911 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			911 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| **	Command & Conquer Red Alert(tm)
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| **	Copyright 2025 Electronic Arts Inc.
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| **
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| **	This program is free software: you can redistribute it and/or modify
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| **	it under the terms of the GNU General Public License as published by
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| **	the Free Software Foundation, either version 3 of the License, or
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| **	(at your option) any later version.
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| **
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| **	This program is distributed in the hope that it will be useful,
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| **	but WITHOUT ANY WARRANTY; without even the implied warranty of
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| **	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| **	GNU General Public License for more details.
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| **
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| **	You should have received a copy of the GNU General Public License
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| **	along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| 
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| #ifdef WOLAPI_INTEGRATION
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| 
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| //	Iconlist.cpp - created by ajw 07/07/98
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| 
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| //	IconListClass is ListClass plus the option to include an icon on each line entry,
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| //	the option to have the class maintain its own copies of strings passed to it
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| //	for display, and the option to limit the maximum number of these strings that are
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| //	kept (entries are removed from the top when this maximum is reached).
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| //	Also added: multiple item selection capability. Note that the old selection code
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| //	runs as normal, but it simply not used when it comes time to display.
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| //	Also added: if mem. allocation is being done by this, the ability to break new items
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| //	into multiple lines of text is enabled.
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| //	Also added: extra data can be invisibly stored with each item, if memory allocation is
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| //	being done by this.
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| //	Extra data included 3 item preceding icons, 1 fixed position icon, an extra string,
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| //	an extra void pointer, and a color remapping value.
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| 
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| #include "iconlist.h"
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| #include "dibapi.h"
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| 
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| int Format_Window_String_New( const char* string, int maxlinelen, int& width, int& height, char* szReturn, int iExtraChars );
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| void CC_Draw_DIB( const char* pDIB, int xDest, int yDest, int iWidth, WindowNumberType window );
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| 
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| //***********************************************************************************************
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| IconListClass::IconListClass( int id, int x, int y, int w, int h, TextPrintType flags, void const * up, void const * down, 
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| 								bool bResponsibleForStringAlloc, int iSelectionType, int iMaxItemsSaved ) :
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| 	ListClass( id, x, y, w, h, flags, up, down )
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| {
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| 	//	If bResponsibleForStringAlloc, COPIES of strings are stored in the list. Deletion is
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| 	//	handled by this class. Icons are different - the caller is responsible for what's on
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| 	//	the other end of the pointer.
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| 	bDoAlloc = bResponsibleForStringAlloc;
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| 	//	iSelectionType = 0 for no selection shown, 1 for normal ListClass selection, 2 for n multiple selections
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| 	if( iSelectionType < 0 || iSelectionType > 2 )		iSelectionType = 1;
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| 	iSelectType = iSelectionType;
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| 	//	If iMaxItemsSaved is 0, there is no limit to the number of text lines. The list can grow forever.
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| 	//	Otherwise items are deleted from the head of the list when the maximum is passed.
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| 	//	iMaxItemsSaved only applies when bResponsibleForStringAlloc.
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| 	iMaxItems = iMaxItemsSaved;
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| }
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| 
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| //***********************************************************************************************
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| IconListClass::~IconListClass( void )
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| {
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| 	//	Delete the IconList_ItemExtras structs created to hold extra info on each item.
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| 	for( int i = 0; i < ExtrasList.Count(); i++ )
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| 		delete (IconList_ItemExtras*)ExtrasList[ i ];
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| 
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| 	if( bDoAlloc )
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| 	{
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| 		//	Delete all alloc'ed strings.
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| 		for( int i = 0; i < List.Count(); i++ )
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| 			delete [] (char*)List[i];
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| 	}
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| }
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| 
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| /***********************************************************************************************
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|  * IconListClass::Add_Item -- Adds an item to the list box.                                        *
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|  *                                                                                             *
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|  *    This will add the specified string to the list box. The string is added to the end       *
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|  *    of the list.                                                                             *
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|  *                                                                                             *
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|  * INPUT:      text  -- Pointer to the string to add to the list box.                          *
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|  *             pIcon -- Pointer to the shape to add.
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|  *             IconKind -- Indicates what type of image pIcon points to.
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|  *             szExtraDataString -- Extra string data that gets copied and stored along with item.
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|  *             szExtraDataPtr -- Extra data that gets stored along with item.
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|  *             pColorRemap -- Points to a color remapping used when drawing the item.
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|  *
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|  * OUTPUT:     Returns new item index.                                                         *
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|  * WARNINGS:   none                                                                            *
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|  * HISTORY:    07/07/1998 ajw : Created.                                                       *
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|  *=============================================================================================*/
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| int IconListClass::Add_Item(char const * text)
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| {
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| 	return Add_Item( text, NULL, NULL, ICON_SHAPE );
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| }
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| 
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| int IconListClass::Add_Item( const char* text, const char* szHelp, 
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| 								void* pIcon0, ICONKIND IconKind0, const char* szExtraDataString /* = NULL */, 
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| 								void* pvExtraDataPtr /* = NULL */, RemapControlType* pColorRemap /* = NULL */,
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| 								void* pIcon1 /* = NULL */, ICONKIND IconKind1 /* = ICON_SHAPE */, 
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| 								void* pIcon2 /* = NULL */, ICONKIND IconKind2 /* = ICON_SHAPE */,
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| 								void* pFixedIcon /* = NULL */, ICONKIND FixedIconKind /* = ICON_SHAPE */, int iXFixedIcon /* = 0 */, int iYFixedIcon /* = 0 */, int iFixedIconWidth /* = -1 */ )
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| {
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| 	if( text )
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| 	{
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| 		if( bDoAlloc )
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| 		{
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| 			int iRetVal;
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| 
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| 			char* szText = new char[ strlen( text ) + 51 ];			//	50 extra chars added for line breaks later.
