
|||
|
MGenMoveTo(IDLE_QUEUE, SEND_QUEUE);
|
|||
|
|
|||
|
PostWindowsMessage();
|
|||
|
|
|||
|
while ((n = MGenGetNode(REC_QUEUE)) == 0)
|
|||
|
Yield();
|
|||
|
|
|||
|
MGenMoveTo(REC_QUEUE, IDLE_QUEUE);
|
|||
|
}
|
|||
|
|