CnC_Red_Alert/VQ/INCLUDE/VQA32/VQAPLAY.BAK

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/*
** Command & Conquer Red Alert(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef VQAPLAY_H
#define VQAPLAY_H
/****************************************************************************
*
* C O N F I D E N T I A L -- W E S T W O O D S T U D I O S
*
*---------------------------------------------------------------------------
*
* PROJECT
* VQA player library. (32-Bit protected mode)
*
* FILE
* vqaplay.h
*
* DESCRIPTION
* VQAPlay library definitions.
*
* PROGRAMMER
* Bill Randolph
* Denzil E. Long, Jr.
*
* DATE
* February 23, 1995
*
****************************************************************************/
/*---------------------------------------------------------------------------
* CONDITIONAL COMPILATION FLAGS
*-------------------------------------------------------------------------*/
#ifdef __WATCOMC__
#define VQAVOC_ON 0 /* Enable VOC file override */
#define VQAMONO_ON 1 /* Mono display output enable/disable */
#define VQAAUDIO_ON 1 /* Audio playback enable/disable */
#define VQAVIDEO_ON 0 /* Video manager enable/disable */
#define VQAMCGA_ON 1 /* MCGA enable/disable */
#define VQAXMODE_ON 0 /* Xmode enable/disable */
#define VQAVESA_ON 0 /* VESA enable/disable */
#define VQABLOCK_2X2 1 /* 2x2 block decode enable/disable */
#define VQABLOCK_2X3 1 /* 2x2 block decode enable/disable */
#define VQABLOCK_4X2 1 /* 4x2 block decode enable/disable */
#define VQABLOCK_4X4 1 /* 4x4 block decode enable/disable */
#else
#define VQAVOC_ON 1 /* Enable VOC file override */
#define VQAMONO_ON 1 /* Mono display output enable/disable */
#define VQAAUDIO_ON 0 /* Audio playback enable/disable */
#define VQAVIDEO_ON 0 /* Video manager enable/disable */
#define VQAMCGA_ON 1 /* MCGA enable/disable */
#define VQAXMODE_ON 0 /* Xmode enable/disable */
#define VQAVESA_ON 0 /* VESA enable/disable */
#define VQABLOCK_2X2 1 /* 2x2 block decode enable/disable */
#define VQABLOCK_2X3 1 /* 2x2 block decode enable/disable */
#define VQABLOCK_4X2 1 /* 4x2 block decode enable/disable */
#define VQABLOCK_4X4 1 /* 4x4 block decode enable/disable */
#endif
/*---------------------------------------------------------------------------
* GENERAL CONSTANT DEFINITIONS
*-------------------------------------------------------------------------*/
/* Playback modes. */
#define VQAMODE_RUN 0 /* Run the movie through the end. */
#define VQAMODE_WALK 1 /* Draw the next frame then return. */
#define VQAMODE_STOP 2 /* Stop the movie. */
/* Playback timer methods */
#define VQA_TMETHOD_DEFAULT -1 /* Use default timer method. */
#define VQA_TMETHOD_DOS 1 /* DOS timer method */
#define VQA_TMETHOD_INT 2 /* Interrupt timer method */
#define VQA_TMETHOD_AUDIO 3 /* Audio timer method */
/* Error/condition values */
#define VQAERR_EOF -1 /* Valid end of file */
#define VQAERR_OPEN -2 /* Unable to open */
#define VQAERR_READ -3 /* Read error */
#define VQAERR_WRITE -4 /* Write error */
#define VQAERR_SEEK -5 /* Seek error */
#define VQAERR_NOTVQA -6 /* Not a valid VQA file. */
#define VQAERR_NOMEM -7 /* Unable to allocate memory */
#define VQAERR_NOBUFFER -8 /* No buffer avail for load/draw */
#define VQAERR_NOT_TIME -9 /* Not time for frame yet */
#define VQAERR_SLEEPING -10 /* Function is in a sleep state */
#define VQAERR_VIDEO -11 /* Video related error. */
#define VQAERR_AUDIO -12 /* Audio related error. */
/* Memory limits */
#define VQA_NUM_MAXRATES 5 /* Number of max rates in the Config struct */
#define VQA_TIMETICKS 60 /* Clock ticks per second */
/*---------------------------------------------------------------------------
* STRUCTURES AND RELATED DEFINITIONS
*-------------------------------------------------------------------------*/
/* VQAConfig: Player configuration structure
*
* DrawerCallback - User routine for Drawer to call each frame (NULL = none)
* Vmode - Requested Video mode (May be promoted).