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| 			strcpy( szText, text );
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| 
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| 			int iWidthMax, iHeight;
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| 			//	Stupid usage of globals for font stuff... <grumble>
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| 			if( TextFlags == TPF_TYPE )
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| 			{
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| 				void* pFontBefore = Set_Font( TypeFontPtr );
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| 				DWORD FontXSpacingBefore = FontXSpacing;
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| 				FontXSpacing = -2;
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| 
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| 				int iWidthToClipAt = IsScrollActive ? Width : Width - UpGadget.Width;
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| 				//	This call will place '\r's in the string where line breaks should occur.
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| 				Format_Window_String_New( text, iWidthToClipAt, iWidthMax, iHeight, szText, 50 );
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| 
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| 				Set_Font( pFontBefore );
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| 				FontXSpacing = FontXSpacingBefore;		//	Just in case it matters... Doubt it.
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| 			}
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| 			else
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| 			{
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| 				//	Currently never called. Test well if you use IconList with a font other than TPF_TYPE,
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| 				//	as the character spacing globals get set weirdly, I've found.
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| 				int iWidthToClipAt = IsScrollActive ? Width : Width - UpGadget.Width;
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| 				//	This call will place '\r's in the string where line breaks should occur.
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| 				Format_Window_String_New( text, iWidthToClipAt, iWidthMax, iHeight, szText, 50 );
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| 			}
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| 
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| 			//	Each break character causes a line to be added to list.
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| 			char szBreakchars[] = "\r\n\v\f";
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| 			char* szToken;
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| 			char* szNextChar = szText;
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| 			szToken = strtok( szText, szBreakchars );
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| 			while( szToken )
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| 			{
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| 				while( szNextChar < szToken )
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| 				{
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| 					//	We expected szToken to begin at szNextChar. Since it doesn't, extra break
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| 					//	characters must have been removed by strtok as they were adjacent. We want 
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| 					//	a line break for every break character, so add lines for each space that
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| 					//	szNextChar is off by.
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| 					szNextChar++;
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| 					Add_Item_Detail( " ", szHelp, pIcon0, IconKind0, szExtraDataString, pvExtraDataPtr, pColorRemap, pIcon1, IconKind1, pIcon2, IconKind2, pFixedIcon, FixedIconKind, iXFixedIcon, iYFixedIcon, iFixedIconWidth );
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| 				}
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| 				iRetVal = Add_Item_Detail( szToken, szHelp, pIcon0, IconKind0, szExtraDataString, pvExtraDataPtr, pColorRemap, pIcon1, IconKind1, pIcon2, IconKind2, pFixedIcon, FixedIconKind, iXFixedIcon, iYFixedIcon, iFixedIconWidth );
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| 
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| 				//	Expect next token two chars after the end of this one.
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| 				szNextChar = szToken + strlen( szToken ) + 1;
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| 
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| 				//	Get next token.
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| 				szToken = strtok( NULL, szBreakchars );
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| 			}
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| 			delete [] szText;
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| 			return iRetVal;				//	Last value returned by ListClass::Add_Item
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| 		}
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| 		else
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| 		{
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| 			//	Add one item to list.
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| 			IconList_ItemExtras* pItemExtra = new IconList_ItemExtras;
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| 			pItemExtra->bMultiSelected = false;
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| 			pItemExtra->pIcon[0] = pIcon0;
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| 			pItemExtra->IconKind[0] = IconKind0;
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| 			pItemExtra->pIcon[1] = pIcon1;
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| 			pItemExtra->IconKind[1] = IconKind1;
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| 			pItemExtra->pIcon[2] = pIcon2;
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| 			pItemExtra->IconKind[2] = IconKind2;
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| 			pItemExtra->FixedIcon.pIcon = pFixedIcon;
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| 			pItemExtra->FixedIcon.IconKind = FixedIconKind;
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| 			pItemExtra->FixedIcon.xOffset = iXFixedIcon;
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| 			pItemExtra->FixedIcon.yOffset = iYFixedIcon;
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| 			pItemExtra->FixedIcon.iWidth = iFixedIconWidth;
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| 			pItemExtra->pvExtraData = pvExtraDataPtr;
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| 			pItemExtra->pColorRemap = pColorRemap;
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| 			if( szHelp )
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| 			{
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| 				//	Copy help into new help string.
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| 				pItemExtra->szHelp = new char[ strlen( szHelp ) + 1 ];
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| 				strcpy( pItemExtra->szHelp, szHelp );
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| 			}
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| 			if( szExtraDataString )
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| 			{
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| 				//	Copy special data string into new extradata string.
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| 				pItemExtra->szExtraData = new char[ strlen( szExtraDataString ) + 1 ];
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| 				strcpy( pItemExtra->szExtraData, szExtraDataString );
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| 			}
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| 			ExtrasList.Add( pItemExtra );
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| 
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| 			return ListClass::Add_Item( text );
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| 		}
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| 	}
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| 	else
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| 	{
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| 		//	(no text for new item)
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| 		if( pIcon0 || pIcon1 || pIcon2 )
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| 		{
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| 			//	Note: Cannot add an entry without text unless string allocation is being handled by me.
