CnC_Red_Alert/CODE/COMINIT.CPP

52 lines
1.4 KiB
C++

/*
** Command & Conquer Red Alert(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//
// If you link with this it will automatically call the COM initialization stuff
//
#include "cominit.h"
//#include <stdlib.h>
//#include <stdio.h>
//#include <windows.h>
#include <objbase.h>
//#include "externs.h"
//#include "text.rh"
//#include "WolDebug.h"
ComInit::ComInit()
{
//HRESULT hRes = CoInitialize(NULL);
// if (SUCCEEDED(hRes)==FALSE)
// exit(0);
HRESULT hRes = OleInitialize(NULL);
}
ComInit::~ComInit()
{
// CoUninitialize();
// debugprint( "pre OleUninitialize\n" );
OleUninitialize();
// debugprint( "post OleUninitialize\n" );
}
// Creating this instance will setup all COM stuff & do cleanup on program exit
ComInit Global_COM_Initializer;