241 lines
7.8 KiB
C++
241 lines
7.8 KiB
C++
/*
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** Command & Conquer Red Alert(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* $Header: /CounterStrike/MONOC.H 1 3/03/97 10:25a Joe_bostic $ */
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : Command & Conquer *
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* *
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* File Name : MONO.H *
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* *
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* Programmer : Joe L. Bostic *
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* *
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* Start Date : July 2, 1994 *
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* *
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* Last Update : July 2, 1994 [JLB] *
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef MONOC_Hx
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#define MONOC_Hx
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/*
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** The "bool" integral type was defined by the C++ committee in
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** November of '94. Until the compiler supports this, use the following
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** definition.
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*/
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#ifndef __BORLANDC__
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#ifndef TRUE_FALSE_DEFINED
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#define TRUE_FALSE_DEFINED
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enum {false=0,true=1};
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typedef int bool;
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#endif
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#endif
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class MonoClass {
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public:
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enum MonoClassPageEnums {
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COLUMNS=80, // Number of columns.
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LINES=25, // Number of lines.
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MAX_MONO_PAGES=16 // Maximum RAM pages on mono card.
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};
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typedef enum MonoAttribute {
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INVISIBLE=0x00, // Black on black.
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UNDERLINE=0x01, // Underline.
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BLINKING=0x90, // Blinking white on black.
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NORMAL=0x02, // White on black.
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INVERSE=0x70, // Black on white.
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} MonoAttribute;
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/*
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** These are the various box styles that may be used.
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*/
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typedef enum BoxStyleType {
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SINGLE, // Single thickness.
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DOUBLE_HORZ, // Double thick on the horizontal axis.
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DOUBLE_VERT, // Double thick on the vertical axis.
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DOUBLE, // Double thickness.
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COUNT
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} BoxStyleType;
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MonoClass(void);
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~MonoClass(void);
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static void Enable(void) {Enabled = true;};
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static void Disable(void) {Enabled = false;};
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static bool Is_Enabled(void) {return Enabled;};
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static MonoClass * Get_Current(void) {return PageUsage[0];};
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void Sub_Window(int x=0, int y=0, int w=-1, int h=-1);
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void Fill_Attrib(int x, int y, int w, int h, MonoAttribute attrib);
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void Draw_Box(int x, int y, int w, int h, MonoAttribute attrib=NORMAL, BoxStyleType thick=SINGLE);
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void Set_Default_Attribute(MonoAttribute attrib) {Attrib = attrib;};
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void Clear(void);
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void Set_Cursor(int x, int y);
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void Print(char const *text);
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void Print(int text);
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void Printf(char const *text, ...);
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void Printf(int text, ...);
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void Text_Print(char const *text, int x, int y, MonoAttribute attrib=NORMAL);
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void Text_Print(int text, int x, int y, MonoAttribute attrib=NORMAL);
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void View(void);
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void Scroll(int lines=1);
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void Pan(int cols=1);
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int Get_X(void) const {return X;};
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int Get_Y(void) const {return Y;};
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int Get_Width(void) const {return(SubW);};
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int Get_Height(void) const {return(SubH);};
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/*
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** Handles deep copies for the mono class objects. This performs what is essentially
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** a screen copy.
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*/
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MonoClass & operator = (MonoClass const & );
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/*
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** This merely makes a duplicate of the mono object into a newly created mono
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** object.
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*/
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MonoClass (MonoClass const &);
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private:
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/*
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** Cursor coordinate (relative to sub-window).
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*/
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int X;
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int Y;
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/*
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** Default attribute to use when printing text.
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*/
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MonoAttribute Attrib;
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/*
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** The current physical page that this mono class object refers to.
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*/
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int Page;
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/*
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** Sub window coordinates.
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*/
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int SubX;
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int SubY;
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int SubW;
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int SubH;
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/*
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** Pointer to the monochrome RAM.
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*/
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// static MonoPageType * MonoRAM;
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/*
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** This the the arrays of characters used for drawing boxes.
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*/
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/*
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** This is a private structure that is used to control which characters
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** are used when a box is drawn. Line drawing on the monochrome screen is
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** really made up of characters. This specifies which characters to use.
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*/
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struct BoxDataType {
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char UpperLeft;
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char TopEdge;
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char UpperRight;
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char RightEdge;
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char BottomRight;
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char BottomEdge;
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char BottomLeft;
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char LeftEdge;
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};
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static BoxDataType const CharData[4];
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/*
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** Each cell is constructed of the actual character that is displayed and the
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** attribute to use. This character pair is located at every position on the
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** display (80 x 25). Since this cell pair can be represented by a "short"
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** integer, certain speed optimizations are taken in the monochrome drawing
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** code.
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*/
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struct CellType {
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unsigned char Character; // Character to display.
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unsigned char Attribute; // Attribute.
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};
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struct MonoPageType {
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CellType Data[LINES][COLUMNS];
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};
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/*
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** These private constants are used in the various monochrome operations.
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*/
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enum MonoClassPortEnums {
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CONTROL_PORT=0x03B4, // CRTC control register.
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DATA_PORT=0x03B5, // CRTC data register.
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SIZE_OF_PAGE=(int)LINES*(int)COLUMNS*sizeof(CellType) // Entire page size.
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};
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/*
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** This array contains pointers to the monochrome objects that are assigned
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** to each of the monochrome pages. As the monochrome pages are made visible,
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** they can be shuffled around between the actual locations. The first entry
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** in this table is the one that is visible.
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*/
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static MonoClass * PageUsage[MAX_MONO_PAGES];
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/*
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** Fetches pointers to the appropriate mono RAM.
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*/
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MonoPageType * Raw_Ptr(int page) const {
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return &((MonoPageType *)0xB0000)[page];
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}
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MonoPageType * Page_Ptr(void) const {
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return(Raw_Ptr(Page));
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}
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/*
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** If this is true, then monochrome output is allowed. It defaults to false
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** so that monochrome output must be explicitly enabled.
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*/
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static bool Enabled;
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};
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#ifndef WIN32
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int Mono_Printf(int string, ...);
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#else
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extern void Mono_Set_Cursor(int x, int y);
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extern int Mono_Printf(int string, ...);
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extern int Mono_Printf(char const * string, ...);
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extern void Mono_Clear_Screen(void);
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extern void Mono_Text_Print(void const *text, int x, int y, int attrib);
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extern void Mono_Draw_Rect(int x, int y, int w, int h, int attrib, int thick);
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extern void Mono_Print(void const *text);
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extern int Mono_X(void);
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extern int Mono_Y(void);
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#endif
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#endif
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