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| 			//	Otherwise, because we want the icon to show up, create a blank entry for the ListClass.
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| 			if( bDoAlloc )
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| 			{
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| 				IconList_ItemExtras* pItemExtra = new IconList_ItemExtras;
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| 				pItemExtra->bMultiSelected = false;
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| 				pItemExtra->pIcon[0] = pIcon0;
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| 				pItemExtra->IconKind[0] = IconKind0;
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| 				pItemExtra->pIcon[1] = pIcon1;
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| 				pItemExtra->IconKind[1] = IconKind1;
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| 				pItemExtra->pIcon[2] = pIcon2;
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| 				pItemExtra->IconKind[2] = IconKind2;
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| 				pItemExtra->FixedIcon.pIcon = pFixedIcon;
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| 				pItemExtra->FixedIcon.IconKind = FixedIconKind;
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| 				pItemExtra->FixedIcon.xOffset = iXFixedIcon;
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| 				pItemExtra->FixedIcon.yOffset = iYFixedIcon;
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| 				pItemExtra->FixedIcon.iWidth = iFixedIconWidth;
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| 				pItemExtra->pvExtraData = pvExtraDataPtr;
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| 				pItemExtra->pColorRemap = pColorRemap;
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| 				if( szHelp )
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| 				{
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| 					//	Copy help into new help string.
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| 					pItemExtra->szHelp = new char[ strlen( szHelp ) + 1 ];
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| 					strcpy( pItemExtra->szHelp, szHelp );
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| 				}
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| 				if( szExtraDataString )
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| 				{
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| 					//	Copy special data string into new extradata string.
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| 					pItemExtra->szExtraData = new char[ strlen( szExtraDataString ) + 1 ];
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| 					strcpy( pItemExtra->szExtraData, szExtraDataString );
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| 				}
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| 				ExtrasList.Add( pItemExtra );
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| 
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| 				if( iMaxItems && List.Count() == iMaxItems )
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| 				{
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| 					//	Delete head of list.
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| 					Remove_Item( 0 );
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| 				}
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| 				//	Create new string, essentially blank.
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| 				char* szText = new char[2];
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| 				strcpy( szText, " " );
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| 				return ListClass::Add_Item( szText );
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| 			}
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| 			else
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| 				//	Cannot add entry, as text is blank and ListClass::Add_Item will do nothing.
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| 				//	The Icon we want will not show up.
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| 				return List.Count() - 1;
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| 		}
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| 		else
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| 			return ListClass::Add_Item( text );
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| 	}
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| }
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| 
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| //***********************************************************************************************
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| int IconListClass::Add_Item_Detail( const char* szToken, const char* szHelp,
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| 										void* pIcon0, ICONKIND IconKind0, const char* szExtraDataString, 
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| 										void* pvExtraData, RemapControlType* pColorRemap,
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| 										void* pIcon1, ICONKIND IconKind1, 
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| 										void* pIcon2, ICONKIND IconKind2,
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| 										void* pFixedIcon, ICONKIND FixedIconKind, int iXFixedIcon, int iYFixedIcon, int iFixedIconWidth )
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| {
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| 	//	Broken out of above function as it is repeated.
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| 
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| 	//	Add one item to list.
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| 	//	Too many entries?
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| 	if( iMaxItems && List.Count() == iMaxItems )
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| 	{
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| 		//	Delete head of list.
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| 		Remove_Item( 0 );
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| 	}
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| 	//	Create icon entry.
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| 	IconList_ItemExtras* pItemExtra = new IconList_ItemExtras;
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| 	pItemExtra->bMultiSelected = false;
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| 	pItemExtra->pIcon[0] = pIcon0;				//	ajw - Question: repeat the icon for each entry? make it optional?
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| 	pItemExtra->IconKind[0] = IconKind0;
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| 	pItemExtra->pIcon[1] = pIcon1;
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| 	pItemExtra->IconKind[1] = IconKind1;
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| 	pItemExtra->pIcon[2] = pIcon2;
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| 	pItemExtra->IconKind[2] = IconKind2;
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| 	pItemExtra->FixedIcon.pIcon = pFixedIcon;
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| 	pItemExtra->FixedIcon.IconKind = FixedIconKind;
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| 	pItemExtra->FixedIcon.xOffset = iXFixedIcon;
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| 	pItemExtra->FixedIcon.yOffset = iYFixedIcon;
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| 	pItemExtra->FixedIcon.iWidth = iFixedIconWidth;
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| 	pItemExtra->pvExtraData = pvExtraData;
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| 	pItemExtra->pColorRemap = pColorRemap;
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| 	if( szHelp )
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| 	{
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| 		//	Copy help into new help string.
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| 		pItemExtra->szHelp = new char[ strlen( szHelp ) + 1 ];
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| 		strcpy( pItemExtra->szHelp, szHelp );
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| 	}
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| 	if( szExtraDataString )
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| 	{
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| 		//	Copy special data string into new extradata string.
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| 		pItemExtra->szExtraData = new char[ strlen( szExtraDataString ) + 1 ];
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| 		strcpy( pItemExtra->szExtraData, szExtraDataString );
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| 	}
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| 	ExtrasList.Add( pItemExtra );
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| 	//	Create text entry.
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| 	//	Copy text to new string.