* VBIBit - Vertical blank bit polarity.
* ImageBuf - Pointer to caller's buffer for the Drawer to use as its
* ImageBuf; NULL = player will allocate its own, if
* VQACFGF_BUFFER is set in DrawFlags.
* ImageWidth - Width of Image buffer.
* ImageHeight - Height of Image buffer.
* X1 - Draw window X coordinate (-1 = Center).
* Y1 - Draw window Y coordinate (-1 = Center).
* FrameRate - Desired frames per second (-1 = use VQA header's value).
* DrawRate - Desired drawing frame rate; allows the Drawer to draw at
* a separate rate from the Loader.
* TimerMethod - Timer method to use during playback.
* DrawFlags - Bits control various special drawing options. (See below)
* OptionFlags - Bits control various special misc options. (See below)
* NumFrameBufs - Desired number of frame buffers. (Default = 6)
* NumCBBufs - Desired number of codebook buffers. (Default = 3)
* VocFile - Name of VOC file to play instead of VQA audio track.
* AudioBuf - Pointer to audio buffer.
* AudioBufSize - Size of audio buffer. (Default = 32768)
* AudioRate - Audio data playback rate (-1 = use 22050 scaled to the
* frame rate)
* Volume - Audio playback volume. (0x7FFF = max)
* HMIBufSize - Desired HMI buffer size. (Default = 2000)
* DigiHandle - Handle to an initialized sound driver. (-1 = none)
* DigiCard - HMI ID of card to use. (0 = none, -1 = auto-detect)
* DigiPort - Audio port address. (-1 = auto-detect)
* DigiIRQ - Audio IRQ. (-1 = auto-detect)
* DigiDMA - Audio DMA channel. (-1 = auto-detect)
* MaxRate - Fixed rate playback table.
*/
typedef struct _VQAConfig {
void (*DrawerCallback)(unsigned char *screen, long framenum);
long Vmode;
long VBIBit;
unsigned char *ImageBuf;
long ImageWidth;
long ImageHeight;
long X1,Y1;
long FrameRate;
long DrawRate;
long TimerMethod;
long DrawFlags;
long OptionFlags;
long NumFrameBufs;
long NumCBBufs;
char *VocFile;
unsigned char *AudioBuf;
long AudioBufSize;
long AudioRate;
long Volume;
long HMIBufSize;
long DigiHandle;
long DigiCard;
long DigiPort;
long DigiIRQ;
long DigiDMA;
} VQAConfig;
/* Drawer Configuration flags (DrawFlags) */
#define VQACFGB_BUFFER 0 /* Buffer UnVQ enable */
#define VQACFGB_NODRAW 1 /* Drawing disable */
#define VQACFGB_NOSKIP 2 /* Disable frame skipping. */
#define VQACFGB_VRAMCB 3 /* XMode VRAM copy enable */
#define VQACFGB_ORIGIN 4 /* 0,0 origin position */
#define VQACFGB_SCALEX2 6 /* Scale X2 enable (VESA 320x200 to 640x400) */
#define VQACFGF_BUFFER (1<<VQACFGB_BUFFER)
#define VQACFGF_NODRAW (1<<VQACFGB_NODRAW)
#define VQACFGF_NOSKIP (1<<VQACFGB_NOSKIP)
#define VQACFGF_VRAMCB (1<<VQACFGB_VRAMCB)
#define VQACFGF_ORIGIN (3<<VQACFGB_ORIGIN)
#define VQACFGF_TOPLEFT (0<<VQACFGB_ORIGIN)
#define VQACFGF_TOPRIGHT (1<<VQACFGB_ORIGIN)
#define VQACFGF_BOTRIGHT (2<<VQACFGB_ORIGIN)
#define VQACFGF_BOTLEFT (3<<VQACFGB_ORIGIN)
#define VQACFGF_SCALEX2 (1<<VQACFGB_SCALEX2)
/* Options Configuration (OptionFlags) */
#define VQAOPTB_AUDIO 0 /* Audio enable */
