CnC_Red_Alert/WIN32LIB/MEM/MSVC/MEM.MAK

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#
# Command & Conquer Red Alert(tm)
# Copyright 2025 Electronic Arts Inc.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
!IF "$(CFG)" == ""
CFG=Win32 Debug
!MESSAGE No configuration specified. Defaulting to Win32 Debug.
!ENDIF
!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "mem.mak" CFG="Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
################################################################################
# Begin Project
# PROP Target_Last_Scanned "Win32 Debug"
CPP=cl.exe
!IF "$(CFG)" == "Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "WinRel"
# PROP BASE Intermediate_Dir "WinRel"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "WinRel"
# PROP Intermediate_Dir "WinRel"
OUTDIR=.\WinRel
INTDIR=.\WinRel
ALL : $(OUTDIR)/mem.lib $(OUTDIR)/mem.bsc
$(OUTDIR) :
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
# ADD BASE CPP /nologo /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /c
# ADD CPP /nologo /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /c
CPP_PROJ=/nologo /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
/FR$(INTDIR)/ /Fp$(OUTDIR)/"mem.pch" /Fo$(INTDIR)/ /c
CPP_OBJS=.\WinRel/
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o$(OUTDIR)/"mem.bsc"
BSC32_SBRS= \
$(INTDIR)/NEWDEL.SBR \
$(INTDIR)/ALLOC.SBR \
$(INTDIR)/MEM.SBR
$(OUTDIR)/mem.bsc : $(OUTDIR) $(BSC32_SBRS)
$(BSC32) @<<
$(BSC32_FLAGS) $(BSC32_SBRS)
<<
LIB32=lib.exe
# ADD BASE LIB32 /NOLOGO
# ADD LIB32 /NOLOGO
LIB32_FLAGS=/NOLOGO /OUT:$(OUTDIR)\"mem.lib"
DEF_FLAGS=
DEF_FILE=
LIB32_OBJS= \
$(INTDIR)/NEWDEL.OBJ \
$(INTDIR)/ALLOC.OBJ \
$(INTDIR)/MEM.OBJ \
.\MEM_COPY.OBJ
$(OUTDIR)/mem.lib : $(OUTDIR) $(DEF_FILE) $(LIB32_OBJS)
$(LIB32) @<<
$(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
<<
!ELSEIF "$(CFG)" == "Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "WinDebug"
# PROP BASE Intermediate_Dir "WinDebug"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "WinDebug"
# PROP Intermediate_Dir "WinDebug"
OUTDIR=.\WinDebug
INTDIR=.\WinDebug
ALL : $(OUTDIR)/mem.lib $(OUTDIR)/mem.bsc
$(OUTDIR) :
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
# ADD BASE CPP /nologo /W3 /GX /Z7 /YX /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /c
# ADD CPP /nologo /W3 /GX /Z7 /YX /Od /I "c:\wwlib32\include" /D "_DEBUG" /D "_WINDOWS" /FR /c
CPP_PROJ=/nologo /W3 /GX /Z7 /YX /Od /I "c:\wwlib32\include" /D "_DEBUG" /D\
"_WINDOWS" /FR$(INTDIR)/ /Fp$(OUTDIR)/"mem.pch" /Fo$(INTDIR)/ /c
CPP_OBJS=.\WinDebug/
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o$(OUTDIR)/"mem.bsc"
BSC32_SBRS= \
$(INTDIR)/NEWDEL.SBR \
$(INTDIR)/ALLOC.SBR \
$(INTDIR)/MEM.SBR
$(OUTDIR)/mem.bsc : $(OUTDIR) $(BSC32_SBRS)
$(BSC32) @<<
$(BSC32_FLAGS) $(BSC32_SBRS)
<<
LIB32=lib.exe
# ADD BASE LIB32 /NOLOGO
# ADD LIB32 /NOLOGO
LIB32_FLAGS=/NOLOGO /OUT:$(OUTDIR)\"mem.lib"
DEF_FLAGS=
DEF_FILE=
LIB32_OBJS= \
$(INTDIR)/NEWDEL.OBJ \
$(INTDIR)/ALLOC.OBJ \
$(INTDIR)/MEM.OBJ \
.\MEM_COPY.OBJ
$(OUTDIR)/mem.lib : $(OUTDIR) $(DEF_FILE) $(LIB32_OBJS)
$(LIB32) @<<
$(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
################################################################################
# Begin Group "Source Files"
################################################################################
# Begin Source File
SOURCE=.\MEM_COPY.ASM
# End Source File
################################################################################
# Begin Source File
SOURCE=.\NEWDEL.CPP
DEP_NEWDE=\
.\WWMEM.H\
\wwlib32\include\wwstd.h\
.\MEMFLAG.H
$(INTDIR)/NEWDEL.OBJ : $(SOURCE) $(DEP_NEWDE) $(INTDIR)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\ALLOC.CPP
DEP_ALLOC=\
.\WWMEM.H\
\wwlib32\include\mono.h\
\wwlib32\include\wwstd.h\
.\MEMFLAG.H
$(INTDIR)/ALLOC.OBJ : $(SOURCE) $(DEP_ALLOC) $(INTDIR)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\MEM.CPP
DEP_MEM_C=\
\wwlib32\include\wwstd.h\
.\WWMEM.H\
\wwlib32\include\timer.h\
.\MEMFLAG.H
$(INTDIR)/MEM.OBJ : $(SOURCE) $(DEP_MEM_C) $(INTDIR)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\MEM_COPY.OBJ
# End Source File
# End Group
# End Project
################################################################################