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| 	char* szTextBit = new char[ strlen( szToken ) + 1 ];
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| 	strcpy( szTextBit, szToken );
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| 	return ListClass::Add_Item( szTextBit );
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| }
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| 
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| //***********************************************************************************************
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| int IconListClass::Add_Item( int text )
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| {
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| 	return Add_Item( Text_String(text), NULL, NULL, ICON_SHAPE );
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| }
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| 
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| //***********************************************************************************************
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| int IconListClass::Add_Item( int text, const char* szHelp,
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| 								void* pIcon0, ICONKIND IconKind0, const char* szExtraDataString /* = NULL */, 
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| 								void* pvExtraDataPtr /* = NULL */, RemapControlType* pColorRemap /* = NULL */,
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| 								void* pIcon1 /* = NULL */, ICONKIND IconKind1 /* = ICON_SHAPE */, 
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| 								void* pIcon2 /* = NULL */, ICONKIND IconKind2 /* = ICON_SHAPE */,
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| 								void* pFixedIcon /* = NULL */, ICONKIND FixedIconKind /* = ICON_SHAPE */, int iXFixedIcon /* = 0 */, int iYFixedIcon /* = 0 */, int iFixedIconWidth /* = -1 */ )
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| {
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| 	return Add_Item( Text_String(text), szHelp, pIcon0, IconKind0, szExtraDataString, pvExtraDataPtr, pColorRemap, 
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| 						pIcon1, IconKind1, pIcon2, IconKind2, pFixedIcon, FixedIconKind, iXFixedIcon, iYFixedIcon, iFixedIconWidth );
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| }
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| 
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| //***********************************************************************************************
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| void IconListClass::Remove_Item( char const * text )
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| {
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| 	if( text )
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| 		Remove_Item( List.ID(text) );
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| }
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| 
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| //***********************************************************************************************
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| void IconListClass::Remove_Item( int index )
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| {
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| 	if( (unsigned)index < List.Count() )
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| 	{
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| 		delete (IconList_ItemExtras*)ExtrasList[ index ];
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| 		ExtrasList.Delete( index );
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| 		if( bDoAlloc )
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| 			//	Delete alloc'ed string.
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| 			delete [] (char*)List[index];
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| 		ListClass::Remove_Item( index );
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| 		
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| 		//	I should probably put this in ListClass:Remove_Item(), as it seems clearly to be
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| 		//	missing, but I want to only affect my own new code, to not introduce possible bugs.
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| 		//	Shift the selected index if appropriate...
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| 		if( SelectedIndex >= index )
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| 		{
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| 			SelectedIndex--;
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| 			if( SelectedIndex < 0 )
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| 				SelectedIndex = 0;
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| 		}
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| 	}
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| }
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| 
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| /***********************************************************************************************
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|  * IconListClass::Draw_Entry -- Calls ListClass::Draw_Entry, then adds icon.                   *
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|  *                                                                                             *
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|  *    This routine is called by the Draw_Me function when it desired to redraw a particular    *
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|  *    text line in the list box.                                                               *
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|  *                                                                                             *
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|  * INPUT:   index    -- The index of the list entry to draw. This index is based on the        *
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|  *                      total list and NOT the current visible view page.                      *
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|  *                                                                                             *
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|  *          x,y      -- Pixel coordinates for the upper left corner of the text entry.         *
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|  *                                                                                             *
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|  *          width    -- The maximum width that the text may draw over. It is expected that     *
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|  *                      this drawing routine entirely fills this length.                       *
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|  *                                                                                             *
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|  *          selected -- bool; Is this a selected (highlighted) listbox entry?                  *
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|  *                                                                                             *
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|  * OUTPUT:  none                                                                               *
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|  * WARNINGS:   none                                                                            *
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|  * HISTORY:                                                                                    *
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|  *   07/07/1998  ajw: Created.                                                                 *
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|  *=============================================================================================*/
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| 
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| #define PREICONGAP		1
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| #define ICONTEXTGAP		2
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| 
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| void IconListClass::Draw_Entry( int index, int x, int y, int width, int selected )
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| {
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| 	IconList_ItemExtras* pExtras = (IconList_ItemExtras*)ExtrasList[ index ];
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| 
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| 	int xText = x;
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| 	//	ajw If I end up needing to use SHAPEs for icons, figure out shape width here and offset x.
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| 	bool bIconsPresent = false;
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| 	for( int iIcon = 0; iIcon != 3; iIcon++ )
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| 		if( pExtras->pIcon[ iIcon ] && pExtras->IconKind[ iIcon ] == ICON_DIB )
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| 		{
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| 			//	Push text over to accommodate icon.
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| 			int iWidthIcon = PREICONGAP + DIBWidth( (char*)pExtras->pIcon[ iIcon ] );
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| 			xText += iWidthIcon;
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| 			width -= iWidthIcon;
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| 			bIconsPresent = true;
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| 		}
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| 	if( bIconsPresent )
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| 	{
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| 		xText += ICONTEXTGAP;
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| 		width -= ICONTEXTGAP;
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| 	}
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| 
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| 	RemapControlType* pRemap = pExtras->pColorRemap;
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| 	if( !pRemap )
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| 	{
 | |
| 		//	Tabs hack. If there are icons, and a tab, push back the FIRST tab appropriately.
 | |
| 		//	(Ignore others. This is a hack because having more than one tab will now break this.)
 | |
| 		//	See local version of this same hack, below.
