CnC_Red_Alert/CODE/BMP8.H

43 lines
1.1 KiB
C++

/*
** Command & Conquer Red Alert(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef BMP8_H
#define BMP8_H
//#include<stdlib.h>
//#include<stdio.h>
//#include "wstypes.h"
//#include "winblows.h"
class BMP8
{
public:
BMP8() : hBMP( NULL ), hPal( NULL ), hWnd( NULL ) {}
~BMP8();
bool Init( const char* szFile, HWND hWnd );
bool Draw(void); // call this from your WM_PAINT message
private:
HBITMAP hBMP;
HPALETTE hPal;
HWND hWnd;
};
#endif