CnC_Red_Alert/WWFLAT32/INCLUDE/IFF.H

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/*
** Command & Conquer Red Alert(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***************************************************************************
** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S **
***************************************************************************
* *
* Project Name : Part of the FILEIO Library *
* *
* File Name : IFF.H *
* *
* Programmer : Scott K. Bowen *
* *
* Start Date : April 20, 1994 *
* *
* Last Update : April 20, 1994 [SKB] *
* *
*-------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef IFF_H
#define IFF_H
#ifndef MISC_H
#include <misc.h> // This is needed fro Reverse_WORD and _LONG
#endif
#ifndef MEMFLAGS_H
#include <memflag.h> // This is needed for MemoryFlagType.
#endif
#ifndef GBUFFER_H
#include <gbuffer.h>
#endif
#define LZW_SUPPORTED FALSE
/*=========================================================================*/
/* Iff and Load Picture system defines and enumerations */
/*=========================================================================*/
#define MAKE_ID(a,b,c,d) ((LONG) ((LONG) d << 24) | ((LONG) c << 16) | ((LONG) b << 8) | (LONG)(a))
#define IFFize_WORD(a) Reverse_WORD(a)
#define IFFize_LONG(a) Reverse_LONG(a)
//lint -strong(AJX,PicturePlaneType)
typedef enum {
BM_AMIGA, // Bit plane format (8K per bitplane).
BM_MCGA, // Byte per pixel format (64K).
BM_DEFAULT=BM_MCGA // Default picture format.
} PicturePlaneType;
/*
** This is the compression type code. This value is used in the compressed
** file header to indicate the method of compression used. Note that the
** LZW method may not be supported.
*/
//lint -strong(AJX,CompressionType)
typedef enum {
NOCOMPRESS, // No compression (raw data).
LZW12, // LZW 12 bit codes.
LZW14, // LZW 14 bit codes.
HORIZONTAL, // Run length encoding (RLE).
LCW // Westwood proprietary compression.
} CompressionType;
/*
** Compressed blocks of data must start with this header structure.
** Note that disk based compressed files have an additional two
** leading bytes that indicate the size of the entire file.
*/
//lint -strong(AJX,CompHeaderType)
typedef struct {
BYTE Method; // Compression method (CompressionType).
BYTE pad; // Reserved pad byte (always 0).
LONG Size; // Size of the uncompressed data.
WORD Skip; // Number of bytes to skip before data.
} CompHeaderType;
/*=========================================================================*/
/* The following prototypes are for the file: IFF.CPP */
/*=========================================================================*/
WORD cdecl Open_Iff_File(BYTE const *filename);
VOID cdecl Close_Iff_File(WORD fh);
ULONG cdecl Get_Iff_Chunk_Size(WORD fh, LONG id);
ULONG cdecl Read_Iff_Chunk(WORD fh, LONG id, VOID *buffer, ULONG maxsize);
VOID cdecl Write_Iff_Chunk(WORD file, LONG id, VOID *buffer, LONG length);
/*=========================================================================*/
/* The following prototypes are for the file: LOADPICT.CPP */
/*=========================================================================*/
//WORD cdecl Load_Picture(BYTE const *filename, BufferClass& scratchbuf, BufferClass& destbuf, UBYTE *palette=NULL, PicturePlaneType format=BM_DEFAULT);
/*=========================================================================*/
/* The following prototypes are for the file: LOAD.CPP */
/*=========================================================================*/
ULONG cdecl Load_Data(BYTE const *name, VOID *ptr, ULONG size);
ULONG cdecl Write_Data(BYTE const *name, VOID *ptr, ULONG size);
VOID * cdecl Load_Alloc_Data(BYTE const *name, MemoryFlagType flags);
//ULONG cdecl Load_Uncompress(BYTE const *file, BufferClass& uncomp_buff, BufferClass& dest_buff, VOID *reserved_data=NULL);
ULONG cdecl Uncompress_Data(VOID const *src, VOID *dst);
VOID cdecl Set_Uncomp_Buffer(WORD buffer_segment, UWORD size_of_buffer);
/*=========================================================================*/
/* The following prototypes are for the file: WRITELBM.CPP */
/*=========================================================================*/
PUBLIC BOOL Write_LBM_File(WORD lbmhandle, BufferClass& buff, WORD bitplanes, UBYTE *palette);
/*========================= Assembly Functions ============================*/
#ifdef __cplusplus
extern "C" {
#endif
/*=========================================================================*/
/* The following prototypes are for the file: PACK2PLN.ASM */
/*=========================================================================*/
extern VOID Pack_2_Plane(VOID *buffer, VOID * pageptr, WORD planebit);
/*=========================================================================*/
/* The following prototypes are for the file: LCWCOMP.ASM */
/*=========================================================================*/
extern ULONG LCW_Compress(VOID *source, VOID *dest, ULONG length);
/*=========================================================================*/
/* The following prototypes are for the file: LCWUNCMP.ASM */
/*=========================================================================*/
extern ULONG LCW_Uncompress(VOID *source, VOID *dest, ULONG length);
#ifdef __cplusplus
}
#endif
/*=========================================================================*/
#endif //IFF_H