CnC_Red_Alert/CODE/SCREEN.H

69 lines
3.0 KiB
C++

/*
** Command & Conquer Red Alert(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* $Header: /CounterStrike/SCREEN.H 1 3/03/97 10:25a Joe_bostic $ */
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Command & Conquer *
* *
* File Name : SCREEN.H *
* *
* Programmer : Joe L. Bostic *
* *
* Start Date : June 2, 1994 *
* *
* Last Update : June 2, 1994 [JLB] *
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef SCREEN_H
#define SCREEN_H
class ScreenClass
{
/*
** The mouse shape is controlled by these variables. These
** hold the current mouse shape (so resetting won't be needlessly performed) and
** the normal default mouse shape (when arrow shapes are needed).
*/
MouseShapeType CurrentMouseShape;
MouseShapeType NormalMouseShape;
public:
ScreenClass(void) {
CurrentMouseShape = SHP_NONE;
NormalMouseShape = SHP_MOUSE;
};
Init(void);
Set_Default_Mouse(MouseShapeType mouse);
Force_Mouse_Shape(MouseShapeType mouse);
unsigned char *GamePalette;
unsigned char *BlackPalette;
};
#endif