#define VQAOPTB_STEP 1 /* Single step enable */
#define VQAOPTB_MONO 2 /* Mono output enable */
#define VQAOPTB_FINF 3 /* Frame info chunk enable */
#define VQAOPTB_SLOWPAL 4 /* Slow palette enable */
#define VQAOPTB_HMIINIT 5 /* HMI already initialized by client. */
#define VQAOPTF_AUDIO (1<<VQAOPTB_AUDIO)
#define VQAOPTF_STEP (1<<VQAOPTB_STEP)
#define VQAOPTF_MONO (1<<VQAOPTB_MONO)
#define VQAOPTF_FINF (1<<VQAOPTB_FINF)
#define VQAOPTF_SLOWPAL (1<<VQAOPTB_SLOWPAL)
#define VQAOPTF_HMIINIT (1<<VQAOPTB_HMIINIT)
/* VQAInfo: Information about the VQA movie.
*
* NumFrames - The number of frames contained in the movie.
* ImageHeight - Height of image in pixels.
* ImageWidth - Width of image in pixels.
*/
typedef struct _VQAInfo {
long NumFrames;
long ImageWidth;
long ImageHeight;
} VQAInfo;
/* VQAStatistics: Statistics about the VQA movie played.
*
* StartTime - Time movie started.
* EndTime - Time movie stoped.
* FramesLoaded - Total number of frames loaded.
* FramesDrawn - Total number of frames drawn.
* FramesSkipped - Total number of frames skipped.
* MaxFrameSize - Size of largest frame.
* SamplesPlayed - Number of sample bytes played.
* MemUsed - Total bytes used. (Low memory)
*/
typedef struct _VQAStatistics {
long StartTime;
long EndTime;
long FramesLoaded;
long FramesDrawn;
long FramesSkipped;
long MaxFrameSize;
unsigned long SamplesPlayed;
unsigned long MemUsed;
} VQAStatistics;
/* VQAHandle: VQA file handle. (Must be obtained by calling VQA_Alloc()
* and freed through VQA_Free(). This is the only legal way
* to obtain and dispose of a VQAHandle.
*
* VQAStream - Something meaningful to the stream manager. (See DOCS)
*/
typedef struct _VQAHandle {
unsigned long VQAStream;
} VQAHandle;
/* Possible stream command values */
#define VQACMD_INIT 1 /* Prepare the stream for a session */
#define VQACMD_CLEANUP 2 /* Terminate stream session */
#define VQACMD_OPEN 3 /* Open stream */
#define VQACMD_CLOSE 4 /* Close stream */
#define VQACMD_READ 5 /* Read bytes from stream */
#define VQACMD_WRITE 6 /* Write bytes to stream */
#define VQACMD_SEEK 7 /* Seek on stream */
/*---------------------------------------------------------------------------
* FUNCTION PROTOTYPES
*-------------------------------------------------------------------------*/
void VQA_INIConfig(VQAConfig *config);
void VQA_DefaultConfig(VQAConfig *config);
VQAHandle *VQA_Alloc(void);
void VQA_Free(VQAHandle *vqa);
void VQA_InitAsDOS(VQAHandle *vqa);
void VQA_Init(VQAHandle *vqa, unsigned long(*streamhandler)(VQAHandle *vqa,
long action, void *buffer, long nbytes));
long VQA_Open(VQAHandle *vqa, char const *filename, VQAConfig *config);
void VQA_Close(VQAHandle *vqa);
long VQA_Play(VQAHandle *vqa, long mode);
void VQA_GetInfo(VQAHandle *vqa, VQAInfo *info);
void VQA_GetStats(VQAHandle *vqa, VQAStatistics *stats);
char *VQA_Version(void);
char *VQA_IDString(void);
#endif /* VQAPLAY_H */