43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
/*
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** Command & Conquer Red Alert(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef BMP8_H
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#define BMP8_H
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//#include<stdlib.h>
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//#include<stdio.h>
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//#include "wstypes.h"
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//#include "winblows.h"
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class BMP8
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{
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public:
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BMP8() : hBMP( NULL ), hPal( NULL ), hWnd( NULL ) {}
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~BMP8();
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bool Init( const char* szFile, HWND hWnd );
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bool Draw(void); // call this from your WM_PAINT message
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private:
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HBITMAP hBMP;
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HPALETTE hPal;
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HWND hWnd;
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};
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#endif |