CnC_Red_Alert/WIN32LIB/KEYBOARD/OLDTEST/MAKEFILE

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#
# Command & Conquer Red Alert(tm)
# Copyright 2025 Electronic Arts Inc.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
#***************************************************************************
#** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
#***************************************************************************
#* *
#* Project Name : Westwood Library .EXE makefile *
#* *
#* File Name : MAKEFILE *
#* *
#* Programmer : Julio R. Jerez *
#* *
#* Start Date : Jan 20, 1995 *
#* *
#* Last Update : *
#* *
#*-------------------------------------------------------------------------*
#* *
#* Required environment variables: *
#* WIN32LIB = your root WWFLAT path *
#* WIN32VCS = root directory for wwlib version control archive *
#* COMPILER = your Watcom installation path *
#* *
#* *
#* Required changes to makefile: *
#* PROJ_NAME = name of the executable program you're building *
#* PROJ_LIBS = Westwood libraries to link your EXE to *
#* OBJECTS = list of objects in your current working directory *
#* *
#* Optional changes to makefile: *
#* PROJ_DIR = full pathname of your working directory *
#* .xxx: = full pathname where various file types live *
#* *
#***************************************************************************
.AUTODEPEND
#---------------------------------------------------------------------------
# Verify user's environment
#---------------------------------------------------------------------------
!ifndef WIN32LIB
!error WIN32LIB Environment var not configured.
!endif
!ifndef WIN32VCS
!error WIN32VCS Environment var not configured.
!endif
!ifndef COMPILER
!error COMPILER Environment var not configured.
!endif
#===========================================================================
# User-defined section: the user should tailor this section for each project
#===========================================================================
#---------------------------------------------------------------------------
# PROJ_NAME = library name
# PROJ_DIR = directory containing source & objects
#---------------------------------------------------------------------------
PROJ_NAME = test
PROJ_DIR = $(WIN32LIB)\keyboard\$(PROJ_NAME)
LIB_DIR = $(WIN32LIB)\lib
#---------------------------------------------------------------------------
# Project-dependent variables
#---------------------------------------------------------------------------
OBJECTS = \
$(PROJ_NAME).obj
!if 0
PROJ_LIBS = \
drawbuff.lib \
win32lib.lib
!else
PROJ_LIBS = \
drawbuff.lib \
mem.lib \
misc.lib \
iff.lib \
rawfile.lib \
tile.lib \
font.lib
!endif
#---------------------------------------------------------------------------
# Path macros: one path for each file type.
# These paths are used to tell make where to find/put each file type.
#---------------------------------------------------------------------------
.path.asm = $(PROJ_DIR)
.path.c = $(PROJ_DIR)
.path.cpp = $(PROJ_DIR)
.path.h = $(PROJ_DIR)
.path.obj = $(PROJ_DIR)
.path.lib = $(WIN32LIB)\lib
.path.exe = $(PROJ_DIR)
#---------------------------------------------------------------------------
# Tools/commands
#---------------------------------------------------------------------------
C_CMD = bcc32
CPP_CMD = bcc32
LIB_CMD = tlib
LINK_CMD = tlink32
ASM_CMD = tasm
#---------------------------------------------------------------------------
# Include & library paths
# If LIB & INCLUDE are already defined, they are used in addition to the
# WWLIB32 lib & include; otherwise, they're constructed from
# BCDIR
#---------------------------------------------------------------------------
LIBPATH = $(WIN32LIB)\LIB;$(COMPILER)\LIB
INCLUDEPATH = $(WIN32LIB)\INCLUDE;$(COMPILER)\INCLUDE
!include $(WIN32LIB)\\project.cfg
#---------------------------------------------------------------------------
# Implicit rules
# Compiler:
# ($< = full dependent with path)
# Assembler:
# output obj's are constructed from .obj: & the $& macro
# ($< = full dependent with path)
# tasm's cfg file is not invoked as a response file.
#---------------------------------------------------------------------------
.c.obj:
$(C_CMD) $(CC_CFG) $<
.cpp.obj:
$(CPP_CMD) $(CC_CFG) $(PROJ_DIR)\$^*.cpp
.asm.obj:
$(ASM_CMD) $(ASM_CFG) $<
.lbm.cps:
$(WIN32LIB)\\TOOLS\WWCOMP $*.lbm $*.cps
#---------------------------------------------------------------------------
# Default target
#---------------------------------------------------------------------------
all: $(PROJ_NAME).exe
#---------------------------------------------------------------------------
# Build the EXE
#---------------------------------------------------------------------------
$(PROJ_NAME).exe: $(OBJECTS) $(PROJ_LIBS)
$(LINK_CMD) @&&|
$(LINK_CFG) +
$(COMPILER)\\LIB\\c0w32.obj+
$(OBJECTS)
$<,$*
$(PROJ_LIBS) +
import32.lib +
cw32i.lib
$*.def
|
$(PROJ_LIBS):
echo updating base library $^@
cd ..
make
cd $(PROJ_DIR)
#**************************** End of makefile ******************************