 | |
| 		int TempTabs;
 | |
| 		const int* TabsSave;
 | |
| 		if( Tabs )
 | |
| 		{
 | |
| 			TempTabs = *Tabs - ( xText - x );
 | |
| 			TabsSave = Tabs;
 | |
| 			Tabs = &TempTabs;
 | |
| 		}
 | |
| 		switch( iSelectType )
 | |
| 		{
 | |
| 		case 0:
 | |
| 			//	Don't draw any items selected (even if they are, really, in ListClass).
 | |
| 			ListClass::Draw_Entry( index, xText, y, width, false );
 | |
| 			break;
 | |
| 		case 1:
 | |
| 			ListClass::Draw_Entry( index, xText, y, width, selected );
 | |
| 			break;
 | |
| 		case 2:
 | |
| 			//	Ignore 'selected' parameter. We use our own records.
 | |
| 			ListClass::Draw_Entry( index, xText, y, width, pExtras->bMultiSelected );
 | |
| 			break;
 | |
| 		}
 | |
| 		//	Restore Tabs.
 | |
| 		if( Tabs )
 | |
| 			Tabs = TabsSave;
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		//	Use different color remapping.
 | |
| 		//	This is largely copied straight from ListClass::Draw_Entry()...
 | |
| 
 | |
| 		TextPrintType flags = TextFlags;
 | |
| 
 | |
| 		bool bShowSelected;
 | |
| 
 | |
| 		switch( iSelectType )
 | |
| 		{
 | |
| 		case 0:
 | |
| 			bShowSelected = false;
 | |
| 			break;
 | |
| 		case 1:
 | |
| 			bShowSelected = selected;
 | |
| 			break;
 | |
| 		case 2:
 | |
| 			bShowSelected = pExtras->bMultiSelected;
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		if( bShowSelected )
 | |
| 		{
 | |
| 			flags = flags | TPF_BRIGHT_COLOR;
 | |
| 			LogicPage->Fill_Rect( xText, y, xText + width - 1, y + LineHeight - 1, pRemap->Shadow );
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			if (!(flags & TPF_USE_GRAD_PAL))
 | |
| 			{
 | |
| 				flags = flags | TPF_MEDIUM_COLOR;
 | |
| 			}
 | |
| 		}
 | |
| 		//	Tabs hack. If there are icons, and a tab, push back the FIRST tab appropriately.
 | |
| 		//	(Ignore others. This is a hack because having more than one tab will now break this.)
 | |
| 		if( Tabs )
 | |
| 		{
 | |
| 			int tab = *Tabs - ( xText - x );
 | |
| 			Conquer_Clip_Text_Print( List[index], xText, y, pRemap, TBLACK, flags, width, &tab );
 | |
| 		}
 | |
| 		else
 | |
| 			Conquer_Clip_Text_Print( List[index], xText, y, pRemap, TBLACK, flags, width, NULL );
 | |
| 	}
 | |
| 
 | |
| 	//	Draw fixed position icon.
 | |
| 	if( pExtras->FixedIcon.pIcon )
 | |
| 	{
 | |
| 		if( pExtras->FixedIcon.IconKind == ICON_SHAPE )
 | |
| 			CC_Draw_Shape( pExtras->FixedIcon.pIcon, 0, x + pExtras->FixedIcon.xOffset, y + pExtras->FixedIcon.yOffset, WINDOW_MAIN, SHAPE_NORMAL );
 | |
| 			//	Put similar code in here for shapes if used...
 | |
| 		else
 | |
| 			CC_Draw_DIB( (char*)pExtras->FixedIcon.pIcon, x + pExtras->FixedIcon.xOffset, y + pExtras->FixedIcon.yOffset, pExtras->FixedIcon.iWidth, WINDOW_MAIN );
 | |
| 	}
 | |
| 
 | |
| 	//	Draw variable position left-of-text icons.
 | |
| 	for( iIcon = 0; iIcon != 3; iIcon++ )
 | |
| 	{
 | |
| 		if( pExtras->pIcon[ iIcon ] )
 | |
| 		{
 | |
| 			x += PREICONGAP;
 | |
| 			if( pExtras->IconKind[ iIcon ] == ICON_SHAPE )
 | |
| 				CC_Draw_Shape( pExtras->pIcon[ iIcon ], 0, x, y, WINDOW_MAIN, SHAPE_NORMAL );
 | |
| 				//	Put similar code in here for shapes if used...
 | |
| 			else
 | |
| 			{
 | |
| 				CC_Draw_DIB( (char*)pExtras->pIcon[ iIcon ], x, y, 9999, WINDOW_MAIN );
 | |
| 				x += DIBWidth( (char*)pExtras->pIcon[ iIcon ] );
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| int IconListClass::Action(unsigned flags, KeyNumType & key)
 | |
| {
 | |
| 	//	Overriding of function is for the sake of MultiSelecting only.
 | |
| 	if( iSelectType == 2 )
 | |
| 	{
 | |
| 		if( !( flags & LEFTRELEASE ) )
 | |
| 		{
 | |
| 			if( !( flags & KEYBOARD ) )
 | |
| 			{
 | |
| 				int index = Get_Mouse_Y() - (Y+1);
 | |
| 				index = index / LineHeight;
 | |
| 				int iSelected = CurrentTopIndex + index;
 | |
| 				iSelected = min( iSelected, List.Count() - 1 );
 | |
| 				if( iSelected >= 0 )
 | |
| 					((IconList_ItemExtras*)ExtrasList[ iSelected ])->bMultiSelected = 
 | |
| 						!((IconList_ItemExtras*)ExtrasList[ iSelected ])->bMultiSelected;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	return ListClass::Action( flags, key );
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| // * IconListClass::Show_Last_Item -- Scrolls listbox down to ensure that last entry is visible.
