57 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			57 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*
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| **	Command & Conquer Red Alert(tm)
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| **	Copyright 2025 Electronic Arts Inc.
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| **
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| **	This program is free software: you can redistribute it and/or modify
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| **	it under the terms of the GNU General Public License as published by
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| **	the Free Software Foundation, either version 3 of the License, or
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| **	(at your option) any later version.
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| **
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| **	This program is distributed in the hope that it will be useful,
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| **	but WITHOUT ANY WARRANTY; without even the implied warranty of
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| **	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| **	GNU General Public License for more details.
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| **
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| **	You should have received a copy of the GNU General Public License
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| **	along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| 
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| /***************************************************************************
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|  **   C O N F I D E N T I A L --- W E S T W O O D   A S S O C I A T E S   **
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|  ***************************************************************************
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|  *                                                                         *
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|  *                 Project Name : Part of the TILE Library                 *
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|  *                                                                         *
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|  *                    File Name : TILE.H                                   *
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|  *                                                                         *
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|  *                   Programmer : Barry W. Green                           *
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|  *                                                                         *
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|  *                   Start Date : February 2, 1995                         *
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|  *                                                                         *
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|  *                  Last Update : February 2, 1995 [BWG]                   *
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|  *                                                                         *
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|  *-------------------------------------------------------------------------*
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|  * Functions:                                                              *
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|  * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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| 
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| #ifndef TILE_H
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| #define TILE_H
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| 
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| /*=========================================================================*/
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| /* The following prototypes are for the file: ICONSET.CPP						*/
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| /*=========================================================================*/
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| void * Load_Icon_Set(char const *filename, void *iconsetptr, long buffsize);
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| void Free_Icon_Set(void const *iconset);
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| long Get_Icon_Set_Size(void const *iconset);
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| int Get_Icon_Set_Width(void const *iconset);
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| int Get_Icon_Set_Height(void const *iconset);
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| void * Get_Icon_Set_Icondata(void const *iconset);
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| void * Get_Icon_Set_Trans(void const *iconset);
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| void * Get_Icon_Set_Remapdata(void const *iconset);
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| void * Get_Icon_Set_Palettedata(void const *iconset);
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| int Get_Icon_Set_Count(void const *iconset);
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| void * Get_Icon_Set_Map(void const *iconset);
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| 
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| #endif //TILE_H
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| 
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|  | 
