60 lines
1.6 KiB
C
60 lines
1.6 KiB
C
/*
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** Command & Conquer Red Alert(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef VQMPALETTE_H
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#define VQMPALETTE_H
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/****************************************************************************
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*
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* C O N F I D E N T I A L -- W E S T W O O D S T U D I O S
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*
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*----------------------------------------------------------------------------
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*
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* FILE
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* Palette.h (32-Bit protected mode)
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*
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* DESCRIPTION
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* Palette definitions.
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*
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* PROGRAMMER
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* Denzil E. Long, Jr.
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*
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* DATE
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* Febuary 3, 1995
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*
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****************************************************************************/
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/* Prototypes */
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#ifdef __cplusplus
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extern "C" {
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#endif
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void __cdecl SetPalette(unsigned char *palette,long numbytes,unsigned long slowpal);
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void __cdecl ReadPalette(void *palette);
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void __cdecl SetDAC(long color, long red, long green, long blue);
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void __cdecl TranslatePalette(void *pal24, void *pal15, long numbytes);
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#ifdef __cplusplus
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}
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#endif
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void SortPalette(unsigned char *pal, long numcolors);
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#endif /* VQMPALETTE_H */
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