 | |
| //	ajw 07/09/98
 | |
| void IconListClass::Show_Last_Item()
 | |
| {
 | |
| 	int iItemLast = List.Count() - 1;
 | |
| 	if( iItemLast - LineCount + 1 != CurrentTopIndex )
 | |
| 	{
 | |
| 		Flag_To_Redraw();
 | |
| 		Set_View_Index( iItemLast - LineCount + 1 );
 | |
| 	}
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| bool IconListClass::bItemIsMultiSelected( int index ) const
 | |
| {
 | |
| 	if( index < ExtrasList.Count() && index > -1 )
 | |
| 		return ( (IconList_ItemExtras*)ExtrasList[ index ] )->bMultiSelected;
 | |
| 	else
 | |
| 		return false;
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| void IconListClass::MultiSelect( int index, bool bSelect )
 | |
| {
 | |
| 	if( index < ExtrasList.Count() && index > -1 )
 | |
| 		( (IconList_ItemExtras*)ExtrasList[ index ] )->bMultiSelected = bSelect;
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| const char* IconListClass::Get_Item_ExtraDataString( int index ) const
 | |
| {
 | |
| 	//	Returns const pointer to the hidden "extra data" string that can be associated with each item.
 | |
| 	//	This is NULL if no extra data was assigned.
 | |
| 	if( index < ExtrasList.Count() && index > -1 )
 | |
| 	{
 | |
| 		return ( (IconList_ItemExtras*)ExtrasList[ index ] )->szExtraData;
 | |
| 	}
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| void IconListClass::Set_Item_ExtraDataString( int index, const char* szNewString )
 | |
| {
 | |
| 	if( index < ExtrasList.Count() && index > -1 )
 | |
| 	{
 | |
| 		IconList_ItemExtras* pItemExtra = (IconList_ItemExtras*)ExtrasList[ index ];
 | |
| 		if( pItemExtra->szExtraData )
 | |
| 		{
 | |
| 			//	Delete the existing string.
 | |
| 			delete [] pItemExtra->szExtraData;
 | |
| 		}
 | |
| 		if( szNewString )
 | |
| 		{
 | |
| 			//	Copy special data string into new extradata string.
 | |
| 			pItemExtra->szExtraData = new char[ strlen( szNewString ) + 1 ];
 | |
| 			strcpy( pItemExtra->szExtraData, szNewString );
 | |
| 		}
 | |
| 		else
 | |
| 			pItemExtra->szExtraData = NULL;
 | |
| 	}
 | |
| }
 | |
| 				
 | |
| //***********************************************************************************************
 | |
| void* IconListClass::Get_Item_ExtraDataPtr( int index ) const
 | |
| {
 | |
| 	//	Returns the hidden "extra data" void pointer that can be associated with each item.
 | |
| 	//	This is NULL if no value was assigned.
 | |
| 	if( index < ExtrasList.Count() && index > -1 )
 | |
| 		return ( (IconList_ItemExtras*)ExtrasList[ index ] )->pvExtraData;
 | |
| 	else
 | |
| 		return NULL;
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| void IconListClass::Set_Item_ExtraDataPtr( int index, void* pNewValue )
 | |
| {
 | |
| 	//	Sets the hidden "extra data" void pointer that can be associated with each item.
 | |
| 	if( index < ExtrasList.Count() && index > -1 )
 | |
| 		( (IconList_ItemExtras*)ExtrasList[ index ] )->pvExtraData = pNewValue;
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| const IconList_ItemExtras* IconListClass::Get_ItemExtras( int index ) const
 | |
| {
 | |
| 	if( index < ExtrasList.Count() && index > -1 )
 | |
| 		return (IconList_ItemExtras*)ExtrasList[ index ];
 | |
| 	else
 | |
| 		return NULL;
 | |
| }
 | |
| 		
 | |
| //***********************************************************************************************
 | |
| const char* IconListClass::Get_Item_Help( int index ) const
 | |
| {
 | |
| 	//	Returns pointer to the string allocated for tooltip help.
 | |
| 	if( index < ExtrasList.Count() && index > -1 )
 | |
| 		return ( (IconList_ItemExtras*)ExtrasList[ index ] )->szHelp;
 | |
| 	else
 | |
| 		return NULL;
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| void IconListClass::Clear()
 | |
| {
 | |
| 	//	Removes all items from list.
 | |
| 
 | |
| 	//	Delete the IconList_ItemExtras structs created to hold extra info on each item.
 | |
| 	for( int i = 0; i < ExtrasList.Count(); i++ )
 | |
| 		delete (IconList_ItemExtras*)ExtrasList[ i ];
 | |
| 	ExtrasList.Clear();
 | |
| 
 | |
| 	if( bDoAlloc )
 | |
| 	{
 | |
| 		//	Delete all alloc'ed strings.
