CnC_Red_Alert/WIN32LIB/INCLUDE/STAMP.INC

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;
; Command & Conquer Red Alert(tm)
; Copyright 2025 Electronic Arts Inc.
;
; This program is free software: you can redistribute it and/or modify
; it under the terms of the GNU General Public License as published by
; the Free Software Foundation, either version 3 of the License, or
; (at your option) any later version.
;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
;
; You should have received a copy of the GNU General Public License
; along with this program. If not, see <http://www.gnu.org/licenses/>.
;
; This is the control structure at the start of a loaded icon set. It must match
; the structure in ICONSET.C! This structure MUST be a multiple of 16 bytes long.
ifdef NO_WAY_THIS_WILL_BE_DEFINED_HAHAHAHA
STRUC IControl_Type
Width DW ? ; Width in pixels (per icon).
Height DW ? ; Height in pixels (per icon).
Count DW ? ; Number of icons in this set.
Allocated DW ? ; Was this iconset allocated?
Size DD ? ; Size of entire iconset memory block.
Icons DD ? ; Offset from buffer start to icon data.
Palettes DD ? ; Offset from buffer start to palette data.
Remaps DD ? ; Offset from buffer start to remap index data.
TransFlag DD ? ; Offset for transparency flag data.
Map DD ? ; Icon map offset.
ENDS
else
STRUC IControl_Type
Width DW ? ; Width in pixels (per icon).
Height DW ? ; Height in pixels (per icon).
Count DW ? ; Number of icons in this set.
Allocated DW ? ; Was this iconset allocated?
MapWidth DW ?
MapHeight DW ?
Size DD ? ; Size of entire iconset memory block.
Icons DD ? ; Offset from buffer start to icon data.
Palettes DD ? ; Offset from buffer start to palette data.
Remaps DD ? ; Offset from buffer start to remap index data.
TransFlag DD ? ; Offset for transparency flag data.
ColorMap DD ?
Map DD ? ; Icon map offset.
ENDS
endif
ICON256 EQU 1