188 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			188 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| #
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| #	Command & Conquer Red Alert(tm)
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| #	Copyright 2025 Electronic Arts Inc.
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| #
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| #	This program is free software: you can redistribute it and/or modify
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| #	it under the terms of the GNU General Public License as published by
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| #	the Free Software Foundation, either version 3 of the License, or
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| #	(at your option) any later version.
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| #
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| #	This program is distributed in the hope that it will be useful,
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| #	but WITHOUT ANY WARRANTY; without even the implied warranty of
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| #	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| #	GNU General Public License for more details.
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| #
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| #	You should have received a copy of the GNU General Public License
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| #	along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| #
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| 
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| #***************************************************************************
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| #**     C O N F I D E N T I A L --- W E S T W O O D   S T U D I O S       **
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| #***************************************************************************
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| #*                                                                         *
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| #*                 Project Name : Westwood Library .EXE makefile	   		*
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| #*                                                                         *
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| #*                    File Name : MAKEFILE                                 *
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| #*                                                                         *
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| #*                   Programmer : Julio R. Jerez			   					*
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| #*                                                                         *
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| #*                   Start Date : Jan 20, 1995  	                   		*
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| #*                                                                         *
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| #*                  Last Update : 			                   					*
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| #*                                                                         *
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| #*-------------------------------------------------------------------------*
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| #*                                                                         *
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| #* Required environment variables:					   								*
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| #* WIN32LIB		= your root WWFLAT path					   							*
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| #* WIN32VCS		= root directory for wwlib version control archive	   		*
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| #* COMPILER		= your Watcom installation path				   					*
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| #*                                                                         *
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| #*									   															*
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| #* Required changes to makefile:					   									*
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| #* PROJ_NAME	= name of the executable program you're building 	   		*
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| #* PROJ_LIBS	= Westwood libraries to link your EXE to 	           			*
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| #* OBJECTS	= list of objects in your current working directory	   		*
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| #*                                                                         *
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| #* Optional changes to makefile:					   									*
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| #* PROJ_DIR	= full pathname of your working directory		   					*
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| #* .xxx:	= full pathname where various file types live		   				*
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| #*                                                                         *
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| #***************************************************************************
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| 
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| .AUTODEPEND
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| #---------------------------------------------------------------------------
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| # Verify user's environment
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| #---------------------------------------------------------------------------
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| !ifndef WIN32LIB
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| !error WIN32LIB Environment var not configured.
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| !endif
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| 
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| !ifndef WIN32VCS  
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| !error WIN32VCS Environment var not configured.
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| !endif
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| 
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| !ifndef COMPILER
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| !error COMPILER Environment var not configured.
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| !endif
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| 
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| #===========================================================================
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| # User-defined section: the user should tailor this section for each project
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| #===========================================================================
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| #---------------------------------------------------------------------------
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| # PROJ_NAME = library name
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| # PROJ_DIR = directory containing source & objects
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| #---------------------------------------------------------------------------
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| PROJ_NAME   = test
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| PROJ_DIR    = $(WIN32LIB)\drawbuff\$(PROJ_NAME)
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| LIB_DIR     = $(WIN32LIB)\lib
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| 
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| 
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| #---------------------------------------------------------------------------
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| # Project-dependent variables
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| #---------------------------------------------------------------------------
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| OBJECTS =  	\
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| 				$(PROJ_NAME).obj
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| 
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| CPS_FILES = \
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| 				test1.cps		\
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| 				test2.cps
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| !if 0
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| PROJ_LIBS =	\
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| 			   drawbuff.lib	\
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| 			   win32lib.lib
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| !else
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| PROJ_LIBS =	\
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| 			   drawbuff.lib	\
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| 				mem.lib			\
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| 				misc.lib			\
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| 				iff.lib			\
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| 				rawfile.lib		\
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| 				tile.lib			\
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| 				font.lib			
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| !endif	
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| 
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| #---------------------------------------------------------------------------
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| # Path macros: one path for each file type.
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| #	These paths are used to tell make where to find/put each file type.
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| #---------------------------------------------------------------------------
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| .path.asm	=	$(PROJ_DIR)
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| .path.c		=	$(PROJ_DIR)
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| .path.cpp	=	$(PROJ_DIR)
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| .path.h		=	$(PROJ_DIR)
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| .path.obj	=	$(PROJ_DIR)
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| .path.lib	=	$(WIN32LIB)\lib
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| .path.exe	=	$(PROJ_DIR)
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| 
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| 
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| #---------------------------------------------------------------------------
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| # Tools/commands
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| #---------------------------------------------------------------------------
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| C_CMD	  		= bcc32
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| CPP_CMD	  	= bcc32
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| LIB_CMD	  	= tlib
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| LINK_CMD  	= tlink32
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| ASM_CMD	  	= tasm32
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| 
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| #---------------------------------------------------------------------------
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| # Include & library paths
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| # If LIB & INCLUDE are already defined, they are used in addition to the
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| # WWLIB32 lib & include; otherwise, they're constructed from
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| # BCDIR 
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| #---------------------------------------------------------------------------
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| 
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| LIBPATH	  	= $(WIN32LIB)\LIB;$(COMPILER)\LIB
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| INCLUDEPATH	= $(WIN32LIB)\INCLUDE;$(COMPILER)\INCLUDE
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| 
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| !include $(WIN32LIB)\\project.cfg
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| 
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| #---------------------------------------------------------------------------
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| # Implicit rules
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| # Compiler: 
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| # 	($< = full dependent with path)
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| # Assembler:
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| # 	output obj's are constructed from .obj: & the $& macro
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| # 	($< = full dependent with path)
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| # 	tasm's cfg file is not invoked as a response file.
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| #---------------------------------------------------------------------------
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| 
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| .c.obj:	
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| 	$(C_CMD) $(CC_CFG) $<
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| 
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| .cpp.obj: 
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| 	$(CPP_CMD) $(CC_CFG) $<
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| 
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| .asm.obj:
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| 	$(ASM_CMD) $(ASM_CFG) $<
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| 
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| .lbm.cps:
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| 	$(WIN32LIB)\\TOOLS\WWCOMP $*.lbm $*.cps
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| 
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| #---------------------------------------------------------------------------
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| # Default target
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| #---------------------------------------------------------------------------
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| all:	$(PROJ_NAME).exe $(CPS_FILES)
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| 
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| #---------------------------------------------------------------------------
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| # Build the EXE
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| #---------------------------------------------------------------------------
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| $(PROJ_NAME).exe: $(OBJECTS) $(PROJ_LIBS) 
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| 	 $(LINK_CMD) @&&|
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| $(LINK_CFG) +
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| $(COMPILER)\\LIB\\c0w32.obj+
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| $(OBJECTS)
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| $<,$*
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| $(PROJ_LIBS) +
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| import32.lib +
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| cw32i.lib
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| $*.def
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| |
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| 
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| $(PROJ_LIBS):		
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| 	echo updating base library $^@
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| 	cd ..
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| 	make
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| 	cd $(PROJ_DIR)
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| 
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| #**************************** End of makefile ******************************
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| 
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