CnC_Red_Alert/CODE/STATBTN.H

76 lines
3.2 KiB
C++

/*
** Command & Conquer Red Alert(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* $Header: /CounterStrike/STATBTN.H 1 3/03/97 10:25a Joe_bostic $ */
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Command & Conquer *
* *
* File Name : STATBTN.H *
* *
* Programmer : Joe L. Bostic *
* *
* Start Date : 01/15/95 *
* *
* Last Update : January 15, 1995 [JLB] *
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef STATBTN_H
#define STATBTN_H
#include "gadget.h"
#include "buff.h"
class StaticButtonClass : public GadgetClass
{
public:
StaticButtonClass(void);
StaticButtonClass(unsigned id, char const * text, TextPrintType style, int x, int y, int w=-1, int h=-1);
virtual int Draw_Me(int forced=false);
virtual void Set_Text(char const * text, bool resize = false);
protected:
virtual void Draw_Background(void);
virtual void Draw_Text(char const * text);
/*
** If a background is to be preserved for this button, then this will point to
** a buffer that holds a pristine background image.
*/
Buffer Background;
/*
** This points to a copy of the string that is used for the button's text.
*/
char * String;
/*
** This is the print flags to use when rendering this button's text.
*/
TextPrintType PrintFlags;
};
#endif