jimu-decompiled/sources/com/unity3d/ads/adunit/AdUnitMotionEvent.java
2025-05-13 19:24:51 +02:00

69 lines
1.4 KiB
Java

package com.unity3d.ads.adunit;
/* loaded from: classes2.dex */
public class AdUnitMotionEvent {
private int _action;
private int _deviceId;
private long _eventTime;
private boolean _isObscured;
private float _pressure;
private float _size;
private int _source;
private int _toolType;
private float _x;
private float _y;
public AdUnitMotionEvent(int i, boolean z, int i2, int i3, int i4, float f, float f2, long j, float f3, float f4) {
this._action = i;
this._isObscured = z;
this._toolType = i2;
this._source = i3;
this._deviceId = i4;
this._x = f;
this._y = f2;
this._eventTime = j;
this._pressure = f3;
this._size = f4;
}
public int getAction() {
return this._action;
}
public int getDeviceId() {
return this._deviceId;
}
public long getEventTime() {
return this._eventTime;
}
public float getPressure() {
return this._pressure;
}
public float getSize() {
return this._size;
}
public int getSource() {
return this._source;
}
public int getToolType() {
return this._toolType;
}
public float getX() {
return this._x;
}
public float getY() {
return this._y;
}
public boolean isObscured() {
return this._isObscured;
}
}