56 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			56 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| **	Command & Conquer Red Alert(tm)
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| **	Copyright 2025 Electronic Arts Inc.
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| **
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| **	This program is free software: you can redistribute it and/or modify
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| **	it under the terms of the GNU General Public License as published by
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| **	the Free Software Foundation, either version 3 of the License, or
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| **	(at your option) any later version.
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| **
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| **	This program is distributed in the hope that it will be useful,
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| **	but WITHOUT ANY WARRANTY; without even the implied warranty of
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| **	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| **	GNU General Public License for more details.
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| **
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| **	You should have received a copy of the GNU General Public License
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| **	along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| 
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| /****************************************************************************\
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| *        C O N F I D E N T I A L --- W E S T W O O D   S T U D I O S         *
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| ******************************************************************************
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| Project Name: Carpenter  (The RedAlert ladder creator)
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| File Name   : configfile.h 
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| Author      : Neal Kettler
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| Start Date  : June 9, 1997
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| Last Update : June 17, 1997  
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| \***************************************************************************/
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| 
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| #ifndef CONFIGFILE_HEADER
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| #define CONFIGFILE_HEADER
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| 
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| #include "dictionary.h"
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| #include "wstring.h"
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| 
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| class ConfigFile
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| {
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|  public:
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|              ConfigFile();
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|             ~ConfigFile();
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|  bit8        readFile(IN FILE *config);
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|  bit8        getString(IN Wstring &key,OUT Wstring &value);
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|  bit8        getString(IN char *key,OUT Wstring &value);
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| 
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|  bit8        getInt(IN Wstring &key,OUT sint32 &value);
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|  bit8        getInt(IN char *key,OUT sint32 &value);
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| 
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|  bit8        getInt(IN Wstring &key,OUT sint16 &value);
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|  bit8        getInt(IN char *key,OUT sint16 &value);
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| 
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|  private:
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|   Dictionary<Wstring,Wstring> dictionary; // stores the mappings from keys
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|                                         //  to value strings
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| };
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| 
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| #endif
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