CnC_Red_Alert/CODE/TXTLABEL.CPP

102 lines
6.4 KiB
C++

/*
** Command & Conquer Red Alert(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* $Header: /CounterStrike/TXTLABEL.CPP 1 3/03/97 10:26a Joe_bostic $ */
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Command & Conquer *
* *
* File Name : TXTLABEL.H *
* *
* Programmer : Bill Randolph *
* *
* Start Date : 02/06/95 *
* *
* Last Update : February 6, 1995 [BR] *
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* TextLableClass::Draw_Me -- Graphical update routine *
* TextLableClass::TextLabelClass -- Constructor *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include "function.h"
/***********************************************************************************************
* TextLableClass::TextLabelClass -- Constructor *
* *
* INPUT: *
* txt pointer to text buffer to print from *
* x x-coord for text printing *
* y y-coord for text printing *
* color color to print in *
* style style to print (determines the meaning of x & y) *
* *
* OUTPUT: *
* none. *
* *
* WARNINGS: *
* none. *
* *
* HISTORY: *
* 03/24/1995 BRR : Created. *
*=============================================================================================*/
TextLabelClass::TextLabelClass(char *txt, int x, int y, RemapControlType * color,
TextPrintType style) : GadgetClass(x, y, 1, 1, 0, 0)
{
Text = txt;
Color = color;
Style = style;
UserData1 = 0;
UserData2 = 0;
PixWidth = -1;
}
/***********************************************************************************************
* TextLableClass::Draw_Me -- Graphical update routine *
* *
* INPUT: *
* forced true = draw regardless of the current redraw flag state *
* *
* OUTPUT: *
* true = gadget was redrawn, false = wasn't *
* *
* WARNINGS: *
* none. *
* *
* HISTORY: *
* 03/24/1995 BRR : Created. *
*=============================================================================================*/
virtual int TextLabelClass::Draw_Me(int forced)
{
if (GadgetClass::Draw_Me(forced)) {
if (PixWidth == -1) {
Simple_Text_Print(Text, X, Y, Color, TBLACK, Style);
// Fancy_Text_Print(Text, X, Y, Color, TBLACK, Style);
} else {
Conquer_Clip_Text_Print(Text, X, Y, Color, TBLACK, Style, PixWidth);
}
return(true);
}
return(false);
}