164 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			164 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
#
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#	Command & Conquer Red Alert(tm)
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#	Copyright 2025 Electronic Arts Inc.
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#
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#	This program is free software: you can redistribute it and/or modify
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#	it under the terms of the GNU General Public License as published by
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#	the Free Software Foundation, either version 3 of the License, or
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#	(at your option) any later version.
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#
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#	This program is distributed in the hope that it will be useful,
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#	but WITHOUT ANY WARRANTY; without even the implied warranty of
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#	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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#	GNU General Public License for more details.
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#
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#	You should have received a copy of the GNU General Public License
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#	along with this program.  If not, see <http://www.gnu.org/licenses/>.
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#
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#****************************************************************************
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#
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#        C O N F I D E N T I A L --- W E S T W O O D   S T U D I O S
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#
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#----------------------------------------------------------------------------
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#
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# PROJECT
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#     VQAPlay 32-bit library.
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#
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# FILE
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#     makefile (Watcom C/C++ 10.0a)
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#
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# DESCRIPTION
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#     Makefile for generating the 32-bit VQAPlay library.
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#
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# PROGRAMMER
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#     Denzil E. Long, Jr.
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# 
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# DATE
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#     February 10, 1995
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#
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# ENVIROMENT
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#     PRJ    - Projects path.
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#     PRJVCS - Version control archive path.
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#     WATCOM - Watcom C installation path.
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#
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#****************************************************************************
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#----------------------------------------------------------------------------
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# VERIFY ENVIROMENT
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#----------------------------------------------------------------------------
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!ifndef %PRJ || %PRJVCS || %WATCOM
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!error Environment not configured.
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!endif
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.OPTIMIZE
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.ERASE
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#----------------------------------------------------------------------------
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# PROJECTS DEPENDENT MACROS
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#----------------------------------------------------------------------------
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PRJNAME = vqa32wp
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PRJDIR  = $(%PRJ)\VQA32
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OBJECTS = &
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	config.obj &
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	task.obj &
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	loader.obj &
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	drawer.obj &
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	audio.obj &
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	monodisp.obj &
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	dstream.obj &
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	unvqbuff.obj &
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	unvqvesa.obj &
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	vertag.obj &
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	caption.obj &
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#	unvqxmde.obj
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#----------------------------------------------------------------------------
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# PATH MACROS
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#----------------------------------------------------------------------------
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!ifdef %LIB
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LIBPATH = $(%PRJ)\LIB;$(%LIB)
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!else
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LIBPATH = $(%PRJ)\LIB;$(%WATCOM)\LIB386
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!endif
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!ifdef %INCLUDE
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INCLUDEPATH = $(%PRJ)\INCLUDE;$(%INCLUDE)
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!else
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INCLUDEPATH = $(%PRJ)\INCLUDE;$(%WATCOM)\H
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!endif
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path_c   = .\
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path_cpp = .\
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path_h   = .\
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path_asm = .\
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path_i   = .\
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path_obj = .\O
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path_lib = $(%PRJ)\LIB
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path_exe = .\
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#----------------------------------------------------------------------------
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# IMPLICIT RULE EXTENSIONS AND PATHS
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#----------------------------------------------------------------------------
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.EXTENSIONS :
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.EXTENSIONS : .exe .lib .obj .c .cpp .asm .h .i
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.c : $(path_c)
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.cpp : $(path_cpp)
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.h : $(path_h)
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.asm : $(path_asm)
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.i : $(path_i)
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.obj : $(path_obj)
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.lib : $(path_lib)
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.exe : $(path_exe)
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#----------------------------------------------------------------------------
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# Tools/commands & configurations
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#----------------------------------------------------------------------------
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CC_CMD   = wcc386
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CCP_CMD  = wpp386
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ASM_CMD  = tasm32
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LINK_CMD = wlink
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LIB_CMD  = wlib
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CC_OPTS  = -i$(INCLUDEPATH) -j -zp1 -5s -mf -oaeilrt -s -zq
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ASM_OPTS = /t /m /w+ /jJUMPS /ml /p /z /i$(%PRJ)\INCLUDE\VQM32 /dPHARLAP_TNT=0
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LIB_OPTS = /b /c /q
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LINK_CFG = $(PRJNAME).lnk
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#----------------------------------------------------------------------------
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# DEFAULT TARGET
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#----------------------------------------------------------------------------
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all : $(PRJNAME).lib .SYMBOLIC
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$(PRJNAME).lib : $(OBJECTS) .SYMBOLIC
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#----------------------------------------------------------------------------
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# IMPLICIT RULES
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#----------------------------------------------------------------------------
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.c.obj :
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  $(CC_CMD) $(CC_OPTS) -fo=$(PATH_OBJ)\$^. $<
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	$(LIB_CMD) $(LIB_OPTS) $(path_lib)\$(PRJNAME).lib -+$(path_obj)\$]&
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.cpp.obj :
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  $(CCP_CMD) $(CC_OPTS) -fo=$(PATH_OBJ)\$^. $<
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	$(LIB_CMD) $(LIB_OPTS) $(path_lib)\$(PRJNAME).lib -+$(path_obj)\$]&
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.asm.obj:
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	$(ASM_CMD) $(ASM_OPTS) $<,$(path_obj)\$^.
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	$(LIB_CMD) $(LIB_OPTS) $(path_lib)\$(PRJNAME).lib -+$(path_obj)\$]&
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update: .SYMBOLIC
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	@echo Updating VQAPlay32 header files!
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	@copy vqaplay.h ..\include\vqa32 >NUL
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	@copy vqafile.h ..\include\vqa32 >NUL
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