 | |
| 		for( int i = 0; i < List.Count(); i++ )
 | |
| 			delete [] (char*)List[i];
 | |
| 	}
 | |
| 
 | |
| 	List.Clear();
 | |
| 	Remove_Scroll_Bar();
 | |
| 	CurrentTopIndex = 0;
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| RemapControlType* IconListClass::Get_Item_Color( int index )
 | |
| {
 | |
| 	if( index < ExtrasList.Count() && index > -1 )
 | |
| 		return ( (IconList_ItemExtras*)ExtrasList[ index ] )->pColorRemap;
 | |
| 	else
 | |
| 		return NULL;
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| void IconListClass::Set_Item_Color( int index, RemapControlType* pColorRemap )
 | |
| {
 | |
| 	if( index < ExtrasList.Count() && index > -1 )
 | |
| 		( (IconList_ItemExtras*)ExtrasList[ index ] )->pColorRemap = pColorRemap;
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| int IconListClass::Find( const char* szItemToFind )
 | |
| {
 | |
| 	//	Returns -1 if szItemToFind is not found as the text BEGINNING one of the list entries, else index of item.
 | |
| 	//	Compare is case-sensitive.
 | |
| 	for( int i = 0; i < List.Count(); i++ )
 | |
| 	{
 | |
| 		if( strncmp( List[ i ], szItemToFind, strlen( szItemToFind ) ) == 0 )
 | |
| 			return i;
 | |
| 	}
 | |
| 	return -1;
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| int IconListClass::FindColor( RemapControlType* pColorRemap )
 | |
| {
 | |
| 	//	Returns -1 if no items of specified color are found, else first index. Assumes colorptr == colorptr is a valid equality test.
 | |
| 	for( int i = 0; i < List.Count(); i++ )
 | |
| 	{
 | |
| 		if( Get_Item_Color( i ) == pColorRemap )
 | |
| 			return i;
 | |
| 	}
 | |
| 	return -1;
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| bool IconListClass::Set_Item( unsigned int index, const char* szText )
 | |
| {
 | |
| 	//	Resets the text string allocated for an item.
 | |
| 	if( !bDoAlloc || index >= List.Count() )
 | |
| 		return false;
 | |
| 
 | |
| 	//	Delete alloc'ed string.
 | |
| 	delete [] (char*)List[ index ];
 | |
| 
 | |
| 	//	Copy text to new string.
 | |
| 	char* szTextNew = new char[ strlen( szText ) + 1 ];
 | |
| 	strcpy( szTextNew, szText );
 | |
| 
 | |
| 	//	Reassign List's ptr.
 | |
| 	List[ index ] = szTextNew;
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| bool IconListClass::Set_Icon( unsigned int index, unsigned int iIconNumber, void* pIcon, ICONKIND IconKind )
 | |
| {
 | |
| 	if( index >= List.Count() )
 | |
| 		return false;
 | |
| 
 | |
| 	//	Sets one of the left-aligned icons.
 | |
| 	( (IconList_ItemExtras*)ExtrasList[ index ] )->pIcon[ iIconNumber ] = pIcon;
 | |
| 	( (IconList_ItemExtras*)ExtrasList[ index ] )->IconKind[ iIconNumber ] = IconKind;
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| int IconListClass::GetRealWidth()		//	sigh
 | |
| {
 | |
| 	if( IsScrollActive )
 | |
| 		return Width + ScrollGadget.Width;
 | |
| 	return Width;
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| void IconListClass::Resize( int x, int y, int w, int h )
 | |
| {
 | |
| 	Remove_Scroll_Bar();	//	If there is one.
 | |
| 
 | |
| 	X = x;
 | |
| 	Y = y;
 | |
| 	Width = w;
 | |
| 	Height = h;
 | |
| 
 | |
| 	Set_Position( x, y );
 | |
| 
 | |
| 	LineCount = (h-1) / LineHeight;
 | |
| 
 | |
| 
 | |
| 	if (List.Count() > LineCount) {
 | |
| 		Add_Scroll_Bar();
 | |
| 	}
 | |
| 
 | |
| 	Flag_To_Redraw();
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| int IconListClass::IndexUnderMouse()
 | |
| {
 | |
| 	//	Returns index of line that mouse is currently over, or -1 for mouse not hitting valid index.
 | |
| 	//	Assumes that x position of mouse is already known to be over the iconlist.
 | |
| 	int index = Get_Mouse_Y() - (Y+1);
 | |
| 	index = index / LineHeight + CurrentTopIndex;
 | |
| 	if( index > List.Count() - 1 || index < 0 )
 | |
| 		return -1;
 | |
| 	return index;
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| int IconListClass::OffsetToIndex( int iIndex, int y )
 | |
| {
 | |
| 	//	Finds the current offset of item iIndex from the current top view index, in pixels, and add it to y.
 | |
| 	return y + ( iIndex - CurrentTopIndex ) * LineHeight;
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| //***********************************************************************************************
 | |
| //	* Format_Window_String_New
 | |
| //	Functions like Format_Window_String except it fixes an infinite loop bug that occurred when strings
 | |
| //	lacked suitable break points, eliminates the '@' as an escape character, and operates differently
 | |
| //	in that it leaves the original string along, writing results instead to a second string parameter,
 | |
| //	that is iExtraChars longer than the original string. This is all a big hack so that I can insert 
 | |
| //	extra break characters when a break in a long single word has to be made.
 | |
| //	Hey - it's better than an infinite loop that forces you to reset your machine, as in the original code...
 | |
| 
 | |
| int Format_Window_String_New( const char* string, int maxlinelen, int& width, int& height, char* szReturn, int iExtraChars )
 | |
| {
 | |
| 	int	linelen;
 | |
| 	int	lines = 0;
 | |
| 	width	= 0;
 | |
| 	height = 0;
 | |
| 
 | |
| 	// In no string was passed in, then there are no lines.
