docs: Added config documentation

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2025-08-12 20:25:01 +02:00
parent ae28a4d385
commit 17e9084907
3 changed files with 50 additions and 52 deletions

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@@ -13,13 +13,38 @@ go install git.datalore.sh/datalore/midi-hid@latest
and run it with `midi-hid`. If no config file is specified, it reads `~/.config/midi-hid/config.yaml`.
Every configured midi controller will be represented by a virtual gamepad, and the inputs will be translated until SIGINT is received.
See the provided example config on how to configure your controller, it should be pretty self-explanatory.
## Configuration
## Known issues
See `example-config.yaml` For an annotated configuration file.
The valid names for buttons are:
The midi library used seems to recognise NoteOff messages as NoteOn messages. However, they can still be recognised by checking the velocity, which is always 0 in NoteOff messages. A workaround has been implemented.
| Button name | Description |
| ------------ | -------------------------------- |
| `north` | E.g. Y on XBox or triangle on PS |
| `east` | E.g. B on XBox or circle on PS |
| `south` | E.g. A on XBox or X on PS |
| `west` | E.g. X on XBox or square on PS |
| `l1` | Left bumper |
| `l2` | Left trigger |
| `l3` | Left stick pressed down |
| `r1` | Right bumper |
| `r2` | Right trigger |
| `r3` | Right stick pressed down |
| `select` | Select, or Back on XBox |
| `start` | Start button |
| `dpad-up` | Directional pad up |
| `dpad-down` | Directional pad down |
| `dpad-left` | Directional pad left |
| `dpad-right` | Directional pad right |
Valid axis are `left-x`, `left-y`, `right-x` and `right-y`.
### Finding the MIDI channel and note / controller
Many vendors provide official documentation on the MIDI commands sent by their devices, but if you are unable to find them, you can use `aseqdump -p <port>` to print all MIDI messages sent by your device. Simply interact with the controls you want to map and you will see the corresponding messages.
## Third-party libraries
- <https://github.com/bendahl/uinput>
- <https://gitlab.com/gomidi/midi>
- <https://github.com/charmbracelet/log>

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@@ -1,49 +0,0 @@
controller:
- portName: DJControl Inpulse 500 MIDI 1
vendorID: 0x45e
productID: 0x285
mappings:
- comment: Play left
type: button
midiChannel: 1
midiKey: 7
button: west
- comment: Hotcue 1 left
type: button
midiChannel: 6
midiKey: 0
button: north
- comment: Hotcue 5 left
type: button
midiChannel: 6
midiKey: 4
button: south
- comment: Play right
type: button
midiChannel: 2
midiKey: 7
button: east
- comment: Volume left
type: control
midiChannel: 1
midiController: 0
axis: left-y
- comment: Volume right
type: control
midiChannel: 2
midiController: 0
axis: right-y
- comment: Filter left
type: control
midiChannel: 1
midiController: 1
axis: left-x
isSigned: true
deadzone: 0.01
- comment: Filter right
type: control
midiChannel: 2
midiController: 1
axis: right-x
isSigned: true
deadzone: 0.01

22
example-config.yaml Normal file
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@@ -0,0 +1,22 @@
controller:
- portName: DJControl Inpulse 500 MIDI 1 # name of the MIDI port to read from. You can find it with aseqdump -l
vendorID: 0x45e # vendor ID for the virtual gamepad. Default is 0x45e. See https://gist.github.com/nondebug/aec93dff7f0f1969f4cc2291b24a3171
productID: 0x285 # product ID for the virtual gamepad. Default is 0x285. See https://gist.github.com/nondebug/aec93dff7f0f1969f4cc2291b24a3171
mappings:
- comment: Play left # This is optional, but it can increase comprehensibility. Will also be used in debug output.
type: button # Either button or control. A button can be pressed or released, a control represents a range of values.
midiChannel: 1 # MIDI channel to listen to
midiKey: 7 # MIDI note representing the button
button: west # Name of the gamepad button this should be mapped to. For valid names, see README.md
- comment: Filter left
type: control
midiChannel: 1
midiController: 1 # MIDI controller representing the physical control
axis: left-x # Axis on the virtual gamepad this should be mapped to. For valid names, see README.md
isSigned: true # Whether the controller axis should range from -1 to 1 or from 0 to 1. Default is false
deadzone: 0.01 # Number between 0 and 1. In this case, all values between -0.01 and 0.01 will be clamped to 0. Default is 0.0
- comment: Volume left
type: control
midiChannel: 1
midiController: 0
axis: left-y