 | |
| 	if (!string) return(0);
 | |
| 
 | |
| 	// While there are more letters left divide the line up.
 | |
| 	while (*string) {
 | |
| 		linelen = 0;
 | |
| 		height += FontHeight + FontYSpacing;
 | |
| 		lines++;
 | |
| 
 | |
| 		// While the current line is less then the max length...
 | |
| 		*szReturn = *string;
 | |
| 		linelen += Char_Pixel_Width( *string );
 | |
| 		while ( linelen < maxlinelen && *string != '\r' && *string != '\0' )
 | |
| 		{
 | |
| 			*++szReturn = *++string;
 | |
| 			linelen += Char_Pixel_Width( *string );
 | |
| 		}
 | |
| 
 | |
| 		// if the line is too long...
 | |
| 		if (linelen >= maxlinelen) 
 | |
| 		{
 | |
| 			/*
 | |
| 			**	Back up to an appropriate location to break.
 | |
| 			*/
 | |
| 			const char* stringOverEnd = string;
 | |
| 			while( linelen > 0 && *string != ' ' && *string != '\r' && *string != '\0' )
 | |
| 			{
 | |
| 				linelen -= Char_Pixel_Width(*string--);
 | |
| 			}
 | |
| 			if( linelen <= 0 )
 | |
| 			{
 | |
| 				//	We could not find a nice break point.
 | |
| 				//	Go back one char from over-the-end point and add in a break there.
 | |
| 				string = stringOverEnd - 1;
 | |
| 				if( iExtraChars > 0 )
 | |
| 					iExtraChars--;			//	One less to make use of later.
 | |
| 				else
 | |
| 					//	We've used up all our extras characters.
 | |
| 					//	Put in a break below by wiping out a valid char here.
 | |
| 					szReturn--;
 | |
| 			}
 | |
| 			else
 | |
| 			{
 | |
| 				//	Back up szReturn to same location.
 | |
| 				szReturn -= ( stringOverEnd - string );
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		/*
 | |
| 		**	Record the largest width of the worst case string.
 | |
| 		*/
 | |
| 		if (linelen > width) {
 | |
| 			width = linelen;
 | |
| 		}
 | |
| 
 | |
| 		/*
 | |
| 		**	Force a break at the end of the line.
 | |
| 		*/
 | |
| 		if (*string) {
 | |
| 		 	*szReturn++ = '\r';
 | |
| 			string++;
 | |
| 		}
 | |
| 	}
 | |
| 	return(lines);
 | |
| }
 | |
| 
 | |
| //***********************************************************************************************
 | |
| void CC_Draw_DIB( const char* pDIB, int xDest, int yDest, int iWidth, WindowNumberType window )
 | |
| {
 | |
| 	//	A very basic DIB drawing routine. No clipping. No edge of window overrun checking.
 | |
| 	//	If iWidth is too large, default width of dib is used.
 | |
| 	//	If iWidth is negative, dib isn't drawn.
 | |
| 	if( pDIB && iWidth >= 0 )
 | |
| 	{
 | |
| 
 | |
| 		int iWidthDIB = DIBWidth( pDIB );
 | |
| 		int iHeight = DIBHeight( pDIB );
 | |
| 		const char* pBits = FindDIBBits( pDIB );
 | |
| 
 | |
| 		int iSrcPitch = ( iWidthDIB + 3 ) & ~3;
 | |
| 
 | |
| 		if( iWidth > iWidthDIB )
 | |
| 			iWidth = iWidthDIB;
 | |
| 
 | |
| 		GraphicViewPortClass draw_window(	LogicPage->Get_Graphic_Buffer(),
 | |
| 											WindowList[window][WINDOWX] + LogicPage->Get_XPos(),
 | |
| 											WindowList[window][WINDOWY] + LogicPage->Get_YPos(),
 | |
| 											WindowList[window][WINDOWWIDTH],
 | |
| 											WindowList[window][WINDOWHEIGHT] );
 | |
| 		if( draw_window.Lock() )
 | |
| 		{
 | |
| 			int iDestPitch = draw_window.Get_Pitch() + draw_window.Get_Width();	//	Meaning of "Pitch" in this class seems to mean the eol skip.
 | |
| 			char* pLineDest = (char*)draw_window.Get_Offset() + xDest + ( yDest + iHeight - 1 ) * iDestPitch;
 | |
| 
 | |
| 			const char* pLineSrc = pBits;
 | |
| 			for( int y = 0; y != iHeight; y++ )
 | |
| 			{
 | |
| 				char* pDest = pLineDest;
 | |
| 				const char* pSrc = pLineSrc;
 | |
| 				for( int x = 0; x != iWidth; x++ )
 | |
| 				{
 | |
| 					*pDest++ = *pSrc++;
 | |
| 				}
 | |
| 				pLineDest -= iDestPitch;
 | |
| 				pLineSrc += iSrcPitch;
 | |
| 			}
 | |
| 			draw_window.Unlock();
 | |
| 		}
 | |
| 	}
 | |
| //	else
 | |
| //		debugprint( "CC_Draw_DIB bad case ------------ pDib %i, iWidth %i\n", pDIB, iWidth );
 | |
| }
 | |
| 
 | |
| 
 | |
| #endif
 | 
